Effigy

Effigy

Jungle Guide

Joined
Aug 2005
Location
Illinois, US
Guild
Heroes of Talia [HoT]
Profession
Mo/

Recent Posts

Sep 21, 2006 at 3:18 AM Why do so many ppl prefer str over tactics attributes?

Quote: Originally Posted by ubermancer Because this is an English board, duh. I dont go to the French website and try and force them to understand...

Sep 19, 2006 at 7:15 PM Fragility

I don't know for certain, but I can't see why it wouldn't.

Sep 19, 2006 at 5:33 PM Newness/noobness or normal?

I come from the first school of thought that Hella mentioned. My very first character in GW was a Me/N, which was deleted before long due to a...

Sep 18, 2006 at 6:45 PM mo/e uw solo, will drive SS/SV out of business

How long would it take to kill Ataaxes without any Smiting? Seems safer to go with 55/Healing than 605/Smiting, as long as it will kill them.

Sep 15, 2006 at 12:24 PM Mo/R build

I really don't recommend pets on a monk, unless they changed the skill disable when it dies and I missed the memo. Having your whole skillbar...

Sep 13, 2006 at 4:59 PM energy management on Mo/Rt

I don't recommend using Ritualist spirits on a primary monk. Not only will they be weaker and have less hp, but you will have to spend 3+...

Sep 12, 2006 at 7:17 PM How to run an SB/Infuse (a call for advice)

Ward of Stability 10e 1 cast 30 recharge Ward Spell. Create a Ward of Stability at your current location. For 10...22 seconds, non-spirit allies...

Sep 12, 2006 at 4:17 AM Healer/Condition Removal Build

If someone has Deep Wound or Mark of Death on them, you should be removing it, or your partner should. Breeze is just not a very effective skill...

Aug 25, 2006 at 5:43 AM Vamp or Sundering, which is more dmg in the long run?

Vamp adds +3 unresistable damage per hit. That's roughly a 10% damage boost over the base, on every hit. 20/20 sundering gives 20% AP on 1 out...

Aug 25, 2006 at 2:49 AM Boon Healer...test for me pls

One major difference between boon prot and boon heal, besides the fact that BH gives larger heals, is that healing spells usually have 1 sec cast...

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