Jaythen Tyradel

Jaythen Tyradel

Jungle Guide

Joined
Apr 2005

Recent Posts

Aug 23, 2005 at 8:02 PM If Dev's Nerf 105/85/55 Monk build will you continue to play Guild Wars?

It doesnt effect me so I am not going to complain about anothers legitamate tactics that the game is providing. Is it unfair to others? Most...

Aug 23, 2005 at 6:06 PM Town Events suggestion

Develop the idea more: Going into the town is as before, but randomly there is a NPC that warns people of a oncoming attack. People can accept and...

Aug 23, 2005 at 6:03 PM Transfer of Characters

NO. This would allow people to level up charchter to the max and then turn around and sell it to people. People already do this with items and...

Aug 23, 2005 at 5:46 PM How many frogs are out there?

Quote: Originally Posted by Carinae Dragonblood How'd you get him in the cauldron? photoshop most likely. Good pics! LOL.

Aug 23, 2005 at 5:45 PM how can i make fast money(gold)

Before asking for how to make gold, please use puncuation marks. That is a long run-on sentance to try to make sense from. To answer your...

Aug 23, 2005 at 5:34 PM Price check on sword

Gold Cruel Falcion of Fortitude Dmg: 15-22 (req 12 swordmanship) Dmg 15% while in a stance Lengthens deep wound Duration on foe Health +26 What...

Aug 11, 2005 at 6:36 PM [MERGED - OFFICIAL] Dueling aka 1v1

Quote: Originally Posted by Damon Windwalker Why not? I mean, we have dwarven ale now - with alcohol comes fights... Hmmm...DRUNKEN 1v1. Now THAT...

Aug 9, 2005 at 10:40 PM *SPOILERS* Anti-climax.

Yeah, some of the plot points dont make much sense in a way. However, this is chapter 1. Chapter 2 might pick up the pieces of the first story;...

Aug 8, 2005 at 11:41 AM Why and how(!) the WaW should be changed

Quote: Originally Posted by Varcon Note: This post is not meant to offend anyone. To start off, I like this idea. I'm on the European servers...

Aug 7, 2005 at 11:34 PM PVP suggestions: New Maps

Both of those ideas is what I am trying to imply. Thank you for your suggestions. Differing factors per map could increase playability.

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