l

lursey

Krytan Explorer

Joined
Sep 2005
Guild
d2
Profession
R/N

Recent Posts

Nov 29, 2011 at 4:35 PM which sections of gw have the most re-playable value?

what is this fun factor to make you replay a section of gw 10 times or above, and where can find it? can someone elaborate a bit of fun factor...

Nov 26, 2011 at 2:08 PM which sections of gw have the most re-playable value?

perhaps I rephrase a little, which sections of gw keep you interest to replay it? repetitive can be boring...but if you keep replaying something,...

Nov 26, 2011 at 7:42 AM which sections of gw have the most re-playable value?

the first that comes to my mind I will say for pvp, FA has the most re-playable value, because I can play with the skills I make, do not necessary...

Nov 20, 2011 at 6:08 AM GWAMM Aura

depends on whether it helps to form and gather a community, to link players up, and to integrate more than differentiate.

Aug 21, 2011 at 7:34 PM another solution to pvp elitism in a not league/matchmaking way

Quote: Originally Posted by urania exploit: the use of a >bug or design flaw< by a player to their advantage in a manner not intended by the...

Aug 21, 2011 at 3:57 PM another solution to pvp elitism in a not league/matchmaking way

Quote: Originally Posted by Fate Crusher I'm sorry but I said "builds like RoJ". It's gimmicks, any way to exploit the map...

Aug 21, 2011 at 2:50 PM another solution to pvp elitism in a not league/matchmaking way

Quote: Originally Posted by Fate Crusher But again, it won't solve anything. Perhaps FA/JQ/AB is TOO objective based that it loses the e-sport...

Aug 21, 2011 at 10:12 AM another solution to pvp elitism in a not league/matchmaking way

Quote: Originally Posted by Missing HB if FA and JQ get organized, we both know how joke it will be... Most will be mirror matchs with for example...

Aug 21, 2011 at 9:16 AM another solution to pvp elitism in a not league/matchmaking way

Quote: Originally Posted by Fate Crusher There's a difference between pushing flag, territory, backdooring, map control, splitting, countering...

Aug 21, 2011 at 6:07 AM another solution to pvp elitism in a not league/matchmaking way

Quote: Originally Posted by Elfblade gvg is too objective based, it requires a lot of communication. getting 8 players organized in a live game...

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