Is anyone else worried about the new salvage options?

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

Quote:
Originally Posted by Mordakai
And you don't see that as a problem?
Again ... off topic.

The Ebay rich are a self correcting problem ... they get all they want too fast and leave the game. They are a TINY percentage of the playerbase so this has VERY little impact on anything. The fact they are around helps to keep the "Chinese farmer" dumping items for sale to meet gold quotas set in the sweatshops. This benefits all the people presently crying they can't afford those perfect upgrades. Again supply and demand.

The only way Ebay rich tie into this topic ... if EVERYONE suddenly is able to get all they want too fast they will also quit the game. Argue it all you want but at the end of the day it comes down to people want more with less effort. Anet made 99.9999% of things available to ALL as collector items or greens. That small percentage they did not ... is beyond RARE for even the rich to find these. The possible update won't make 20/20 gold staffs any easier to come by. There are items I do not have and I fall into the rich category ... there are two groups here ... I look at those items as something to work towards ... the other groups wants them now easy.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Franco
What do you mean for granted?

Do you know how hard some people grind UW just to get those "granted wishes by the tooth fairy" ?
I mean talk like, "well, a 30 hp mod is only 30k".

and "Greens are worthless."

That's what I'm talking about. People who have so much money, they think 30k is nothing.

All I'm saying is, keep your precious Crystallines. That's fine. But give me access to all the mods at a reasonable price, so I can make my own "uber" item of my choice!

leprekan, you misunderstand me yet again. I wasn't talking about ebayers being a problem, I was talking about spending days trying to sell an item being a problem.

After all, the only people buying high end items are the Rich, which as you say, is a limited number of people anyway. High-end items do not benefit the majority of the players, no matter how many times you try to convince us of that!

Franco

Franco

Banned

Join Date: Jul 2006

England

VoB

Me/

mmm... Ever decided to try what the "rich blessed by the gods" people do and work for it >< lol

Loviatar

Underworld Spelunker

Join Date: Feb 2005

i have two (2) kinds of weapons

1 looks real nice has crap stats drops all over

2 something i think looks like crap but does decent damage.

this will allow me to have a weapon i like the looks of at all times not just when running around admiring the scenery and not fighting

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Franco
mmm... Ever decided to try what the "rich blessed by the gods" people do and work for it >< lol
Simple answer: I don't have time.

I bought Guild Wars believing the "no grind" talk. And, mostly, it's true. If you just play the game, you'll get access to most to the things you need.

Now, here's where it gets hairy: Do you "need" Sup Vigor? Apparently not. Do you need Sup Absorption? Apparently, yes, because Anet increased the drop rates.

Do we need "inherent bonus modifiers" as a commodity? Apparently, yes, because it looks like Inscriptions will be added (in some way), to the game.

Franco

Franco

Banned

Join Date: Jul 2006

England

VoB

Me/

But you dont need everything expensive, for example, sundering 20/20 is the most expensive mod in this game and yet one of the worst mods.

Just play smart, and anyone can get what they want.

Velath

Velath

Frost Gate Guardian

Join Date: Aug 2006

Canada

A/

Quote:
Originally Posted by Franco
mmm so instead of Anet just get ebay to stop allowing gold sales.. Its easier to crash the whole game economy and ruin it for millions of players ?
It won't crash the economy of the game...quit saying that all you fear mongerers! And how would ANet get them to stop trading it! I imagine people have tried in other games but I doubt there's clear rules saying these pixels are IP of ANet (which they should be) therefore we can not allow selling and buying of said items...Do you know how much effort it would take to review EVERY item that goes on EBay. Good luck. How long did it take Napster to get shut down and it was a lot easier to monitor as it was all about songs at that point. Best way is to track the users making these huge transactions and see if its legit. I imagine looking into an account's history and seeing an influx of 500 ecto at one point is good indication of EBaying (with no equivalent trade item, i.e. perfect swords/axes).

It will be bad, yes, and possibly prices will be all over the place initially. I'm willing to bet in 6 weeks it'll be stable (prices WILL be different) and you collector's will have new goals. I'll put something on the line Franco, cause A) we don't ACTUALLY know what will happen and B) economies deal with MAJOR upsets all the time and survive, if not improve because of some of them.

Anyway, I was trying to get back on topic at one point with discussion about the various aspects of the salvageing.
1) All inherint modifiers...I'm good with that
2) Choose which mod to salvage, 100% (I'm assuming this)...Not really liking this one cause there should be a little fear and excitement salvageing for perfect mods.
3) Weapon not destroyed during salvageing process...Don't like this at all, no triple mods and crappy weapon from one item. Just too much. Most everything but perfects will end up at merchants just cause trading is TOO much of a hassle anyway.
4) Swappable...relates to 3, again, don't like it. I want to put it on an item and tough luck, it's there unless I want to use up a different mod or salvage. I'd use it if it came in, but I'd prefer it not to.

