Stormlord Alex

Stormlord Alex

Grotto Attendant

Joined
Dec 2005
Location
Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild
Soul of Melandru [sOm]
Profession
W/E

Recent Posts

Feb 29, 2008 at 9:49 PM Don't want to from with a secondary profession

Quote: Originally Posted by ogre_jd Care to show us evidence that it's *because* of the lack of tanking that the runs're fast? The new guy...

Feb 29, 2008 at 9:35 PM Best/Fastest way to rampage through pve

oh, long story short (and for the +1) - when it comes to PvE, Paragons and Necromancers are the strongest classes. Paragons because they're...

Feb 29, 2008 at 9:27 PM Best/Fastest way to rampage through pve

You're a monk and he's a Paragon? This can't get easier. For your friend, have him run the so-called 'imbagon' - "Save...

Feb 29, 2008 at 5:58 PM Concept Class: Spearman

All this talk about spears being not being throwing weapons, and GW's spears actually being javelins is near enough incorrect - spears (of all...

Feb 29, 2008 at 5:18 PM Disrupting Stab

Quote: Originally Posted by samcobra I've noticed that assassin heroes use this pretty much as an attack skill and not to interrupt stuff....

Feb 29, 2008 at 10:54 AM Dervish Build Thread

Quote: Originally Posted by Cathode_Reborn Let's see some more builds....got pretty rusty with my derv in pve Gogo Mel? 12+1+1 Scythe 12+1...

Feb 29, 2008 at 8:45 AM A GW leap year.

Quote: Originally Posted by Brianna Better yet: http://www.guildwarsguru.com/forum/showthread.php?p=33#05576675 ... There is no god...

Feb 29, 2008 at 8:28 AM A GW leap year.

Quote: Originally Posted by arcanemacabre Even better: http://www.guildwarsguru.com/forum/s...php?t=10256005 Better yet:...

Feb 29, 2008 at 6:59 AM How to play the assassin

Good, good. now, moriz, you just need to discuss the pressure and utility options available to the 'sin outside of ... oh wait. nvm. guide...

Feb 29, 2008 at 6:55 AM My GW2 Assassin Concept

Quote: Originally Posted by Yichi Assassins, like most other "rouge" classes, add nothing but degenerative gameplay. I will take a common...

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