A

Antheus

Forge Runner

Joined
Jan 2006

Recent Posts

Oct 3, 2007 at 1:17 AM Im in an innocent prediciment...

Quote: Main point, I really don't want to get in trouble for something im 100% innocent of You're not innocent. EULA clearly forbids such...

Oct 2, 2007 at 8:53 PM Dishonorable Combatant System = Mega Fail * 10^10

Quote: I speculate you got verbally pwned. jk. /sigh Thank you for meaningful contribution, Mr. Pulitzer.

Oct 2, 2007 at 8:30 PM Forgewight (in fact, any Slaver's Exile missions)

Quote: Tahl:Orison of healing, Word of Healing, Heal Party, Divine Intervention, Mend Condition, Remove Hex, Divine Spirit and Res Chant Orison...

Oct 2, 2007 at 8:13 PM Divine Favor ~ Continuity Fix needed.

Quote: That's the best general argument I heard against the suggestion. Mind you, we're playing with ideas here. I can't seriously...

Oct 2, 2007 at 8:00 PM Dishonorable Combatant System = Mega Fail * 10^10

Quote: People who are satisfied with this update are not very experienced RA players and have yet to read my prior posts. By not experienced I...

Oct 2, 2007 at 5:31 PM Divine Favor ~ Continuity Fix needed.

Ok, the original reasoning is fine. DF is "unique". But why? For party/normal gameplay builds, I have hard time putting things on monk bar...

Oct 2, 2007 at 3:25 PM Feedback Desired: The Report System

Quote: Sometimes different sorts of people end up in the same environment.... and though they might not like it, they need to put aside their...

Oct 2, 2007 at 3:04 PM Reduce senseless Map Grinding by unlockable Bonus Map Areas

Cartographer is one of the "smarter" titles, since you cannot just grind it. Unlike opaque number which you push up for most others, here...

Oct 2, 2007 at 11:26 AM Slavers' Exile and Duncan the Black [MERGED]

Quote: Question to all of you, does any build work in slaver's or do you really need such a retarded warrior tank? I got myself kicked out of...

Oct 2, 2007 at 1:57 AM Dishonorable Combatant System = Mega Fail * 10^10

Quote: Originally Posted by Lyonette jus another way of making this once social game even more anit-social... Actually, it's making the game...

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