There's more but I'll leave it at that for now, just what I think. Please discuss these issues. PM me if it's personal.

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

Quote:
Originally Posted by Mordakai
I mean talk like, "well, a 30 hp mod is only 30k".

and "Greens are worthless."

That's what I'm talking about. People who have so much money, they think 30k is nothing.

All I'm saying is, keep your precious Crystallines. That's fine. But give me access to all the mods at a reasonable price, so I can make my own "uber" item of my choice!
Sorry Mord ... but I do get it.

These items you are saying MUST be made cheaper are nothing but vanity. 30hp pommel is needed like a Porsche is ... a 29 does the same job for a fraction of the cost. You want top shelf and don't want to put forth the effort to get it. You stated that vanity meant nothing to you (your armor post) what exactly is a 30 pommel? IN any town you can find high req perfect weapons that are affordable to anyone willing to apply a little effort. In those same towns one off upgrades are dirt cheap and ALWAYS for sale.

Bottom line is if EVERYTHING has little value ... many things will be harder or impossible to get for the casual gamer .. buying skills, armor, the MANY titles that cost millions. Dispute, twist, debate all you want it still comes down to this. When everyone has all those vanity items and drops are all common MANY will lose the replayability factor in this game. When people get everything in a game the game quickly becomes boring and they move on.

Franco

Franco

Banned

Join Date: Jul 2006

England

VoB

Me/

Well if they are going to let people salvage 15^50 mods they could atleast make ectos more expensive ><

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

1. All inherent modifiers: Approved.

2. Choose which mod to salvage, 100%: Oh, yes, please. This is one of the most frustrating things in the game, am I gonna get +30 hp or a pile of wood planks? Anet fixed the Runes a long time ago, this is far overdue.

Now, if they made you choose an option and you would lose the other mods, that would work, too. At least then, it keeps Mods somewhat rare, and presents some cost to "swap" them. As long as I get to choose one mod, I'm happy. (And if a weapon has two or more perfect mods, shouldn't there be an incentive to keep it whole anyway?)

3. Weapon not destroyed during salvaging process. I'm not 100% on this. It might be too much. If you get a 15>50 max damage weapon, it'd actually be better to split it apart for sale. And again, if you have a rare weapon with a perfect mod, should there be some incentive to keep it whole?

4. Swappable: As long as there is a cost, (see point 2), this wouldn't be an issue.

Franco

Franco

Banned

Join Date: Jul 2006

England

VoB

Me/

meh way i see it, Gold rare skinned weapons are gonna go down like a rock and +30 hp mods and 20/20 sundering mods and all that are going to fly up up up because everyone will want to buy them for their 15^50 weapon.

so ... Lower the price of something, raise the price of another? ...

Why not just leave it as it is ><

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by leprekan
Sorry Mord ... but I do get it.

These items you are saying MUST be made cheaper are nothing but vanity. 30hp pommel is needed like a Porsche is ... a 29 does the same job for a fraction of the cost. You want top shelf and don't want to put forth the effort to get it. You stated that vanity meant nothing to you (your armor post) what exactly is a 30 pommel? IN any town you can find high req perfect weapons that are affordable to anyone willing to apply a little effort. In those same towns one off upgrades are dirt cheap and ALWAYS for sale.

Bottom line is if EVERYTHING has little value ... many things will be harder or impossible to get for the casual gamer .. buying skills, armor, the MANY titles that cost millions. Dispute, twist, debate all you want it still comes down to this. When everyone has all those vanity items and drops are all common MANY will lose the replayability factor in this game. When people get everything in a game the game quickly becomes boring and they move on.
You contradict yourself.

You even admit there are titles, skills, armor, etc. There will be plenty of things for people to want, to play for. I doubt anyone plays GW just to get a +30 hp mod! In fact, the very idea is ludicrous. "I play a game I hate, just to get one extra HP?" For what reason? If you're not enjoying the game itself, what does it matter?

Skin is vanity. Max mods are not vanity, they should be common, like Runes. You can't tell if someone has a max mod or not. It's not something you show off.

In fact, I think Anet should get rid of non-max mods all together. They're practically worthless, anyway, right? Maybe with this new system, Anet will just drop the whole idea of "non-max" mods.

But it really doesn't matter what you or I think: Anet will "fix" this as they see fit, and then we can come back a year from now and see who's right.

Franco, the prices depend on how this is implemented. Will we really be able to get all the mods, and keep the skin? If so, I can't see any way that prices will stay high on any mod for long... they'll just be too common, and too easy to switch. People won't need 20 15>50 mods, and eventually will sell them.

Oh, and I don't see Perfect Golds crashing, either. People pay for color. It's crazy, but true.

But, I could be wrong...

