Mercury Angel
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Paragon Rework - Stage 2: Iterated Design and Development
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[Concept Profession] Etherealist (v1.09)
Guild Wars Guru hits 2 million posts!
Lore for level 20 cap
200+ Skill Concepts in One Thread
'Spotlight on Skill Developers' Article
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Premade: Fang of Melandru
Degeneration Bowazin (A/R)
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Quote: Originally Posted by LaserLight Problem, as Roy stated, is making sure you don't slam a Marksman's Wager shot into a defending...
Quote: Originally Posted by Ken Dei Just a suggestion. Otherwise, my only real suggestion is make builds with the good number of skills you made....
As things are presently, PvE is a cakewalk with a decent team. The summation of the bulk of PvE content is - - Control Aggro - Deal damage...
Divine Favour gave +4 healing originally, but they scaled the attributes up to 15. 4*(12/15) = 3.2 Just a little tidbit for those wondering why...
Quote: Originally Posted by Manic Smile What happens is they get stuck under the stairs or some such and clip an edge and then kinda just pound...
Quote: Originally Posted by kais bull s charge is now officially the new gale. And no exhaustion with it too. great... Gale was cheap and...
Already have a topic on this http://www.guildwarsguru.com/forum/s...d.php?t=128790
Quote: Originally Posted by The Herbalizer I am making a post to avoid cluttering up my first post. The while hexed collectors shield was not...
There's a sort of irony in this. It's basically the polar opposite of removing item sources from the game. Rather than taking out...
Quote: Originally Posted by Murder In China o rly? Yes... Really. Testing > Theorycraft.
