V

Vermilion Okeanos

Forge Runner

Joined
Feb 2005

Recent Posts

Jul 23, 2005 at 9:54 PM Concussion shot

and other thing is that most monk spell in tomb are pretty fast... so your chance of catching them are slim to none at long range... it is a good...

Jul 23, 2005 at 9:43 PM Practiced stance discussion

I am pretty sure it is the time required to prepare is reduced... not the recharge time. So if it take 2 sec to get kindle arrow on, now it take...

Jul 22, 2005 at 1:19 PM Team Arena Deserves More Factions

Been playing a bit team arena these days... the arena there can go all the way to 30 minutes of pure battling... but we still get 10 faction and...

Jul 21, 2005 at 9:38 AM Air Ele

I would remove conjur lightning and just go lightning strike and lightning javalin spammage... you won't have time to actually use regular...

Jul 21, 2005 at 9:20 AM Life Barrier

Personally I found life bound to be better off... 1st, save elite for damage. 2nd, warrior armor like the knight and ascalon can reduce damage...

Jul 21, 2005 at 9:10 AM Arcane E/Me Triple Combos

First thing first... You should use arcane echo first then echo... making the arcane echo into echo which is 5 energy comparing to AE's 15......

Jul 21, 2005 at 9:07 AM if you change your secondary from Ranger to _____

tehcnically... it should still be there... it would be weird if it is gone... However, I had never tried it before... so... my word don't...

Jul 21, 2005 at 9:01 AM How to Use Ranger Traps Effectively

Yes, in PvE I agree it does rip those mobs apart... I tend to think everything is pvp in this game (the only thing I got left to have fun with...

Jul 21, 2005 at 8:46 AM How to Use Ranger Traps Effectively

Trap is still not that great in my opinion... (unless you got like 6 people laying them... but then again, wouldnt 6 people spamming armor...

Jul 21, 2005 at 12:23 AM How to Use Ranger Traps Effectively

honestly... trap alone are really not that useful... your averge damage is only about 1/4 of the opponent's hp... that is about 105 damage,...

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