WasAGuest
Desert Nomad
Threads Started
Proposed change to the Challenge Missions
New idea for PvE faction gaining (Repeatable Quest)
Consider "double rewards" as the norm
Challenge Mission Payouts
Something missing from the event?
Sugestion: Town additions and a point to owning them.
Nice looking areas, but too small?
Release Dates on fixes
Dynamic Repeatable quest reward system
Co-op missions
Recent Posts
Ok, here's some simple problems PvP fans might understand in making the AI attempt to play like PvP. There are too many reasons the AI in PvE...
Sounds like fun... oh wait... AI is still dorked! Bring your infi-snares or the mobs will run across the map.
Quote: Originally Posted by Trvth Jvstice I forget who the OP is but I'm sure he is frustrated as heck about how his thread has evolved into...
Quote: Originally Posted by Enchanted Warrior WasAGuest, Well then they need to introduce snares, not slow downs but snares. That stop them from...
had a hard time finding it, but: Quote: Originally Posted by Gaile Info directly from Mike O'Brien, who leads the design team, and who would...
lg500 made me think about that update before Nightfall. I went over to guildwars.com and on their update list I looked at the AI improvements....
Quote: Originally Posted by Zakarr Another reason could be harder AI. So many are pissed with pugs because they die more often than in Prophecies...
Quote: Originally Posted by Gorebrex PvP vs bots? Thats what PvE is, mostly, players vs bots. I personally dont PvP, as I dont find myself having...
@felinette - I agree; but it seems to me, to stop at a certain point... the AI. The AI, seems to be coded strickly for PvP like play. I'm not...
A post from another thread here : Quote: Originally Posted by SirErnieMacGloop ... I think the change in AI is a great leap forward to marrying...
