Shrapnel_Magnet

Shrapnel_Magnet

Pirate?

Joined
Feb 2005
Location
British Columbia, Canada
Guild
Idiot Savants
Profession
R/

Recent Posts

Apr 13, 2005 at 10:55 PM Who here is going to use voice chat?

On another note, TS and/or Ventrillo is not really that hard to set up at all. I, too, was leery at first and expected problems. However, I was...

Apr 13, 2005 at 10:51 PM New GW Video!!!

I agree, Ensign, the number of exporable areas are surely going to be plenty... and if areas like the "catacombs" are any example, there...

Apr 13, 2005 at 4:50 AM Ranger/Necro

Why do you say that Caco? The Ranger/Mesmer would probably a better choice for disruption and/or energy denial. As for Ranger/Necromancer... there...

Apr 12, 2005 at 8:48 PM Question about preparations

No, only one prep is usable at once... Same for stances.

Apr 10, 2005 at 9:39 PM Update on Armor Mechanics

Hydromancers Set still needs Linen... But it CAN be bought at a ridiculous price of 200 gold + 5 Plant Fibers... However, you can Expert Salvage...

Apr 10, 2005 at 2:37 PM Playing dwarves?

Humans are the only playable race in this initial chapter of Guild Wars. They have been consistantly adding more features for modification......

Apr 9, 2005 at 7:55 PM Why Pre-Searing Ascalon is a bad starter area.

The one thing you CAN hope for is that in the Boxed Form, a detailed manual will outline the game... sure, not a lot of players actually read the...

Apr 9, 2005 at 7:36 PM Ranger/Ele

Well, Conjure is a decent skill but it's been made a lot more difficult lately. To use it, your weapon must have elemental damage already on...

Apr 9, 2005 at 6:48 PM Ranger/Ele

This is not only impractical but completely impossible. Mark of Rogdort costs 25 energy, nearly completely draining your energy pool... you'll...

Apr 9, 2005 at 6:31 PM Interactive map

I also suggest that you add the bottom portion of the map... that will be available upon release... and it's coming fast, so there's no...

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