EDIT: Leprekan says "Bottom line is if EVERYTHING has little value ... many things will be harder or impossible to get for the casual gamer .. buying skills, armor, the MANY titles that cost millions."

You keep implying that people like me need high-cost items to somehow function. And I keep telling you, it's just not true!

I've picked up every skill I've ever wanted. Eventually, they cap out at 1,000 gold. But by then, you have a nice base of skills to choose from, and if you absolutely need another skill, it's not that hard to earn 1k just by playing the game (ie, no farming necessary).

Bottom line: You don't need a lot of gold in this game. Period.

But, in any case, this is a side debate, because if it really was the case that the only way to survive in this game was by Farming and Trading items, then that would be a HUGE problem.

If you think skills or armor cost too much, that's a great topic for another thread, but really has nothing to do with Inscriptions.

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

Quote:
Originally Posted by leprekan
Dispute, twist, debate all you want it still comes down to this. When everyone has all those vanity items and drops are all common MANY will lose the replayability factor in this game.
And on the other hand, MANY will not lose the replayability factor. Farming for items is one form of endgame activity. It is not the only form of endgame activity, no matter how badly people who enjoy that activity want the rest of us to believe them.

Frankly, I'll be very happy when the entire "godly items" mentality is eliminated from Guild Wars' gaming community. Attractive, effective, max stat weapons that are easily attainable by every player = the win. "Working" for the items that you want in a "no grind" game = the loss.

Oh, and as far as the "everything handed to you" line... I'm sorry, but "everything" isn't handed to you in this game. Quest completions, mission completions, storyline completions, skill captures, exploration... these things are goals of gameplay. Not having to save up 200k for an axe with the mod you want and the skin you like is nowhere near a "win button".

TGgold

TGgold

Wilds Pathfinder

Join Date: Jul 2005

Flying Gophers

Rt/P

On the issue of NEED vs WANT.

I would argue that all items that *improve character funtionality* should logically be in the NEED category. Personally, I believet that items should progress at a natural rate, and in the last area of the game every gold item should have at least one perfect mod. I would say, if something gives one character an edge over another, it is not VANITY, it is a NEEDED item for the other player.

Example: Have you even been hit down to one health before? I know I have. I know that 1 extra health can make or break a person. Therefor, every character who has played their way through the game should have access to perfect mods.

The ONLY items that should up price would be for the vain. Examples: RARE skins, FoW Armor, Liquer, etc. These items offer nothing other than the satisfaction of having.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Franco
meh way i see it, Gold rare skinned weapons are gonna go down like a rock and +30 hp mods and 20/20 sundering mods and all that are going to fly up up up because everyone will want to buy them for their 15^50 weapon.

so ... Lower the price of something, raise the price of another? ...

Why not just leave it as it is ><
actually (if article is correct) the mods prices will drop as fast as superior absorbs did.

if you can choose that mod and guarantee salvage of it the mod prices will follow what happened when runes became guaranteed salvage.

they have decided prices are way too high and this will bring them down.

if not down enough they will increase the drop rate a month later after gathering the game stats they need to judge ir.

remember PVP faction was introduced very conservatively, bumped, bumped again, and then bumped 5 X for the weekend 5X event then set to 5X after studying the results.

what we will see is a small first step not the final result

Rhys ap Llysgwr

Academy Page

Join Date: Jun 2005

E/Mo

I wonder, will shield, focud, and wand stats be interchangable too? That could be interesting..

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Rhys ap Llysgwr
I wonder, will shield, focud, and wand stats be interchangable too? That could be interesting..
To me, it's one of the most interesting ideas about this entire subject!

I hope the modifiers are exchangelable along the same item, not cross-exchangable (ie, you couldn't put a +5 en mod from a wand on a shield).

We'll see, though.

Franco

Franco

Banned

Join Date: Jul 2006

England

VoB

Me/

lol you forgetting that some people just play to get those weapons and rare skins because they already finished all the storylines like 10 times ><

Akhilleus

Akhilleus

Forge Runner

Join Date: Sep 2005

If it aint expensive, it aint worth buyin'.

Leading/Co-leading Bretheren Of Chaos [Dark]

W/Mo

most greens can be bought for the same price of cheaper as a +30 sword pommel, quite frankly the "i dont have what i need to function" argument is inapplicable...anyone who makes it CLEARLY is doing something wrong. i GUARANTEE YOU i could buy a brand-new account, start it from scratch, without a single gold coin in storage, and work it up to having a green weapon within 24 hours. i could probably have an 8 15>50 +30 hp gold within a few days, and i can almost guarantee i'd have a 1-2 million net-worth inside of 2 months. its just a matter of knowing how, simple as that. in the past dozens of people have made hundreds of thousands, if not millions from my PCs and market investment suggestions. and tens of thousands (if not hundreds of thousands) of people have made it big off of the released 55ing builds.
the people who pioneered trading and various methods of farming, are almost all welthy...very, very wealthy. yet, they see fit to help others make an easier living for themselves. if us rich traders&experimental farmers are such greedy, self-interested bastards, then why do we consistently help others, out of the goodness of our hearts?


