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lansid_drakken

Ascalonian Squire

Joined
Jun 2006
Guild
Brand New Sin
Profession
R/

Recent Posts

Jul 6, 2006 at 7:08 AM Guild Shields

/signed GUILD, FACTION, or AREA alligned items/armor (symbols for ascalon, kryta, K-City, Shing) Would be wonderful Make special vendors in the...

Jul 6, 2006 at 6:41 AM Ascalon Rebuilding Effort?

Personally, I think this would "renew" the interest in exploring/re-exploring ascalon/tyria if there was more geographic and event...

Jul 6, 2006 at 6:26 AM Concept Class Listing Vote Thread.

12, 24, 43, 48

Jun 18, 2006 at 10:30 PM A quick word of advice to anyone just starting an Assassin

If I take a melee henchman... it tanks... If I take a caster henchman... it casts... If I take a ranged henchman... it does its ranged thing... If...

Jun 18, 2006 at 8:55 PM Monster Weaknesses

Awesome info everyone, and again thank you unknown1 for making it happen ^_^ I have heard the mantids are weak vs. earth, can anyone confirm?...

Jun 18, 2006 at 8:43 PM Mobs weak/resistant vs. ?

quick bump for people to see and if they wanna check it out

Jun 18, 2006 at 10:18 AM Mobs weak/resistant vs. ?

I've searched the web for a while, and can't say I've found anything that really describes mobs "natural" weaknesses or...

Jun 18, 2006 at 9:46 AM Mini-pet statistical analysis

Necrid Horseman, another toon should be in less than a month

Jun 9, 2006 at 5:43 AM Interface: Necro minion selection

Yeah, the interface images supplied by beleg would be great. Perhaps the only two things I'd suggest would be 1. a constant mini health bar...

Jun 8, 2006 at 7:27 AM They have anti-farm code, now what about anti-quit and anti-leech code?

If they have the capability of monitoring farming, what about quitters and leechers? How to incorporate? *shrug* I can think of a few deterrents...

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