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enter_the_zone

Jungle Guide

Joined
Nov 2007
Profession
R/

Recent Posts

Mar 21, 2011 at 4:43 PM How important is hex/condition removal to you?

Quote: Originally Posted by Urcscumug I'm a bit surprised at some of the answers here. Makes me think what game they're playing if...

Mar 21, 2011 at 4:20 PM Selling In-Game Advantages (The Great Debate Over Mercenary Heroes)

Quote: Originally Posted by ogre_jd Character slots aren't better value. Major pain in the ass to be constantly switching characters to pass...

Mar 21, 2011 at 2:24 PM Selling In-Game Advantages (The Great Debate Over Mercenary Heroes)

Storage panes aren't free, but character slots are better value. That was the part about storage panes which was and is ludicrous. As for MH,...

Mar 20, 2011 at 1:26 PM Selling In-Game Advantages (The Great Debate Over Mercenary Heroes)

What kind of impact have you personally seen or felt stemming from the introduction of Mercenary Heroes? None, I choose not to use the option, but...

Mar 12, 2010 at 7:52 PM Why ANet Shouldn't Nerf the Broken Skills of PvE

Quote: Originally Posted by Shayne Hawke "Want to look like you've played Guild Wars for three years, but don't want to spend the time...

Mar 12, 2010 at 7:33 PM Update - Thursday, March 11, 2010

Quote: Originally Posted by Amy Awien Good that you admit that it wasn't listed anywhere. If an action is not listed as bug it can not be...

Mar 12, 2010 at 7:28 PM Different approach to make PvE more interesting

Quote: Originally Posted by WarcryOfTruth Actually, the point of PvP is to win. You don't go into a Guild vs. Guild or Heroes' Ascent...

Mar 12, 2010 at 6:56 PM Update - Thursday, March 11, 2010

Seriously, to all the people saying "it wasn't a bug" regarding Slaver's... just....really? You honestly think it was intended to...

Mar 12, 2010 at 9:55 AM Why ANet Shouldn't Nerf the Broken Skills of PvE

I genuinely get what the OP means. They allegedly spent 6 months designing an update that made little to no difference. Ok, so I think they did a...

Mar 5, 2010 at 9:56 AM Update - Thursday, February 25, 2010

This isn't the real world. Applying real world arguments of conduct to a game is laughable. The game belongs entirely to ArenaNet. They govern...

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