but let me ask you this, all of you guys who think we're so evil, and do nothing but ebay, and have no idea what we are talking about...all of you who think you know SO much about the effects things have on the guildwars economy, and complain that its so hard making money...i pose a question to you.
if you know so much more than we do about guildwars economics, why are you still poor&complaining about it?

answer: fact of the matter is, if people spend HALF as much time trying to make money as they do bitching about not having it, they should be well-off. im sick of seeing people blame others for their own misfortune.
when i started playing guildwars, a perfectly modded gold item (without a fancy schmansy skin) would cost 300k...8 15>50 10:10 +30 longswords were just over 700k at the time, fells with equal mods were about 2.7million...
i walked into a guildwars with a MUCH more elitist economy than exists now, and flourished in it, within weeks. within 3 weeks several of the higher end traders knew me...within 3 months, i was one of them. the argument that stuff is too expensive to possibly ever afford, does not fly, period.
i told myself "this is my goal, this is what i want, and this is how i will get there" i spent ZERO time asking people for help or wishing i could get handouts, instead, i put forth the effort and know-how required to do well, and succeeded...quickly.
look at it this way, for every hour you complain or mope, is an hour you can spend farming for a few plat. after that, just invest it right. i promise you, people who invest properly (trading, or through mats/runes, whatever) can make money quickly. but if you'd rather sit around and complain about being poor, rather than doing something about it, then thats your fault, not anets.

milias

milias

Grotto Attendant

Join Date: Nov 2005

Defected back to America

Me/E

I agree with Akhilleus and I suggest people check out this thread started by capitalist:

The Haves and the Have Nots...

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

Mord, I don't contradict myself.

Those other things to do in the game beyond farming cost GOLD and A LOT of it. If Everything has little value those sources of entertainment are only available to people like me. The casual gamer loses again. You spew on and on about leveling the playing field for all. When it comes down to it you are wanting something for yourself not the long life of the game. Perfect mods are not needed they are luxury 1hp has saved my life maybe 5 times in 5000 hours. It is vanity just as Anet meant for it to be.

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by Akhilleus
but let me ask you this, all of you guys who think we're so evil, and do nothing but ebay, and have no idea what we are talking about...all of you who think you know SO much about the effects things have on the guildwars economy, and complain that its so hard making money...i pose a question to you.
if you know so much more than we do about guildwars economics, why are you still poor&complaining about it?
Real answer: no one thinks you're evil, no one cares if you eBay.

We all realize the economy is going to change.

We either don't care or embrace it.

Our enjoyment of the game doesn't hinge on a few 'elite' players' obsession over a meaningless virtual economy.

If ArenaNet introduces features that will 'ruin' the way you enjoy the game, that's just too bad, but it's their choice to decide how they want the game to be. I'm absolutely certain that way, way, WAY more people applaud the new salvage options and inscriptions than there are people decrying it.

Fist_of_God

Fist_of_God

Desert Nomad

Join Date: Aug 2005

Mo/W

Quote:
Originally Posted by milias
I agree with Akhilleus and I suggest people check out this thread started by capitalist:

The Haves and the Have Nots...
Me too, Ah I remeber the post monk nerf days of yester-year, when you could solo uw and make 200 ecto a month easy, getting like 4-6 per run(with very short run times), never really had to grind but to get the monk runes, which went up to 90-100k each for some.....good times

So they did a reset and then you had a whole new class of rich people in a matter of minutes. Ecto was reset, I wasn't on at the time, but many became extremly wealthy in minutes, seeing ecto, shards, etc.. was being sold for 300 each at the trader.

Everytime they have done somthing to improve the economy it has always bounced back, no matter how severe we thought the action was or the current off set reaction of the market. In other words, anet will always be tweaking, and we will always have to adapt. Whether it is increasing drop rates of runes to lower the market value, or adding inscriptions. Those of us who enjoy farming for the sport, will find somthing to farm, but for those/some who like to collect, there wont be any more or much incentive.

I still farm ecto just for fun(not that I need any), albeit not that often since America rarely has favor but late at night. I got rich by buying and trading high end weapons, farming ecto was fine until all the tweaks and nerfs to the drop rate. I think it will be harder to attain wealth from the point inscriptions are released, and by wealth I mean the kind that spil, ahk and several others have, not your casual 25 mil net worth player as myself.

If I was either of them, I would be upset. I have seen them accumulate their collection over the past year and a half, and if it was me..I'd be pissed about this feature as well, but only from the point of time spent and wasted playing to create such a unique collection, then seeing it handed to almost everyone.
Not literally, but figuratively speaking, many will now have an opportunity to have the same, and I can live with that.

