Warriors On Strike

Flabber Babble

Academy Page

Join Date: Feb 2006

Defenders of Claro

R/Mo

eek, I spend too much time reading on this forum, I;m gong back to playing the game

Cyan The Archer

Cyan The Archer

Jungle Guide

Join Date: Dec 2005

Denmark

R/

Quote:
Originally Posted by Hand of Ruin
Actually to be realistic, you'd be much better off with some metal to absorb that heat then taking a blast of fire to your bare skin...

There is no point in trying to be realistic about it though, since it's all nonsense anyways.
Gladiators dont have much protecting your skin, and thats what most warriors are wielding.

Lady Kaz

Ascalonian Squire

Join Date: Aug 2005

KGOA

Mo/W

Quote:
Originally Posted by S_Serpent
The same thing goes the otherway around to.

I'm an ele from the beginnen and got the nerf bat really early, I never complained, I adepted and in the process even got better

So if I follow your logic, I don't ever wanna see a non-caster talk about caster aspects, yeah right, like that is going to happen.

BTW do your really think it only affects warriors, dream on I have many casters holding shields aswell, and I'll adept, so don't even try to tell warriors are more nerfed in this latest update!

UNSIGNED PERIOD!
Im sorry but since when did Monks become none casters and if you read my posting it says in there that Monks will be affected also not only warriors so before you go picking up and quoting my postings READ THE WHOLE THING....When I posted this then you have no valid point."Also if you think about it, it is going to hurt the MONK's energy also. Us as monks have to heal the warriors for an extra amount of healing so they live.”
that right there and plus the thing beside my name that says proffession says MO/W....you really have no clue as to what you are quoting....stop being stupid and ShUT UP

max gladius

max gladius

Yep, really is me...

Join Date: Aug 2005

My House

L33t

ppl need to sit back, think about their charicters, read atleast the main posting before critisizing....
the above ele said "ur metal will heat up"
dude, if they give warriors no resistance to ele dmg or such, lets take it from all charicters....

alot of ppl r posting the same complaint about how its fair now and such, i disagree, warriors have no ele resistance at all! every other class has armor that can resist it, skills that can resist it.... our options r carrying a +10 armor shield vs each type of ele dmg, and a weapon with a +7 armor vs ele dmg.... that is +17 total, some armors for other classses have higher bonuses on each piece....

any my biggest complaints.... why wait a full year to totaly ruin items.... not just downsize but ruin.... skills they change, energy cost, cast time, skill reset time... but to totaly take items that were expesive, very usefull, and here for a year, and turn them into scarps..... and then, to put alittle icing on the cake, dont give us a single option to replace it with or protect us from our biggest threat...

WANT TO MAKE FIRST SKILL CAPPING GROUP GOING FOR WARRIOR SPIRIT THAT TURNS ALL DMG INTO PHYSICAL DMG... they have spirits for everything else... why not!

Dark Dragon

Dark Dragon

Frost Gate Guardian

Join Date: Jul 2006

RTD

E/

Quote:
Originally Posted by max gladius
ppl need to sit back, think about their charicters, read atleast the main posting before critisizing....
the above ele said "ur metal will heat up"
dude, if they give warriors no resistance to ele dmg or such, lets take it from all charicters....
im not sure if that was sarcasm but i hope it was

im all for removing elemtal armour from all classes because warrioirs don't have it
BUT if that was to happen then all class should have a base armour of 90 because warrioirs DO have it.

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Quote:
Originally Posted by Lady Kaz
Im sorry but since when did Monks become none casters and if you read my posting it says in there that Monks will be affected also not only warriors so before you go picking up and quoting my postings READ THE WHOLE THING....When I posted this then you have no valid point."Also if you think about it, it is going to hurt the MONK's energy also. Us as monks have to heal the warriors for an extra amount of healing so they live.”
that right there and plus the thing beside my name that says proffession says MO/W....you really have no clue as to what you are quoting....stop being stupid and ShUT UP
We have had our monk buff some while ago:

Vigorous Spirit: increased heal per skill or attack to 5..20.
Dwayna's Kiss: increased conditional heal to 10..35 Health.

