Grimm

Grimm

Lion's Arch Merchant

Joined
Nov 2005
Profession
N/

Recent Posts

Feb 1, 2006 at 11:29 PM Mesmer skills

Here is the hierarchy: Skills ...Signets ...Attacks ......Bow Attacks ......Melee Attacks .........Sword Attacks .........Axe Attacks...

Feb 1, 2006 at 11:23 PM Your Very First Character

Dena Grimm N/Mo Minions (since back before they were popular) Right now I'm unlocking E and Me skills with her

Feb 1, 2006 at 11:04 PM Could the nerf be coming for IWAY (as well as other groups who use spirts) in C2?

Quote: Originally Posted by wassup1444465 Signet of creation destroys all spirits in the area after giving them 30 seconds of -1 regen. It's a...

Feb 1, 2006 at 11:02 PM Could the nerf be coming for IWAY (as well as other groups who use spirts) in C2?

Quote: Originally Posted by Draken well, heals dont affect them and enchantments dont work on them you can cast on them all you want but its a...

Jan 31, 2006 at 12:27 PM Premise for new concept class.

Quote: Originally Posted by Nevin Theres still plenty of stuff left out there, not to mention a job aspect. If theres one key element GW is...

Jan 31, 2006 at 12:19 PM 15k Armor Unlocking for PvP Chars

Quote: Originally Posted by Verlas Ho'Esta 15K armor, just like Fissure armor and green items, are something special to reward PvE players for...

Jan 31, 2006 at 12:14 PM Final Straw On Secondary

Quote: Originally Posted by dargon Actually, if you think about it, this is a good idea, it's how they plan to keep Ch1 only characters from...

Jan 31, 2006 at 12:12 PM Final Straw On Secondary

Quote: Originally Posted by actionjack However, I would say just change the mapping (Battle isle is of couse still as a Battle Isles is *not* a...

Jan 31, 2006 at 6:14 AM Issues With Difficulty...

There are no sea shell enemies in this game. I have no clue what you keep yammering about sea-shells for. Judging from your criticisms, (dislike...

Jan 26, 2006 at 12:08 AM spell type needs to update

And they still need to be called "Enchantment Spells" because they're spells. This is important for skills that affect or are affected...

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