I have come to accept these types of tweaks from anet, and have always lived to farm another day, but as for collecting........I am done. I will always enjoy the game for farming and pvp and pve, but nothing for me to collect now, but new greens and req 7-8 gold clean or crappy mod weapons, to stick my inscriptions on.

We all have to deal with it or move on to another game, its that simple and that complicated.

AnnaCloud9

AnnaCloud9

Frost Gate Guardian

Join Date: Aug 2005

Minnesota

Well if you're bored, then you're boring!

R/

Quote:
Originally Posted by TGgold
On the issue of NEED vs WANT.
I would say, if something gives one character an edge over another, it is not VANITY, it is a NEEDED item for the other player.
There is no NEED catagory in PvE when compared to another player, as you're not competing against other players. In PvP, all items are perfect anyway, right? And in PvP, there is no WANT catagory in terms of vanity since the longsword kills at the same rate with 15^50 as the brute sword of the same modification. See how this inscription process would actually 'level' both PvE and PvP?

In essence, this will allow those who play through the game as PvE characters jump in with their 'hard-earned' items and compete with the already-perfect weapons that PvP offers, without sacrificing their own versions of 'perfect' weapons for those given in PvP, which essentially are equivalent to Collector's weapons in PvE.

Think of it as a reward for going through the campaign...kind of...if you like.
And going through the campaign I think is work enough to be rewarded your 15^50 dwarven axe, if that's what you want.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Akhilleus
but let me ask you this, all of you guys who think we're so evil, and do nothing but ebay, and have no idea what we are talking about...all of you who think you know SO much about the effects things have on the guildwars economy, and complain that its so hard making money...i pose a question to you.
if you know so much more than we do about guildwars economics, why are you still poor&complaining about it?
.
Holy crap! LOL. You make a lot of assumptions, my friend.

1. As I've said before, I'm not the one complaining.

I welcome this change, I think the net effect will be good. YOU are the one complaining how this will single-handedly ruin the game. I'm not buying into that argument until someone proves to me that:

a) the majority of people who play this game are rich

b) this will somehow hurt new players.

2. You DO NOT need gold to play this game!!! Why do you think I don't have 1 million gold? Because I don't want it! I'd rather do missions and quests then farm. That's just me.

3. YOU took a risk by investing time/effort into obtaining items that could go down in value. It's not like this is the first time in the history of Guild Wars some item was devalued. (HoD swords anyone?)

4. The game will go on, with or without Inscriptions. I think it's a great idea, but if it doesn't happen, I'm not going to rage quit! Why?!? Because I actually enjoy the GAME.

5. There will be other things to farm / trade. You seem smart and energetic, I have faith you'll survive. So take your own advice: quit complaining, and start trading, cause I have a feeling change is coming, whether you like it or not.


Quote:
Originally Posted by leprekan
Mord, I don't contradict myself.

Those other things to do in the game beyond farming cost GOLD and A LOT of it. If Everything has little value those sources of entertainment are only available to people like me. The casual gamer loses again. You spew on and on about leveling the playing field for all. When it comes down to it you are wanting something for yourself not the long life of the game. Perfect mods are not needed they are luxury 1hp has saved my life maybe 5 times in 5000 hours. It is vanity just as Anet meant for it to be.
Right... which is why you are against Inscriptions, because Anet doesn't know what it wants?

Akhilleus

Akhilleus

Forge Runner

Join Date: Sep 2005

If it aint expensive, it aint worth buyin'.

Leading/Co-leading Bretheren Of Chaos [Dark]

W/Mo

Quote:
Originally Posted by Gli
Real answer: no one thinks you're evil, no one cares if you eBay.

We all realize the economy is going to change.

We either don't care or embrace it.

Our enjoyment of the game doesn't hinge on a few 'elite' players' obsession over a meaningless virtual economy.

If ArenaNet introduces features that will 'ruin' the way you enjoy the game, that's just too bad, but it's their choice to decide how they want the game to be. I'm absolutely certain that way, way, WAY more people applaud the new salvage options and inscriptions than there are people decrying it.
you misunderstand, as ive said, i've long since stopped caring about my wealth...for one, its gotten to the point where i could never trade again, and still be well-off for the remainder of he GW series.
what i care about is the fact that 99% of the people i play this game with are not particularly wealthy, most, however, wish to be, and most of them i know, do not like what inscriptions will do to the replayability and long-term effects it will have. what i care about is that anet is killing the future of the game for people who dont want handouts, who'd prefer to have something to do 6 months down the line after they're done with whatever it is they want to do...people who can see past the instant benifit inscriptions will bring, and see the long-term ramifications. they understand, that while they would like flashy items, they want them legitimatly. the kind of person i am, and the kind of people i know&play with, are the kind of people who enjoy every aspect of the game; pve, pvp (both to lesser or greater extents), missions, questing, trading, farming, etc, and they dont want to see any aspect they enjoy tanked for the sake of people too lazy to accomplish anything for themselves.

as for the following:

Quote:
Originally Posted by Mordakai
Holy crap! LOL. You make a lot of assumptions, my friend.

