MercenaryKnight
Forge Runner
Threads Started
Leadership req shields.
Viable melee paragon builds.
Discuss general pve hero usage.
A lot of districts didn't get hats.
Bypass duplicate spirits?
dungeon runners that require perma (to run there)
CoF 600 tank optionals question.
WTB Command Shadow Shield q7q8q9
WTB req7 Command Aureate Aegis
Any software to log info from a crash?
Recent Posts
FoW chest run is just running through the fissure of woe with keys and opening as many gold chests as you can.
I was just wondering, couldn't this build work good for soloing bosses? You would have a few more slots for healing spells and critical...
The dazed condition is the main effect I am guessing, just worded wierdly.
For pve, I was wondering what builds will you usually get in missions easier for near the beginning? I am guessing ritualist/monk for an extra...
Use 105 hp build and go around from the right. You can usually pull xuekao and the necromancer and healer hench with him. Necro does a 65dmg...
I like a/rt soo far. Flesh of my flesh is good for an in combat res. I look forward to maybe finding another skill like a back up spirit or...
The "2 daggers" are the same as equipping a sword. One prefix and one suffix mod on it with whatever for the inherit mod (+5 energy...
I was wondering, for going through pve quickly as a ritualist what secondary would you think is best? Necromancer for being a MM or monk for extra...
I was wondering what the list of skills that the assassin primary gets from quests are. Also if anyone knew the amount of secondary ritualist...
I am still wondering if theirs any mainly pve assassins that would let me know if it's better to go with say all shrouded for +energy incase...
