EPO Bot

EPO Bot

Desert Nomad

Joined
Aug 2006
Profession
Mo/N

Recent Posts

Jun 1, 2009 at 12:00 PM Cotton tail tonic idea

Quote: Originally Posted by Coast u would still have to run through the map tho That's what it's for. Would be great to get into DoA to...

Jun 1, 2009 at 9:45 AM Cotton tail tonic idea

Everyone has a bunch of them, and they are worth nothing, so i would change them into: "For fifty minutes, wile in an explorable area and not...

May 30, 2009 at 6:17 PM GW2: How2Ballance without making PvE people whine.

Quote: Originally Posted by slowerpoke Would GW still be around today if it was purely pvp from the beginning? Depends. Is Demigod doing well?

May 30, 2009 at 12:35 PM What you want for the next big update.

A reason to pick word of censure over RoJ. Aka: Do something with skills no one ever uses and leave the stuff that's already popular alone to...

May 30, 2009 at 10:49 AM GW2: How2Ballance without making PvE people whine.

Bring on the fun pve and casual pvp. I just want "On line gaming with no fees." Not "Cutting edge, Darwinian balls to the wall...

May 30, 2009 at 9:38 AM GW2: How2Ballance without making PvE people whine.

I think there hasn't been a balanced game since pong. No wait, it may actually make a difference if you play left or right. There are people...

May 30, 2009 at 8:41 AM GW2: How2Ballance without making PvE people whine.

Quote: Originally Posted by faraaz Everything is beatable, given enough time and dedication...the only problem is if ANet wants GW to have a...

May 30, 2009 at 7:09 AM GW2: How2Ballance without making PvE people whine.

You must have four brains and build in bullet time. And precognition.

May 29, 2009 at 10:32 PM GW2: How2Ballance without making PvE people whine.

Quote: Originally Posted by kunt0r You can't have human-like AI because it is too expensive computationally. Each machine must run hundreds of...

May 29, 2009 at 11:40 AM GW2: How2Ballance without making PvE people whine.

Quote: Originally Posted by kedde I'll repeat my earlier statement. Pve needs to have AI that compares to a fully functional team working...

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