1. As I've said before, I'm not the one complaining.
you've CLEARLY not been reading every page as it goes along, have you?for every rational argument ive put forth, ive gotten back 10 insults about how ima greedy asshole concerned only for his well-being.

I welcome this change, I think the net effect will be good. YOU are the one complaining how this will single-handedly ruin the game. I'm not buying into that argument until someone proves to me that:

i welcome any change that will have a positive long-term effect.
for example; greens. good idea. they allowed middle-class and poorer players to afford the maximum stat weapons they hadnt been able to afford, meanwhile keeping the initial purpose of golds.

a) the majority of people who play this game are rich
it doesnt matter whether or not the majority of players are rich, something like this WILL effect the entire economy. Period.

b) this will somehow hurt new players.
initially, it wont, you;d know this if you'd bothered to read my past posts.
in fact, i have no argument with the statement that the majority of people will welcome this. im sure they will, but that doesnt necissarily mean its a good idea. theres a reason for two and a half thousand years every "democratic" government that existed on earth required 2 things in common:
A: literacy
B: citizenship

because the LAST thing you want is someone who only recognizes what comes to their own personal benifit voting on something that could have nation-wide effects.

2. You DO NOT need gold to play this game!!! Why do you think I don't have 1 million gold? Because I don't want it! I'd rather do missions and quests then farm. That's just me.

exactly my argument, thank you for agreeing with me.
like i said, i made a concious decision to start trading and going for gold items, and recongized the time it would take. instead of complaining "OMG I WANT THAT, BUT I DONT WANT TO HAVE TO PUT ANY THOUGHT INTO GETTING IT!" i told myself "yeah, its gunna take a while, but eventually, i'll have what i want."

3. YOU took a risk by investing time/effort into obtaining items that could go down in value. It's not like this is the first time in the history of Guild Wars some item was devalued. (HoD swords anyone?)

agreed.
however, theres a difference between reintroducing +5 energy as an item modification, since that actually made a difference in item modifications...
tanking golds does nothing to improve someones battlefield effectiveness.
in fact, i'd even agree with runes and weapon upgrades being at a set, low cost form the traders...that would have at least some validity in making it possible for people of low means to aquire what they need.
but frankly, as you said yourself, noone needs gold. and furthermore, noone needs gold items...they just WANT them. they difference some people are only interested in themselves.

4. The game will go on, with or without Inscriptions. I think it's a great idea, but if it doesn't happen, I'm not going to rage quit! Why?!? Because I actually enjoy the GAME.

as i stated,
A: ill probably quit either way, since im moving into an apartment later this month.
B: if i quit because of inscriptions it would be not for its toll on my wealth (since i'd be giving away my items anyway), but for showing a complete disregard for the long-term health fo the game, at the cost of appeasing whiners.

5. There will be other things to farm / trade. You seem smart and energetic, I have faith you'll survive. So take your own advice: quit complaining, and start trading, cause I have a feeling change is coming, whether you like it or not.

A: im not complaining, i'm warning, plain and simple. the fact of the matter is very, very few people have even a basic grasp of economics...those who do, are generally not poor.
B: as stated, i already have enough to survive the rest fo the GW series, i have no need for trading anymore, nor would a market drop really effect me, especially since, i KNOW i could rise to the top again, that isnt an issue to me. like i said, ive since stopped caring, what i care about is that the experience could be tarnished for the people i know, and people who actually have a general sense of playing a game for the sake of playing the game (in its many forms)...not for the sake of getting stuff handed to you right off the bat.
C: the same people who complain "OMG IM SO POOR AND I DONT WANT TO DO ANYTHING ABOUT IT!" are the same people who whine that they cant get into pve parties, they cant do pvp, complain that they should get elites from the start, that skills cost too much gold, etc, etc.
lazyness is an entire mentality, and not a mentality thats pleasant to game with in ANY aspect of guildwars.

6 months down the line do you REALLY want guildwars to be left with nothing but whiners? because as long as anet caters to their will, it will slowly drive away people who care.



Right... which is why you are against Inscriptions, because Anet doesn't know what it wants.
anet wants more money, and rightfully so.
they think (probably thruthfully) that inscriptions will (short-term at least) bring in more, new players.
however, the intelligent ones it succeeds in bringing in will beat the game fast, and look for other things to do, and with the inscriptions thing, that will kill a large part of the GW metagame.
so, they'll tire all that much faster, see that anet caters to whiners, and say "man, that game coulda been good, if only the company didnt listen to idiots." and neglect to get another chapter.
on the other hand, it will retain whiners so long as they give them what they want.
first its the UAS unlock, then inscriptions, whats next, spend an extra $10 when you sign up, and start at rank 12, with 100% mission completion?