Cyan The Archer

Cyan The Archer

Jungle Guide

Join Date: Dec 2005

Denmark

R/

max gladius you misunderstood something.
Quote:
warriors have no ele resistance at all!
you have at least 80.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

96 with shield*

narud

Frost Gate Guardian

Join Date: Apr 2006

W/

ok, i read every post last night, and then the 3 new pages just today. It seems that through 13 pages very little has been covered.

1) Its only like 2 dmg a hit, its not much, get over it.
------ ok multiply 2 by how many hits a well played tank takes in battle, 2 adds up, and most of it isnt physical.

2) learn to adapt, many other professions have done it.
------ adapting can be done, but when you increase how much you have to put into defending yourself, you lose damage dealing ability as well. Look at the post in the warrior section called "we dont have to tank ya know." I said how damage dealing and tanking could go together balanced, but with this new update, tanking is a bit lighter on the scale.

3)warriors can already take on physical, we need the elemantal help.
------ someone said on page 10 how every class has ways to easily kill a warrior besides monks(who shouldnt be fighting), ritualists(who shouldnt fight in most cases), and assasins(who cant kill much of anything).

4)sheilds would help when a fireball comes at you wouldnt it?
------ someone had a post of a million spells saying how they were all physical, i agree with almost all of it besides the ice spells, maybe anet doesnt know how to tell time so we end up getting frost bite in 1/4 of a second .

Cyan The Archer

Cyan The Archer

Jungle Guide

Join Date: Dec 2005

Denmark

R/

101 with +5 defense to Axe or sword aswell, but i said 'at least'

And people need to stop talking about whats realistic

Feng Leung

Feng Leung

Frost Gate Guardian

Join Date: Nov 2005

[Yarr] We Plunder You Now

W/

On the other note, for people saying warriors are not needed. No class is really needed in any group, you can get by with anything. Rangers aren't needed, since you could just grab an ele, and vice-versa. Mesmers aren't need, since you could just grab a interrupting ranger. Nercos aren't needed, just grab a mesmer with degen. Monks aren't needed, because everyone could just be careful and bring a self heal.

It's the whole concept of "what's really needed" that's beginning to bother me. Each class has a specific role that they carry out, and if they role can be down by another class, why not just eliminate the class all together

Also, I apologize if i just generalized the roles of professions,

Spura

Wilds Pathfinder

Join Date: Feb 2005

Quote:
Originally Posted by max gladius
*** UPDATED AT BOTTOM ***
now, ppl r going to say, -7 dmg isnt that much, ok, u get 5 ppl (eles) hitting u with 20 dmg each... or each doing 13 dmg from reduction that isnt available now, they hit u 5 times each... 500 dmg or 325 dmg, that measly little -7 realy adds up???..... GOOD BYE TANKING!
Welcome, welcome my friends in the world of other classes. And still you have reduction vs physical which is the most damaging thing anyway.

You can still farm more easily than most classes.

karunpav

karunpav

Jungle Guide

Join Date: Jul 2005

/signed

Warriors took a major hit with this update. I would like to have some Ranger Spirits that convert Elemental damage into Physical... that would be pretty cool.

Inari

Frost Gate Guardian

Join Date: Oct 2005

Israel

Now sentinel armor will be a good choice for many players

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Cyan The Archer
101 with +5 defense to Axe or sword aswell, but i said 'at least'
Yeah, but I figured practically everyone has a shield (forgot about hammers, gg pve'er), so I mentioned 96

pyrohex

pyrohex

Frost Gate Guardian

Join Date: Aug 2005

Nothing is going to change. The AoE update attracted far more attention than this, and as you all know - mobs still run from your sustained AoEs.

Ray

Ray

Wilds Pathfinder

Join Date: Aug 2005

Denmark

This idea is simply pathetic.

X of Thulcandra

X of Thulcandra

Krytan Explorer

Join Date: Sep 2005

Sector 001

N/A

W/

Quote:
Originally Posted by Ray
This idea is simply pathetic.
Thank you for your input, Mr. Spock.

