13 Nov 2005 at 00:04 - 297
As the discussion has gone almost entirely off topic, as to the market value of weapons and such, I felt a return would be appropriate.
I've pretty much read all of the postst here, I stopped when I read so many of each type(ie it's stupid for a monster to stand there and take hits*debatable, but that's not my point) I got bored and decided to make an ultimate post to respond to, without rehashing the same arguments every couple pages. Onto the reasons, notes below that....
Basically, the only backing this update has is for:
A. My nonfire ele can get into parties easier.
B. I always thought it was silly for monsters to stand there and take it.
(theoretical drive for monsters to be willing to sacrifice pain has been
argued, and is basically a moot point, either way)
C. People use it to farm.
(some acceptable reasons, and some non-acceptable{ebay} reasons.
For ebay alone it becomes inarguable)
The anti-patch people claim:
A. It disrupted any build that relied on even one out of eight skills being
an AoE.
B AI isn't necessarily more intelligent, even after the fix, sometimes things
run wild, Henchies are no longer as docile when they should be, or as
active when they should be.(True it was partially repaired, but still bad)
AI won't take 100+ damage in one hitand run away, but will on 1-3
seconds of any given ten second aoe at any damage level.
C. The spells that cause the AI to react as such, up untill now were
never complained about enough to re-evaluate and nerf as needed.
These spells themselves were rendered useless, not edited unto
themselves. So really, it's not a nerf, as that term has been defined
to me. It's an unfortunate side effect. If it were truely a matter of
fairness, the elementalists skills would have been nerfed in part for
equalization of power months ago.
D. (Refer to B in Pro's)"The words feral, wild, inhuman, brutal, insane,
cold-blooded, and bestial all apply to some or all adversaries for any
player in the RPG part of the game. Most of those definitions are
pretty blunt, and some even state, with no thought to consequences
and lacking intelligence or reason." This is the reason BPro and D-Con
are null points. It can be argued either way with effenciency
E. Original author internetguy"There is a major difference between PVP and PVE, in PVP: two high intelligent groups against each other with the same amount of members, in PVE, one high intelligent group (Human players) against low intelligent (AI) computer controlled, but in high quantity monsters. All of these kind of combinations create something call balance or fairness. The newest patch totally destroyed this concept."
In a nutshell, those are the pros and cons.
There were so many repeat posts of people that had not read(can't blame them at 50 some odd pages) before them. There are also some people that will "argue" by just repeating themselves.
If I missed something Pro, or Con, or got something wrong, message below or PM me. If I unintentionally quoted someone(exactly)from memory, I appologize.
There are other arguments, on either side, grow up, adapt, stop whining, but any post that says that is actually neutral. They do not back the post with any logic, they just say cope and deal, with varying degrees of maturity. The people that tell you how you should build your character belong to this group, as do the people that post only for, "I should have the coice".
Also omited are topic related, but off topic at the same time, other possible solutions to farming(of whatever variety)