xXa1
Frost Gate Guardian
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Quote: Originally Posted by Poison Ivy In AB, normally it's best to take Verata's Gaze to steal minions or set them loose, rather than...
the guild alliances are great because it allows you to string together several guilds into one large lively community that feels like a village...
i hope it will be similar to prophesies, a story within a story, a subplot within the plot ... much more entertaining than rushing a mission as is...
another perfect example of anet taking shortcuts to content issues. instead of adding and improving content, they come up with 2X this and 2X...
Quote: Originally Posted by bigwig elona reach, thirsty river, dunes of despair not exactly, while both missions and bonuses in the three desert...
16 death permanently, 17 death for 20 mins from statue of grenth and 18 death 20% of the time from weapon modifier. that is the max you'll get...
infusing the henchies at iron mines requires them to be bundled up near the Seer to receive infusion. what you do if you are henching this is to...
i still prefer human interaction even if it is flawed, learning to deal with PUG's is called people management.
prophesies had 25 missions and 24 bonus quests inside them. the only timed bonus was Ascension. factions had 13 missions and ZERO bonus quests...
this is a really serious issue that anet needs to address, to many mission towns are empty. the game population has dwindled and what's worse...
