NatalieD
Desert Nomad
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Quote: Originally Posted by Tarun I seriously wonder how many play GW just because there is no monthly fee. Would GW lose playerbase if games like...
Quote: Originally Posted by TheLordOfBlah Theyre not going to implement a thing that detects if you are moving away or towards teh target and...
Quote: Originally Posted by Janus_Zeal I don't know why people are comparing it to mist form. Well when in mist form, you can't attack....
Hopefully the bug is that the description says fleeing when it's meant to say moving. No skill should require the target to be fleeing....
Quote: Originally Posted by Janus_Zeal I think it could stand some tweaking, but the concept sounds interesting. I guess it kind of is, but do we...
Quote: Originally Posted by Numa Pompilius Ranged damage dealer & condition spreader = ranger. /unsigned. ...so I guess you're opposed to...
I would've been happier if they had throwing knives as a short-ranged weapon based on Deadly Arts, with a small set of actual attack skills...
Quote: Originally Posted by salaboB The reason it functions like that is because not one attack skill ignores armor for its base hit. You're...
Quote: Originally Posted by Ghull Ka FWIW, Holy damage doesn't ignore armor. Ask anyone slinging a Smiting Wand. Smiting wands deal...
I kinda like the idea of new attributes, but I don't like any of the examples here... I was thinking more like a spear mastery attribute for...
