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mr monk rupsie

Academy Page

Joined
Nov 2007
Guild
woot
Profession
Mo/

Recent Posts

Mar 20, 2011 at 8:46 AM How important is hex/condition removal to you?

I am a bit pvp orientated. Most builds are hybrid monk builds (prot + heal) that has around the same roll fullfilling as in RA (prot, heal, remove...

Mar 19, 2011 at 10:21 AM Selling In-Game Advantages (The Great Debate Over Mercenary Heroes)

My opinion * What kind of impact have you personally seen or felt stemming from the introduction of Mercenary Heroes? Actually not really much, i...

Mar 6, 2011 at 7:50 AM 24 hours with full hero parties... how's it going?

Default I'm curious to know how others are enjoying (or not LOL) the game play using the full hero parties? Cool, i have to admit its a breeze...

Feb 27, 2011 at 7:38 AM So, what's next on your priority list for PvE balance?

Quote: Originally Posted by mr monk rupsie The only thing worse than power creep is an uneven distribution of power creep (edit: actually, power...

Feb 26, 2011 at 9:55 PM So, what's next on your priority list for PvE balance?

The first 10 posts contains to BUFF proffesions to a new hight. I would strongly dissagree to buff again. Instead of buffing a proffesion more and...

Jan 19, 2011 at 9:18 AM Things that just don't make sense...

Quote: Originally Posted by Karate Jesus I've always wondered what I did to piss off every single living being in Tyria. It just doesn't...

Jan 19, 2011 at 8:36 AM Making the Alliance Battles an more like a Battle!

My View on the situation is there to many noobs at the kurzick side, or/and to few at the luxon. The map gets lively if its grentz or further into...

Jan 19, 2011 at 8:28 AM Making the Alliance Battles an more like a Battle!

Quote: Originally Posted by Zodiac Meteor Redesigning Alliance Battles: 1. Builds and Armor: Guild Wars AB PvP Balance needs serious adjusting. AB...

Jan 10, 2011 at 12:22 PM Guild Wars wishlist 2011

1) Map rotation AB or some change that its not 100-90% ancestral lands all the time. 2) Remove high reward from Fort Aspen wood (its very...

Dec 15, 2010 at 7:20 AM Dungeon Difficulty

Since my team mostly takes a soul twisting ritualist with shelter/other prot spirits + save yourself. It reduces the difficulty overall. I would...

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