A

Aethon

Academy Page

Joined
Aug 2007

Recent Posts

Oct 14, 2007 at 6:56 AM impact of october 12 update to us rits?

I guess we still have Spirit's Strength builds. I wish Weapon of Aggression could have gotten a slight boost in duration, or a move to...

Oct 13, 2007 at 5:28 AM Update 12/10/07

I wouldn't be so upset over the spirit change if Ritualists weren't tethered to them so strongly - that is, if there were viable options...

Oct 13, 2007 at 4:51 AM Streamlining the skill descriptions

Quote: Originally Posted by Saphrium Well, I know a lot of the old skill descriptions are not revised because it was not a common knowledge to...

Oct 13, 2007 at 4:41 AM GWEN reputation points are now EXTREMELY easy to make, so please stop complainig now!

Grind is still grind, there's just less of it now. It's like if someone keeps punching you, you think they're not nice. But then they...

Oct 12, 2007 at 10:44 PM Streamlining the skill descriptions

Quote: Originally Posted by Arduinna Wholeheartedly agreeing here. Should at the same time change all the "suffers Health Degeneration of...

Oct 3, 2007 at 7:03 AM Lowering Dagger Mastery Requirement on "Shiro's Blades"

Perhaps because of the attribute investment, but not because of the requirement. If they wanted extra damage & more critical hits, they'd...

Oct 3, 2007 at 4:38 AM MMORPGs - Skill Vs. Time: which is better?

Behold the power SCIENCE!! http://www.sirlin.net/?p=178 I personally feel that "winning" in *any* context should be a meritocracy, that...

Oct 2, 2007 at 10:56 PM Protective Spirit and sacrifices

Sacrifices aren't life stealing. However, they still won't be reduced by PS because they aren't "damage".

Oct 2, 2007 at 5:00 AM Idea: Private Districts.

The best you'll probably get is a compromise. Either A) an option to automatically go to the least populated district, or B) an option to...

Sep 29, 2007 at 11:08 PM Will it come down to this?

Quote: why didnt they allow us to play the game like a real RPG? Because this isn't supposed to be a "real RPG" as you seem to define...

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