Xenomortis
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This update has a minor effect on PvE. Don't moan too much - it's clearly a PvP update and there's nothing wrong with that; poor skill...
Quote: Originally Posted by Aeon221 If they dropped the armor of mobs back to normal, and massively increased their health (figure increase the hp...
Quote: Originally Posted by AndroBubbles Signet of suffering will probably see little to no use in competitive play; the players won't...
Perform the test in the Isle of the Nameless and time how long it takes to die. I doubt it will. Edit: If you don't want to calculate how long...
Ether Renewal doesn't have an imposed maximum (there's no enforced limit to how much energy or health I can gain from it - I can keep...
Quote: Originally Posted by mage767 I think killing almost all foes under 1 hr is moderately fast for Duncan HM. I also took my sweet ass time...
Also flagging out so you don't eat too much AoE.
If your aim is to grind out profit by repeating runs then that makes sense. Not everybody approaches challenges in the game with that aim in mind...
Quote: Originally Posted by MithranArkanere I'd like to see you using Frenzy in Ooze pit HM. And without damage-cappers like Protective Spirit...
Quote: Originally Posted by spray04 The only part I agree with is that SV is not so useful... The shutdown mesmers have really made SV and SS...
