Isileth

Isileth

Jungle Guide

Joined
Apr 2006
Profession
R/W

Recent Posts

Sep 29, 2007 at 6:24 AM MMORPGs - Skill Vs. Time: which is better?

On your point about it being an are all men created equal type of thing. I really dont think it is. When new players enter a game they start...

Sep 29, 2007 at 6:08 AM Petition: no more heroes!

Its actually Competitive Online Role-Playing Game. And as has been said before, some people cant pug. Not that they dont want to. Just due to time...

Sep 29, 2007 at 5:47 AM A discussion on 7 heroes

Quote: Originally Posted by lyra_song yes and out of your reasons i only see the ONE advantage over the existing system is that Heroes are better...

Sep 29, 2007 at 5:42 AM MMORPGs - Skill Vs. Time: which is better?

I really consider experience to be a part of that players skill. Anything that actually improves the player is skill. Anything that improves the...

Sep 29, 2007 at 5:32 AM A discussion on 7 heroes

Oh please dont do this to me. You know full well you have asked that before and I have given all my reasons. Do I have to rewrite everything I...

Sep 29, 2007 at 5:21 AM A discussion on 7 heroes

Mineria you obviousely missed the reasons I posted for wanting heroes. Dont worry your not the first, people seem to dislike actually reading...

Sep 29, 2007 at 5:15 AM MMORPGs - Skill Vs. Time: which is better?

Im deffinately a huge fan of games that use a skill>time system. But then I originally started (competitive) gaming with FPS. So the whole...

Sep 29, 2007 at 5:01 AM A discussion on 7 heroes

Quote: Originally Posted by Mineria 7 Heroes will give more advantage to: 1. players spending a lot of time capping and buying skills 2. players...

Sep 29, 2007 at 4:07 AM So, yay for being a victim of /report abuse?

I think you have to look at how you are playing. If you take in a build that is intended to help your team, no matter how bad a build, you become...

Sep 29, 2007 at 3:33 AM A discussion on 7 heroes

What is the advantage lyra? Thats a good question. One that we should have summed up early on in the discussion. Thankfully we did. Feel free to...

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