Redfeather1975

Redfeather1975

Forge Runner

Joined
Sep 2006
Location
Apartment#306
Guild
Rhedd Asylum
Profession
Me/

Recent Posts

Oct 3, 2007 at 9:20 AM [video] Guild Wars: Boot To The Head

Quote: Originally Posted by tenshi_strife XD what is that soundclip from? It's The Frantics doing their Boot to Head skit. My favourite bits...

Oct 3, 2007 at 8:57 AM Why do some of you keep playing?

Quote: Originally Posted by garethporlest18 When I got nothing better to do and to talk with people I've become friends with. I've got...

Oct 2, 2007 at 12:20 PM Enough is enough.

Rockman, I think part of the reason why the battle difficulty is so flukey and often does not feel like an accomplishment in itself is because...

Oct 2, 2007 at 12:11 PM It's like WoW, but ...

Quote: Originally Posted by Cacheelma You can be sure that FB = Fan boi. And the first B has something to do with your eyes. (I wouldn't call...

Oct 2, 2007 at 11:47 AM Why do some of you keep playing?

Quote: Originally Posted by Lonesamurai No, the game hasn't changed... And its cosmetic grind you guys are whining about... My ranger finally...

Oct 2, 2007 at 11:39 AM It's like WoW, but ...

Quote: Originally Posted by Cacheelma There's this thing called "illusion". Vanity items have been with the game since released....

Oct 2, 2007 at 10:07 AM Why do some of you keep playing?

Quote: Originally Posted by freekedoutfish Any and all grind in GWs is completely optional, you are not forced to do it at all. Understand...

Oct 2, 2007 at 6:35 AM Will it come down to this?

OP, the reward for playing the game was intended that you were to have fun playing it. When you stopped having fun you should have stopped...

Oct 2, 2007 at 6:23 AM Enough is enough.

Quote: Originally Posted by cthulhu reborn This is entirely uncalled for. Gaile has a point that some will agree with and some won't but her...

Oct 2, 2007 at 6:04 AM It's like WoW, but ...

I've been thinking. I'd be fine if they had a huge level cap if the game mechanics were constantly becoming deeper as we progress in level...

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