JR

JR

Re:tired

Joined
Nov 2005
Profession
W/

Recent Posts

Jan 24, 2006 at 12:02 AM Lieutenants helm in Henge of Denravi Overpowered

Quote: Originally Posted by Rhuobhe However you seem to be against the very premise of my idea in post #156: Equality, Fairness, and Balance on a...

Jan 23, 2006 at 11:58 PM Lieutenants helm in Henge of Denravi Overpowered

Quote: Originally Posted by Fatty Fatty Boomballati Would you rather everyone in the game had the same equipment? I personally like the variety....

Jan 23, 2006 at 11:53 PM Heroes' Ascent - Make it random

To the meat of the matter as usual, Ensign.

Jan 23, 2006 at 11:44 PM Lieutenants helm in Henge of Denravi Overpowered

Quote: Originally Posted by Fatty Fatty Boomballati The point is it is not overpowered. It HALVES hex duration. How is that in any way not...

Jan 23, 2006 at 10:36 PM Lieutenants helm in Henge of Denravi Overpowered

Quote: Originally Posted by Rhuobhe I think what you're saying here is that nobody finds any value from a character after they beat the game...

Jan 23, 2006 at 9:53 PM Lieutenants helm in Henge of Denravi Overpowered

Quote: Originally Posted by Seef II Yes. It was your decision, and therefore your fault. You knew that there were four character slots only....

Jan 23, 2006 at 7:50 PM Lieutenants helm in Henge of Denravi Overpowered

But whats the difference between doing that, and just making a PvP character? I mean if you are going to strip down your PvE character and re-kit...

Jan 23, 2006 at 7:24 PM Lieutenants helm in Henge of Denravi Overpowered

Quote: Originally Posted by Linsys (comment above is very well put...) IMO The ONLY reasons people want the Nerf Bat is because" "Someone...

Jan 23, 2006 at 9:59 AM Best Hilt and Pommel

PvP: Vampiric of Fortitude, with a Zelous of Fortitude on switch. PvE: I don't really think it makes a difference.

Jan 23, 2006 at 9:47 AM Because I'm bored and like putting together builds:

Our PvE Tombs build, with which we have cleared the whole thing from start to finish in well under an hour. Obviously it's fairly difficult to...

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