A

Aeon_Xin

Banned

Joined
Nov 2005
Profession
E/Me

Recent Posts

Nov 13, 2005 at 4:20 AM Guild Wars Update - Nov 10 and Nov 11

Quote: Originally Posted by Jczech I figured this would have been posted already, but apparantly I was wrong. If it has and I've missed it,...

Nov 13, 2005 at 4:18 AM Poll on the 10/10 and 10/11 Update

He's just trying to do his job, my post was basically spam. Though I thought the save vs puke was pretty groovy of me. I am a reformed D&D...

Nov 13, 2005 at 4:04 AM The fundamental problem with balancing

Quote: Originally Posted by Eltargrim Wow, way to call me retarded and be offensive to everyone who has a mental disability, simply for not having...

Nov 13, 2005 at 3:54 AM Guild Wars Update - Nov 10 and Nov 11

Quote: Originally Posted by Numa Pompilius OK, so we have upset farmers and we have people who don't want to play the PvE at all and just want...

Nov 13, 2005 at 3:43 AM The fundamental problem with balancing

Quote: Originally Posted by Eltargrim So what about the humans, Forgotten, Centaurs, and all those other creatures who kill humanity just because...

Nov 13, 2005 at 3:03 AM The fundamental problem with balancing

Quote: Originally Posted by GWGuru every point you think you are making is fundamentally flawed in that your opinion is biased based on the fact...

Nov 13, 2005 at 2:48 AM The fundamental problem with balancing

Quote: Originally Posted by SOT I see now why I only post in the OT sections. LOL. I can see both sides of the balance issue though, but I am...

Nov 13, 2005 at 2:34 AM The fundamental problem with balancing

Quote: Originally Posted by GWGuru yes....because adding level 900 monsters that continue to stand in 14 Fire Storms in a row is adding...

Nov 13, 2005 at 1:53 AM The fundamental problem with balancing

Quote: Originally Posted by MarkyX It wasn't broken before, but it was sure as hell pretty boring to play PvE with one hand and no...

Nov 13, 2005 at 1:09 AM The fundamental problem with balancing

Quote: Originally Posted by Loch Funny, I didn't think that making snares have a use made the game less diverse. Most groups always had 1 AoE...

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