kel77

kel77

Krytan Explorer

Joined
Oct 2007
Location
The Deep South
Guild
The Arctic Marauders[TAM] Former Leader and Officer | [SMS] Alliance
Profession
W/E

Recent Posts

Mar 29, 2008 at 5:33 PM Headset troubles

Quote: Originally Posted by Talach_Ninneed hey, There wouldn't be any Cd required for it that you may have forgotten you've had? Quite...

Mar 29, 2008 at 4:52 PM Headset troubles

Recently something went wrong with my user account in XP and I had to delete it and make a new one. Since then I cannot get my headset to work...

Mar 26, 2008 at 3:13 AM Are There Any Other Hero Builds Like Sabway That Synergize Well Together?

Quote: Originally Posted by whufc89 I prefer running builds that I design myself . yet you ask several times for other peoples builds? and then...

Mar 23, 2008 at 3:49 PM If Sabway Is So Good For General PvE (Including HM) Then Why...?

Quote: Originally Posted by Sab What do you need hex removal for in PvE? Usually hexes are too spammy for non-elite removals, or they're junk...

Mar 19, 2008 at 3:19 PM Hero AI: Do some heroes act different?

Quote: Originally Posted by Momir the reason why they act differently is because all heros are set to certain attributes. Dunk is healing, Tahlk...

Mar 19, 2008 at 2:22 AM Help me spank the mindblades!

It's too much hexing, you can't remove it, just simply heal through it. However, because you only have one monk, thats not an option. If...

Mar 19, 2008 at 2:20 AM Why don't ppl use this for an Imbagon?

Why waste your elite spot on an IAS though? What have you gained by using soldier's fury instead of focused anger?

Mar 18, 2008 at 3:12 AM FoW Clear with Heroes!!

Quote: Originally Posted by The Way Out Last, if you have a hero setup that can do it in less time, please post it. 55 minutes is absurd for FoW,...

Mar 13, 2008 at 6:32 PM Rits better healers than monks?

Well I find that both monks and rits are strong healers, but protecting and preventing the damage is alot cheaper and better then healing, and...

Mar 11, 2008 at 9:10 PM How to run from EotN to Gunnar's Hold?

Run up the ice lake, flag your hench ahead of you to draw the aggro from the first two mobs of imps, then you're free to just run from there.

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