Raxxman

Krytan Explorer

Join Date: Dec 2005

TEOC

W/N

Realistically if you were head to toe in metal armour, lighting would do sweat feck all as the metal conducts much better than skin, the bolt would hit your chest, go past your meat n veg, into your booties and then to ground.

Realistically people can't throw lightining bolts.
Realistically underware doesn't provide armour or energy.

Don't bring realism into this game, we'd all be warriors and maybe rangers.

Telcontar of Gondor

Telcontar of Gondor

Academy Page

Join Date: Oct 2005

[SMS]

Quote:
Originally Posted by TadaceAce
Yeah but see most of the warriors at this forum aren't newb wammos
Looking around GWG, I must say I don't find myself in agreement with that statement.

Maybe now all the warriors that like to run ahead and aggro all of China will die out, leaving only the good ones. Ah well, I can dream...

They changed absorption, so what? Live with it, people.

Ecomancer

Ecomancer

Frost Gate Guardian

Join Date: Dec 2005

Most of the posts in this thread are quite literally laughable. Why should realism even matter if the game is first and foremost a fantasy game? The update doesn't do much else for warriors except that now they can actually take substantial surmounting damage from wanding. To say that an elementalist could never kill a warrior before this update is another stupid claim. A warrior can be torn down by almost any other class without much trouble depending on what sort of skills are used. This was true before and still holds true now, except that now, warriors are more susceptable to damage from wanding itself.

The thing with the update that upsets the most is the fact that those that spent so much time, effort and gold into getting their 15K or Fissure armor did not get reimbursed, whereas those that got those petty 45/-2 stance shields did get reimbursed. Again, ANET prefers minority over majority - the same stance they have taken before.

Flabber Babble

Academy Page

Join Date: Feb 2006

Defenders of Claro

R/Mo

Quote:
Don't bring realism into this game
AHHHH! This is why I bought GW, Go away reality!!

Lady Kaz

Ascalonian Squire

Join Date: Aug 2005

KGOA

Mo/W

Ok I see so many ppl that say that Physical dmg is the most dmging thing.....Lets just think for 1 sec Warriors and Rangers are the only class (either it be primary or secondary) that does physical dmg (rangers Piercing but still physical in a sence) Warrior has the most dmg between the 2 The highest dmg skill I have found with a warrior is 75 dmg and that is somebody equal lvl as you......But as a caster with my ele I can hit with 1 metor which does 112 dmg or phoneix which is 120...ice spikes 80 obsidian flame 112 those are just one class proffession the other casters can do more.


The other point I would like to make is EVERY class proffession with out a secondary has something vs physical and something vs elemental most of the protection that the other proffessions have is the armor every proffession class that I have. I can choose my armor against physical dmg or elemental dmg..the only 2 classes I do not have that kind of choice with my RT but with her I can compinsate and use spirts for protection and my warrior which I dont have that choice with at all....Secondary proffesion aside.

The last point I would like to make is lets just talk PVP world for a moment. Any Experienced Warrior does not head straight for another Warrior they go for the monk or another caster depending on what there is in there so at that point the other opposing team is going to do the same. And all the while that the warrior is beating on the monk an ele is throughing what ever he/she can at you or another caster is doing some kind of elemental dmg to you. Where in all that fight are you taking physical dmg....NOWHERE until you go back to kill the warrior but in the mean time you are taking all this elemental dmg that a warrior would prefer to have resistence or a choice of having resistence for.

The last thing I hate ppl put is "Warriors Hit harder" in a since they do but some of the reason is you do not have your armor set to vs physical dmg. I know on my ele I did not get armor that is vs Physical. But at the same point of alot of ppl saying warriors still hit harder Warriors do not hit at all if they are blind or better yet IF THEY ARE DEAD.

