Bryant Again

Bryant Again

Hall Hero

Joined
Feb 2006

Recent Posts

Jun 30, 2009 at 9:16 AM How did Heroes kill Guild Wars?

Quote: Originally Posted by arcanemacabre DreamWind (and those who agree with DW), if you agree with the above, then what exactly is the problem?...

Jun 30, 2009 at 6:09 AM So tomorrow is the last day to get the free storage offer

Same for me. I'm really surprised that this is has been the only time I *haven't* been able to figure out which e-mail address was linked...

Jun 29, 2009 at 11:13 PM Support's view on potentially abusive behaviour

Quote: Originally Posted by Arkantos Then what exactly is he complaining for? Upier's complaining???

Jun 29, 2009 at 10:58 PM How did Heroes kill Guild Wars?

Quote: Originally Posted by DreamWind I also want to say a word on titles. They were also bad for the game, but in my opinion heroes and titles...

Jun 29, 2009 at 5:39 AM How did Heroes kill Guild Wars?

Quote: Originally Posted by DreamWind I guess my feeling on it is that at one time I thought Guild Wars had the potential to be timeless. A lot of...

Jun 29, 2009 at 3:40 AM Professions for GW2

Quote: Originally Posted by Arkantos This. ANet have a hard time balancing skills now, wait until they have to balance skills and racial...

Jun 29, 2009 at 12:13 AM Professions for GW2

Quote: Originally Posted by upier I don't care about stale, I care about pretty. You should see the mother of all hissy fits I threw when I...

Jun 28, 2009 at 10:54 PM Guild Wars 2 to have simpler skills?

If it's 1 person vs. a whole mob, then yeah I'd think it'd be tough. But it's gonna be quite an easier task when it's just you...

Jun 28, 2009 at 9:45 PM Support's view on potentially abusive behaviour

I kind of feel more like this thread is highlighting the double-standards in the bans that've been handed out. Here we have Upier being told...

Jun 28, 2009 at 9:40 PM Guild Wars 2 to have simpler skills?

Quote: Originally Posted by upier My biggest concern is that when you move away from the party-mechanic that we have in GW1 - each player needs to...

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