Enigmatics
Jungle Guide
Threads Started
UW Nightmares' Health Question.
One Perfect, 20% Axe Grip of Enchanting For Sale.
Various Items: 20% Ench. Axe, 9% Furious Haft, 11% Chaos Axe w/ Stanced, etc.
Max Damage, 15%^50 Axe For Bid. Req 12.
WTS an Unmodded Perfect Handaxe.
R/W -Valid- Farming Build.
A Howl's Moving Castle Fic.
Fanfiction-Angst WITH Prose!??! NO WAY
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Recent Posts
Ether lord lasts far less, while it reduces your energy to 0 at first. Wither and mailase last a horribly long time.
You should probably switch back to w/mo. Just use normal healing over time skills, so you can run without stopping too much.
If you were an axe warrior i'd suggest ViM, however... gladiators defence is good for soloing certain mobs, such as giants.
Here's a link to a devoted minion master partyhttp://www.guildwarsguru.com/forum/s...ad.php?t=26979
What do you want to do though? Smite or heal or protect? Either way check the stickies on the top of this screen, the one titled "Monk...
Mark of pain is for pve. Pvp curses most used are barbs/weaken armor, rigor mortis, and plague touch. One problem is healing, you can use Victory...
Well... my warrior didn't solo at level 13, so i'm afraid i can't help you with that either. Sorry. I do solo at level 20 though, if...
Look in ranger basics on this board. There's a build there you might like, you can add skills you want. All I can say is use evade skills and...
Erm.. well bows don't really do damage unless you have maxed marksmanship, and you're passing up the opportunity to have 10 extra energy....
Yeah, you got it right. What i'm saying is casters do huge things with their skills, interrupting them is what most interrupters do anyway....
