

Green defense bubble <---- stole that quote sorry.
but annyways i dont hate it its funny and it gives more tactic to the game.
The undead Mesmer
aron searle
Scaper
Originally Posted by unienaule
You picked the wrong person to call earth crap to, man. I've been using earth for the entire game. It's not junk. Here's something for you to try: Enervating charge, Stoning, aftershock. That's a knockdown, weakness, AND a ton of damage, all for no exhaustion. Throw in Ether Prodigy, and you can keep doing that FOREVER. Have you ever tried taking a ward against melee? Keeps monks alive very well. I've never found a better skill to spike monk bosses with than Obsidian Flame. Armor of earth and Kinetic Armor are amazing. I have over one thousand hours in game, and over 950 of them were spent on an earth ele. It's not junk.
Unien Aule ![]() |
wolver1ne
aron searle
Yadda yadda.. people whine and whine. If you, as a player, are gettting affected by AoE, you don't stand on that same spot, you move your ass away from it. So why shouldn't the foes in PvE do the same? Because you can't farm a 100 foes group at once anymore? Awwww poor you! Give me a break. Great update.. will take more to win now than just agro and shower. |
unienaule
Originally Posted by Antc
Altho i didnt like the 1st update, and havent checked out the 2nd one yet, it just occurred to me whilst reading this....
If i get in a group at ToA or SF with my monk, and they ask if can switch from healing>prot or vice versa, i'm quite happy to change my attributes and skillset to be part of that group. The same goes for my necro, if theres more than one necro in the group it gets decided who is going blood/death and who is going curses, and again, i will rearrange my skillset and attributes to suit. The thing that occurred to me is this: I have NEVER even considered changing the set up for my pyro, it has had 16 in fire since i got all the attributes. The only exception is when i've changed to air spiker for PvP or GvG. I guess now i'll have to be as flexible with my ele as i am with my other characters. |
Loralai
Originally Posted by Trinity Entragian
Maybe the answer to fixing class discrimination in GUILD WARS is to eliminate PUGs all together. Make every PvE mission and quest Guild based. hmmm...
Sincerely, Trin ![]() |
aron searle
=HT=E5Destroyer
Hash Mama
Originally Posted by aron searle
Hundred blades also causes them to flee as well as cyclone axe
/broken |
aron searle
naah u can still kill griffons in like 5 minutes its only stupid game made buy not so wise pips.......F U C K AoE praise ur brain |
John TrickKnee
Loralai
Originally Posted by John TrickKnee
This game was clearly designed so you couldn't go out alone to kill things and survive. Unfortunately, they made warriors, fire elems and the invincimonks able to do just that. They are trying to correct these errors.
The whiners are proving that this update was needed. When I see people complain that they can't solo 20 or 30 monsters at once, I feel like hurling. Since when is it reasonable for one character to be able to survive 30 on 1? Realistically, nobody should be able to handle more than 2 or 3 vs. 1. Maybe 5 at the most. Go walk down dark alleys until you get jumped by 3 guys. You think you will win? Thank your lucky stars that you were able to exploit these imbalances as long as you did. If you don't want to play Guild Wars because of this change, please go back to your kiddie games. Some people are never happy unless they have an unfair advantage. I won't miss you at all. |
aron searle
This game was clearly designed so you couldn't go out alone to kill things and survive. Unfortunately, they made warriors, fire elems and the invincimonks able to do just that. They are trying to correct these errors. The whiners are proving that this update was needed. When I see people complain that they can't solo 20 or 30 monsters at once, I feel like hurling. Since when is it reasonable for one character to be able to survive 30 on 1? Realistically, nobody should be able to handle more than 2 or 3 vs. 1. Maybe 5 at the most. Go walk down dark alleys until you get jumped by 3 guys. You think you will win? Thank your lucky stars that you were able to exploit these imbalances as long as you did. If you don't want to play Guild Wars because of this change, please go back to your kiddie games. Some people are never happy unless they have an unfair advantage. I won't miss you at all. |
=HT=E5Destroyer
Hash Mama
Originally Posted by aron searle
Dont tell me to use my brain, use YOURS.
100 blades is a 1 shot SWORD skill, enemies should not run form it. YET ANOTHER SKILL that warrios now cant use to tank effectivly. (dont harp on about snares, they are not as efficent). |
aron searle
Zexion
Leslie
Originally Posted by Ard Wen
Anet needs to get rid of the patch for at least a few weeks to reevaluate the sitution. The idea of what they were doing was decent, but it was implemented terribly. The AI just runs around like a stupid chicken everytime it gets hit. This makes em stupider not smarter.
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Hash Mama
aron searle
Zexion
Lag Hell
Originally Posted by aron searle
Throw dirt makes em run ffs.
OH NOEZ i have dirt in my eye, run for your life. |
plastichead
entropy
Mahanaxar
Originally Posted by aron searle
Should
Cyclone axe 100 Blades Wirling defense cause monsters to flee its retarded ai at its best. |
plastichead
Theos
Originally Posted by Mahanaxar
Why people don't answer to this?
And just keep saying "cry more noob, try to use your brain" and so on. New AI is BROKEN...lev 28 melee mobs are NOT supposed to run away like chickens from a suicidal necro using unholy feast in melee range. Really smart ai eh? They can kill him in 2 hits, but run away from a single shot aoe spells. Very realistic ![]() |
aron searle
Melkor of ZoSo
Venus
Theos
Originally Posted by Melkor of ZoSo
The update renders tons of spells completely useless. Why even have AOE spells now?
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Melkor of ZoSo
Navaros
Night Raven
projectnavi
Originally Posted by Racthoh
It was a good idea, but implemented very poorly. They shouldn't have targeted just AoE. Until Empathy, Backfire and the like are treated in the similar manner as AoEs now, I will continue to be displeased.
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Dakna DiHarr
Iere
Originally Posted by Melkor of ZoSo
Simple Solution to all of ANet's problems:
Protective Spirit: For x seconds, target OTHER ally cannot lose more than 10% of his health due to a single spell or attack Same with bond. Don't nerf the skill, just fix it. |
chingon
Mahanaxar
Originally Posted by Theos
Sorry to be crude but no spell has been rendered useless, I am sorry if you just can't understand the idea of SLOW; you know crippling shot, deep freeze, shards, illusion mesmer line, etc... The only thing that has been rendered useless is the "OMG I Can button mash fire spells and winzor!"
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