In my opinion the only thing I would like is to have the OPTION of having physical or having Elemental dmg on my armor and my defense just like the other classes

Warriors are meant to tank(and no I dont mean run in and aggro everything and not to be self sufficent) I know with my warrior I run W/Mo with somekind of healing not healing sig. And stay in distance of the Monk so the monk does not get over extended. But we can not tank if we dont have protection against elements. If you become W/E and run wards you can not be sufficent and heal yourself (if you run healing sig it weakens your armor, so whats the point) (Aura of restoration does warriors no good it heals you for the % of energy cost each time you cast a spell) so again with W/E you are not being a tank you have to rely on somebody healing you.

A Tank means self-sufficent (healing included) and kill effeciently.

Hell Marauder

Krytan Explorer

Join Date: May 2005

/not signed
I've been playing warriors since day 1. True warriors are tough people at heart who don't give a damn about getting minor scratch/burn because of this update. In GW, warriors already have best of everything, from varieties of weaponry and shields, to absorption rune and good looking armors. Besides, for tanking there's still a vast variety of defense stances to choose from. Furthermore, in pvp warriors don't tank, it's casters who are tanking for warriors, even in pve nowadays monsters often go after monks first, so there's nothing to strike for, imho.

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

Um, is this an organized strike in a particular place? I'd like to know where. These things are fun, and most of the idiots can flame in-game instead of cluttering up the forums with their bs. C'mon people, have fun with it, then move on. It's not the end of the world.

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

Quote:
Originally Posted by Zehnchu
Yes Warriors should go on strike and let all the assassins take their spots.

GLF 4 monks….
ROFLMAO.

thor hammerbane

thor hammerbane

Forge Runner

Join Date: Jun 2005

Dark Side of the Moon

Fat Kids Are Hard To Kid[nap]

I'll be at lions..If im at home at that time.

Cyan The Archer

Cyan The Archer

Jungle Guide

Join Date: Dec 2005

Denmark

R/

Quote:
Originally Posted by Lady Kaz
In my opinion the only thing I would like is to have the OPTION of having physical or having Elemental dmg on my armor and my defense just like the other classes

A Tank means self-sufficent (healing included) and kill effeciently.
Oh, what a funny coincidence - BECAUSE MY RANGERS WANTS THAT TOO! Now that we're at it - Can other classes also get that choise?

Anet didn't call Warriors a tank, the players did. A warrior can tank - IF YOU TAKE SKILLS TO TANK, you are not supposed to be able to tank when using a dmg build.
.......
.......
.......
.......
Think i just realized why Warriors have gotten so upset about Elementalists - They can hump much better than them!
http://video.google.com/videoplay?do...talist +dance

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

1) Anyone remember monk strike? What ever happened to that? :P

2) About elementalists doing "more" damage because ob flame does 112 damage... anyone ever heard of EXHAUSTION or RECHARGE TIME? If you think casters can outdamage warriors, you are not playing Guild Wars. Please, read Ensign's Why Nuking Sucks thread.

Ecomancer

Ecomancer

Frost Gate Guardian

Join Date: Dec 2005

Quote:
Originally Posted by unienaule
1) Anyone remember monk strike? What ever happened to that? :P

2) About elementalists doing "more" damage because ob flame does 112 damage... anyone ever heard of EXHAUSTION or RECHARGE TIME? If you think casters can outdamage warriors, you are not playing Guild Wars. Please, read Ensign's Why Nuking Sucks thread.
It has nothing to do with damage over time, damage in short periods, exhaustion etc. Elementalist is a different class to a warrior, so obviously it will behave differently. You are accounting for exhaustion, recharge time but have you accounted for adrenaline?

No use in comparing apples to oranges, one might be sweet while the other sour but thats how they are.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

I think Ensigns thread has been linked to more times than other thread in the history of GWguru

Its sad that all the warriors are ranting and moaning about how they can no longer reduce damage from Empathy. Zomg i'm hexed.... never mind my SHIELD will save me..........

I said it before and i'll say it again, learn how incluide 'Watch Yourself' in your skillbar. Or are you all too busy thinking of yourself to remember that it benefits allies too?

