xXa1

xXa1

Frost Gate Guardian

Joined
Mar 2006

Recent Posts

Aug 14, 2006 at 6:08 AM End of MM/Summoner?

Quote: Originally Posted by Poison Ivy In AB, normally it's best to take Verata's Gaze to steal minions or set them loose, rather than...

Aug 14, 2006 at 6:03 AM Nightfall and Alliance

the guild alliances are great because it allows you to string together several guilds into one large lively community that feels like a village...

Aug 12, 2006 at 5:53 AM "Bonus" in nightfall?

i hope it will be similar to prophesies, a story within a story, a subplot within the plot ... much more entertaining than rushing a mission as is...

Aug 9, 2006 at 3:49 PM Getting sick of stupid weekend events

another perfect example of anet taking shortcuts to content issues. instead of adding and improving content, they come up with 2X this and 2X...

Aug 9, 2006 at 7:02 AM Guild Wars: Boring Factions

Quote: Originally Posted by bigwig elona reach, thirsty river, dunes of despair not exactly, while both missions and bonuses in the three desert...

Aug 8, 2006 at 5:21 AM 18 points on Death for necro's?

16 death permanently, 17 death for 20 mins from statue of grenth and 18 death 20% of the time from weapon modifier. that is the max you'll get...

Aug 8, 2006 at 5:14 AM Thunderhead Keep

infusing the henchies at iron mines requires them to be bundled up near the Seer to receive infusion. what you do if you are henching this is to...

Aug 7, 2006 at 4:32 PM Henching all Prophesies Missions and Bonuses

i still prefer human interaction even if it is flawed, learning to deal with PUG's is called people management.

Aug 7, 2006 at 4:05 PM Guild Wars: Boring Factions

prophesies had 25 missions and 24 bonus quests inside them. the only timed bonus was Ascension. factions had 13 missions and ZERO bonus quests...

Aug 7, 2006 at 3:35 PM Expanding Guild Wars.

this is a really serious issue that anet needs to address, to many mission towns are empty. the game population has dwindled and what's worse...

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