Undivine

Undivine

of Brackenwood

Joined
Oct 2005
Location
Ontario, Canada

Recent Posts

Nov 30, 2005 at 8:31 PM AI adjustment ~ SF/UW/FoW (fixing the gear/keg trick)

You know, I played as my protection monk for a run through FoW where the group decided to do the book thing. The warrior did all stance skills and...

Nov 30, 2005 at 8:31 PM AI adjustment ~ SF/UW/FoW (fixing the gear/keg trick)

You know, I played as my protection monk for a run through FoW where the group decided to do the book thing. The warrior did all stance skills and...

Nov 27, 2005 at 5:44 PM Fixing the loot distribution system

/signed for the modificaiton as Amn_En_Tarsath described it.

Nov 27, 2005 at 4:54 PM Unhappy with your character name, but don't want to lose your time and energy?

Am I the only one who's read the developer's comments on this subject? Let me paraphrase them for you: "We're not doing it." I...

Nov 27, 2005 at 4:27 PM Battle rage needs some serious buff and changes

It doesn't really make sense to me that battle rage should have a running speed bonus, yet require adrenaline. Running skills are best used at...

Nov 27, 2005 at 4:17 PM Mentoring: A way to teach people.

First I want to clear something up. These days the word "noob" is derogatory, meaning the person is an idiot, while the word...

Nov 27, 2005 at 3:42 PM Henchmen... stay on the called target

Yeah, that'd be nice. Stay on the called target until it dies or 'till you call another target.

Nov 7, 2005 at 5:01 AM Class Idea: The Bard. Here's why....

Yeah, I played NWN. I even played a bard all the way through the second and third campagn (never could find much interest in the original...

Nov 7, 2005 at 4:57 AM World Map Notations

Oh! Oh! /SIGNED!

Nov 6, 2005 at 9:35 AM My Suggestions (REALLY BIG)

Quote: Originally Posted by wolver1ne Heck.. just to go crazy, why not have an underground place that you could enter from or exit to different...

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