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Ok, Ecomancer, what is this "it" you are referring to? I was talking about how eles "suppposedly outdamage" warriors because their skills theoretically hit for more damage. Read at least the first post on Why Nuking Sucks, then come back.

And for those who don't catch disticinctions, I'm not saying Elementalists suck (neither is Ensign), just that using Elementalists to do damage (other than mass-coordinated spikes) is pretty much the worst idea ever.

Leos

Leos

Ascalonian Squire

Join Date: Jul 2006

Mo/

So, they "nerfed" warriors right ? Why would THEY be upset... I'm more upset! I mean I have to keep you guys alive... Oh well I was thinking about a sort of solution. Make two kinds of shields and absorb runes : 1 for Elemental reduction, 1 for physical reduction. You can choose then... It's better then nothing I suppose ?

Ecomancer

Ecomancer

Frost Gate Guardian

Join Date: Dec 2005

Quote:
Originally Posted by Evilsod
I think Ensigns thread has been linked to more times than other thread in the history of GWguru

Its sad that all the warriors are ranting and moaning about how they can no longer reduce damage from Empathy. Zomg i'm hexed.... never mind my SHIELD will save me..........

I said it before and i'll say it again, learn how incluide 'Watch Yourself' in your skillbar. Or are you all too busy thinking of yourself to remember that it benefits allies too?
Why must you assume that warriors aren't bringing "Wath Yourself" already? Besides that, heavy adrenaline builds may not have space for "Watch Yourself" especially as a hammer warrior.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Why are you playing hammer warriors in PvE at all?

(WY is not a component of a PvP build, nor is a heavily defensive skill required, so it's clear this is not being refered to... right?)

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

Quote:
Originally Posted by unienaule
1) Anyone remember monk strike? What ever happened to that? :P

2) About elementalists doing "more" damage because ob flame does 112 damage... anyone ever heard of EXHAUSTION or RECHARGE TIME? If you think casters can outdamage warriors, you are not playing Guild Wars. Please, read Ensign's Why Nuking Sucks thread.
Show me a first strike warrior skill that does 112 damage. Why this is an unfair "balance" is that warriors have to be able to take damage till they have built up enough adrenaline. A lot can happen in 8 strikes of adrenaline. Before you bother throwing me in the "noob warrior group" I have over 2,200 hours on my warrior alone. Let's level the playing field and make casters have to build up to their big attack skills. If they are going for realism then feel free to show me a person that can take 8 swings from an axe. As one poster pointed out ... put two people on a hill one with a shield one without ... guess who would be more crispy in a realistic test. Yes, we can purchase new shields but after 14 months who has room for a few more weapon sets. This is just another in a long line of reasons to look into other games. Flame away.

Misa

Misa

Krytan Explorer

Join Date: Jul 2005

Right next to the armor crafter.

Mo/

i lol'ed!

Devona is the best warrior in my party... <3

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by Misa
i lol'ed!

Devona is the best warrior in my party... <3
Devona FTW!!!! Love her no-nonsense attitude of "Get in there and get the job done!" (Who said a Hammer Warrior in PvE sucks? - )

Dark Dragon

Dark Dragon

Frost Gate Guardian

Join Date: Jul 2006

RTD

E/

fist off typing in caps benefiets noone and it infacts makes it harder to read

the content of you post was even worse
as i play ele i'll only compare ele armour to warrioir armour but i believe other classes have a similar situation

All classes have armour benefiet vs physical so what i'll explain

Ele armour has base 60 then the following options
1. +10ac vs all elements and +20ac vs 1 element
2. +10 ac vs physical

option 1. 60ac vs physical 70ac vs elements 80ac vs 1 element
option 2. 70 vs physical and 60 vs elemetns

now lets talk about warrioirs
the lowest armour they have to my knowlegde is 80ac vs everything so how is that a major disadvantae???

that red guy

that red guy

Ascalonian Squire

Join Date: Jan 2006

Imperial Fist

Mo/Me

Quote:
Originally Posted by leprekan
Let's level the playing field and make casters have to build up to their big attack skills.
cast time/energy regen?