F

FoxBat

Furnace Stoker

Joined
Apr 2006
Guild
Amazon Basin [AB]
Profession
Mo/Me

Recent Posts

Jun 24, 2008 at 2:44 PM High-Resolution Skill Icons Mod

Quote: Originally Posted by Chthon 4. The reasons Joe's are so blurry has nothing to do with the resizing. They look blurry because you...

Jun 23, 2008 at 3:22 PM Let's try and solve how Loot Scaling works.

OK, let's assume for a second kill speed isn't loot scaling. You go out solo and kill some monsters, get a drop for every kill. OK, so...

Jun 23, 2008 at 6:59 AM Let's try and solve how Loot Scaling works.

Quote: Originally Posted by hallomik Tmakinen’s research says the lower value of drops means more will drop Can someone post a link, that seems...

Jun 22, 2008 at 7:14 AM Nerf Chaos Plains or Shadowform?

If you want to "save the ecto", UW has to be nerfed. Obsfleshing the area is really only slightly more challenging/inefficient than SF. I...

Jun 21, 2008 at 7:50 PM High-Resolution Skill Icons Mod

The icons look great blown up, but are blurry when they are really shrunk down, I would not be surprised if there's nothing that can be done...

Jun 21, 2008 at 6:59 AM The Way to fix the Ecto Market

Once Shadow Form is nerfed, people will just move to the Obs Flesh ele that does the same thing to mindblades. The nerf may still be warranted,...

Jun 20, 2008 at 6:09 PM Let's try and solve how Loot Scaling works.

Quote: Originally Posted by Darksun What Anet said was true, loot scaling (which was implemented after NF came out) is effected by what they said...

Jun 20, 2008 at 2:10 PM Developer Updates - Skill Balance Changes - 18th June 08

Quote: Originally Posted by Tyla [[arcane echo] Infact -- It's possible to farm UW as a Monk. I believe it's also possible to solo it...

Jun 20, 2008 at 1:24 AM The Madness That Is Ether Renewal

People are only whining about SF because of ecto prices, they don't care about how imba the skill itself might be. Putting a signet on the...

Jun 19, 2008 at 11:17 PM Controversial Guild Wars Game Design changes

For the most part, PvE/P seperation was is just to avoid upsetting people when their favorite (but not necessarily good) skill had to be nerfed...

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