draxynnic

draxynnic

Furnace Stoker

Joined
Nov 2005
Guild
[CRFH]

Recent Posts

Apr 24, 2009 at 2:57 AM If you could change one thing

It's amazing what a common enemy can do. Who would have imagined in 1812 that Britain, France and the US would be fighting on the same side...

Apr 22, 2009 at 3:14 AM MMOZine issue 11 guildwars interivew out now

Quote: Originally Posted by pumpkin pie ty elpedro for the screenshot. nothing we haven't already know except this is quite crappy to say to...

Apr 22, 2009 at 2:59 AM If you could change one thing

Quote: Originally Posted by Konig Des Todes Only issue with the first idea, is that a lich cannot normally be killed, his soul must be forced out...

Apr 21, 2009 at 4:41 AM If you could change one thing

Quote: Originally Posted by Konig Des Todes (still wonder how Khilbron made it into the Realm of Torment if souls are stuck within the Ether...

Apr 21, 2009 at 4:01 AM Summoning Stones!

They are useful. You just pop them off to help with a difficult situation instead of indiscriminately. That said, I don't think you need many...

Apr 21, 2009 at 3:45 AM Hero/Henchmen DP

Quote: Originally Posted by Spike Stritter i dont think the DP needs to be changed. i think the DP removers need to be changed. u should be...

Apr 21, 2009 at 3:40 AM More room in party search.

/Signed I can understand limiting message size according to the window size, but they could at least make it so that a mouse hover over the...

Apr 21, 2009 at 3:32 AM Asuran Summons: My ideas.

Quote: Originally Posted by SimplyAmazing well, as does lots of things in life, the game has changed a lot since proph was released, and it's...

Apr 21, 2009 at 3:00 AM Zaishen Menagerie

I'll put my existing pets in, and cycle new ones through when pets are levelled through siege devourer runs (or other situations where I can...

Apr 20, 2009 at 9:18 AM If you could change one thing

The impression I actually had is that, while the manual blurs together the Charr invasion and the Searing, that presearing was actually in a time...

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