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by milias
I agree with Akhilleus and I suggest people check out this thread started by capitalist:

The Haves and the Have Nots...

So, what does it mean if Anet institutes Inscriptions? That this whole premise is wrong?

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

Mord,

The Chinese teach us that raising ones voice in an argument ... means you have already lost your argument.

I am against it because Anet has made mistakes in the past ... this will be another one. However this type of mistake has potential of being a game killer.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by leprekan
Mord,

The Chinese teach us that raising ones voice in an argument ... means you have already lost your argument.

I am against it because Anet has made mistakes in the past ... this will be another one. However this type of mistake has potential of being a game killer.
LOL. Doom and Gloom. I've heard it all before.

I can't wait for a year from now, and Anet proves you all wrong...

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by Akhilleus
you misunderstand, as ive said, i've long since stopped caring about my wealth...for one, its gotten to the point where i could never trade again, and still be well-off for the remainder of he GW series.
what i care about is the fact that 99% of the people i play this game with are not particularly wealthy, most, however, wish to be, and most of them i know, do not like what inscriptions will do to the replayability and long-term effects it will have. what i care about is that anet is killing the future of the game for people who dont want handouts, who'd prefer to have something to do 6 months down the line after they're done with whatever it is they want to do...people who can see past the instant benifit inscriptions will bring, and see the long-term ramifications. they understand, that while they would like flashy items, they want them legitimatly. the kind of person i am, and the kind of people i know&play with, are the kind of people who enjoy every aspect of the game; pve, pvp (both to lesser or greater extents), missions, questing, trading, farming, etc, and they dont want to see any aspect they enjoy tanked for the sake of people too lazy to accomplish anything for themselves.
You make too many assumptions. You assume the game is going to have everything available as a hand-out, while we haven't even the first clue about how the inscriptions are going to work. You assume that ANet is doing whatever it is they're doing for the benefit of 'lazy' players, while it might instead not take anything away from the game but turn out to be a nifty new feature that adds 'stuff to do' for overactive players. You also equate disinterest on some people's part with certain aspects of the game with lazyness, which is frankly insulting.

I for one have faith that although things will change, they'll keep the game interesting.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Akhilleus
anet wants more money, and rightfully so.
they think (probably thruthfully) that inscriptions will (short-term at least) bring in more, new players.
however, the intelligent ones it succeeds in bringing in will beat the game fast, and look for other things to do, and with the inscriptions thing, that will kill a large part of the GW metagame.
so, they'll tire all that much faster, see that anet caters to whiners, and say "man, that game coulda been good, if only the company didnt listen to idiots." and neglect to get another chapter.
on the other hand, it will retain whiners so long as they give them what they want.
first its the UAS unlock, then inscriptions, whats next, spend an extra $10 when you sign up, and start at rank 12, with 100% mission completion?
First, thanks for your reasoned responses. I think we actually agree more than disagree.

Our main disagreement: the majority of people playing this game care about "staus symbols." I just think it's false. Now, I could be wrong, and once people can get 15>50 mods for cheap they'll go "WTF is this? I wanted my 15>50 mod to be impossible to get! Bye-bye Guild Wars!"

Now, I'm sure there are some with such attitude. But I highly doubt it's a significant number.

I guess we'll have to wait and see... but I doubt this is the "end of Guild Wars as we know it." (at least, not how I know it!)

Cjlr

Wilds Pathfinder

Join Date: Aug 2005

SMS

E/Me

What I'd like to hear, just once, is a little substantiation. If inscriptions will wreck the economy, there must be a reason, right? I've heard not a one. Er, read. And to be fair, I only read about half the thread today. The other half I read yesterday, and maybe I forgot something.

As I see it, it just separates the entire "mod" system from skins. Mods in GW function as affixes. Prefix-(infix)-suffix. We currently have prefix mods and suffix mods. We have infix mods too, but they are currently tied to skins and are untransferable. Inscriptions provide a means of carrying infix mods from one weapon to another. I don't see the problem. Rare skins will still be rare. Rare mods will still be rare. Each variable is now independent. There will still be a continuum of values.


The question becomes, then, why do you play? Is it:
A) Recreational/casual PvE
B) Recreational/casual PvP
C) Competitive PvP
D) Collecting rare items
E) Socialising
F) To make yourself l33t (wanting cool stuff because it's cool)
G) To make other people think you're l33t (wanting cool stuff because it's valuable or because other people think it's cool)
H) To become e-rich and/or l33t
I) To stay e-rich and/or l33t
J) Something I didn't think of

Time for some good old Makin' Stuff Up - I see it as working out approximately as follows: A) and B) will either approve or not care. It only makes things easier for them. C) will probably not care. D) will object. E) will probably not care. F) will approve. G) will object. H) will object. I) will object. J) will object unless it doesn't.

