BrettM

BrettM

Desert Nomad

Joined
Aug 2008
Guild
Fuzzy Physics Institute
Profession
E/

Recent Posts

Mar 13, 2011 at 2:51 PM using a derv in prophecies

Quote: Originally Posted by Urcscumug If you stay put and party members discover the map, does it also get unfogged for you? Also, dunno if...

Mar 13, 2011 at 2:38 AM Newbie Advice

After Nightfall, most will want to pick up the third necromancer (Livia) for making sabway or discordway teams, the second ritualist (Xandra) for...

Mar 12, 2011 at 3:22 AM Ambassador Zain

Which doesn't explain why the Krytan delegation was still in place when Evennia arrived, unless Evennia somehow time traveled back to 1072....

Mar 11, 2011 at 6:53 PM Stealth Nerf to Spawn Monkeys

Has it occurred to you that messing with the formula that determines XP might not be a very desirable thing to do, no matter how simply it solves...

Mar 11, 2011 at 12:27 PM Higher level hero, XP affected?

Your XP depends only on the party size and the level difference between you and the foes. The level of the other members of the party (human,...

Mar 11, 2011 at 3:35 AM Stealth Nerf to Spawn Monkeys

Wait. I've been using a level 2 character on my mule account to open the gate for my main pre character, and then mapping the mule out. So,...

Mar 10, 2011 at 1:17 PM Mercenaries / Full Necro heroes arent that great

Quote: Originally Posted by lemming Would you complain if there were a microtransaction for players to take a second secondary profession in PvE?...

Mar 9, 2011 at 7:28 PM Mercenaries / Full Necro heroes arent that great

Fair enough. You've set a benchmark to match. I'm not sure I'm the one to take on this particular challenge, though, since I've...

Mar 9, 2011 at 1:19 PM Mercenaries / Full Necro heroes arent that great

Quote: Originally Posted by Dzjudz To the second point: I don't want to be forced to buy something to get the same gameplay abilities as...

Mar 8, 2011 at 7:55 AM Survivor Help

When you log off, are you taking your character to a town or guild hall first, or are you leaving it in an explorable? Are you actually logging...

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