V

Vusak

Frost Gate Guardian

Joined
Apr 2005

Recent Posts

Dec 22, 2005 at 6:18 PM 3 Observer Mode Suggestions

1. Display energy levels as well as health levels in the translucent party display and/or the opaque party windows. 2. Allow "save as.."...

Dec 22, 2005 at 5:44 PM Privacy option for Observer Mode

disagree completely the competition in gw can only be improved by broadening the build variety, and allowing guilds to evolve strategies in the...

Dec 19, 2005 at 2:53 PM An Increasing Unfortunate Occurrence

or an easier temporary fix: simply make grouping any Mo/W conditional on them paying the entry fee between them. then after completing the first...

Nov 17, 2005 at 3:04 PM Ideas for the New Assassin Profession

new skill concept - Method's (or something implying preparation for a specific act, that sounds kinda cool coz i cant think of one)....

Nov 16, 2005 at 1:59 PM CONFIRMED 1st New Class Information from Ch. 2: The Assassin

Predictions: fully melee (obviously can use ranger or whatever skills, but all assassin skills will be along the lines of dual wield stuff)....

Nov 2, 2005 at 2:39 AM Faction for skills in PvE

ok, just to clarify - im NOT suggesting using faction for PvE characters to unlock skills. my suggestion is for PvE characters to be able to use...

Oct 29, 2005 at 6:25 PM Create a Skill

Rage Quit - 25e 3s 60s - Illusion Hex Each foe in ward range see server messages of their team spamming abuse and leaving the game. Ego - 10e 1/4s...

Oct 27, 2005 at 11:19 AM Anyone else catch Gaile in Tombs last night?

Quote: Originally Posted by RTSFirebat ...So you cannot ranger spike, you can however for example use Tiger's Fury, then Dual shot THEN any...

Oct 27, 2005 at 11:02 AM New classes in the expansion, examination and suggestion.

i like the engineer concept, he could have a primary attribute that affects how many 'machines' he can 'maintain'. kind of like an...

Oct 7, 2005 at 11:54 PM Character Templates

It would be really nice if there was a template system, xml based maybe for simplicity. Where you are on your character selection screen, and next...

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