All that is useless, of course, without numbers.

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

[QUOTE=Cjlr]What I'd like to hear, just once, is a little substantiation. If inscriptions will wreck the economy, there must be a reason, right? I've heard not a one. Er, read. And to be fair, I only read about half the thread today. The other half I read yesterday, and maybe I forgot something.

actually i have posted several times why this will devestate GW. Cjlr maybe for some reason ppl still dont see so ill grab and paste it back here for you
used a staff as noone understood when i used swords and got stuck on just 15^50% parts lol and this part i cant stress enough also


bottom line the causual player will no longer even beable to afford a decent staff even. for those who think that there will be MORE supply, Anet HAS NOT and IS NOT going to increase the drop rates. we will only get more types of skins availiable NOT actuall numbers of mods availiable.


BEFORE
A. say raven staff 20% healling cast rate chance maybe 2-5k at most now
B.say raven staff 20% healling recharge rate chance maybe 2-5k at most now
4k-10k for the staffs before the inherent mod salvage comes along
AFTER
A. say raven staff 20% healling cast rate chance maybe 10-20k now
B.say raven staff 20% healling recharge rate chance maybe 10-20k now
10k-40k total price now cause of the inherent mod salvage

now if Anet relly wanted to lower the prices of golds the one and only real way to do it would be this and it was pointed out how effective that was
first method 3 parts to it to fix the problems with out the inscriptions salvage option
A. no inscription salvage implemented
1. lower the effect of the anti farm code
2. increase the drop percent of golds and greens
3. reput in the keyless chests to remote places liek the ones that where in dreadnaughts drifts

B. a form of inscription salvage implemented has one solution for all best one
1. merchants or a weaponsmith in certain locations that u can buy the inherent mods for ur weapons when u purchase the upgrade it also automatically customizes that weapon for that user. and the PvP side u can exhancge a small amout of balths points to switch mods
and that second part would solve the problem with having the inherent mods


PS mods did the ppl get banned on account of this thread, hope not, sorry to you guys if you did. some where very good arguements i thought and i appreciate all sides of this even if noones really seeing what i see happening when this takes affect. as it wont be the high end items that get affected

Two April Mornings

Two April Mornings

No Luck No Time No Money

Join Date: Nov 2005

Amherst College, MA

Scars Meadows [SMS]

Me/

Quote:
Originally Posted by Akhilleus
6 months down the line do you REALLY want guildwars to be left with nothing but whiners? because as long as anet caters to their will, it will slowly drive away people who care.
Exactly what I'm feeling.

This system of inscriptions will totally change the economy moreso than the addition of +5nrg weapons and better golds quality.

In the end, I am against inscriptions. There is no need for inscriptions.


EDIT:
If the system does go into use, I would love seeing at the bottom of weapons onto which Insciptions were added some type of message like: This weapon was put together using inscriptions.

There are ways in which ANET can thread a fine line by keeping high end golds valuable and by providing everyone with inherent mods. The above is one exampel which I think could work. Others in this thread have mentionned similar things such as the changing of weapons onto which Insciptions were added to a red color.

I still think its a bad idea though.

Tommy

Jungle Guide

Join Date: Oct 2005

Grotto,The Paradise of GW Afkers

Afkers Never [CRY]

W/Rt

That is sad.. everyone from my age quit. I remember when i was in Hall or Heros guild.. we had alot of fun. bootie showed me his req8 15^50 crytalline.and i have found my mission of life in GW to get a req8 crytalline. Akh is also a reason that i still working so hard i alway dreaming someday i can reach his lvl,becoming one of the greatest trader ever and quit as a legend now i really have nothing to accomplish in GW. i might as well quit this upgrade will certain kill the old school gw population. too bad i can only quit as a loser with no money and no items dammit

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

Quote:
Originally Posted by Tommy
That is sad.. everyone from my age quit. I remember when i was in Hall or Heros guild.. we had alot of fun. bootie showed me his req8 15^50 crytalline.
and i have found my mission of life in GW to get a req8 crytalline. Akh is also a reason that i still working so hard i alway dreaming someday i can reach his lvl,becoming one of the greatest trader ever and quit as a legend now i really have nothing to accomplish in GW. i might as well quit this upgrade will certain kill the old school gw population

i know how u feel tommy but ill still be around. maybe ill be able to finish my urgoz solo build, can get to the 2 lever room so far buts that all for now oh and noone pm me about it either as its not finished yet

Roshi_ikkyu

Jungle Guide

Join Date: Apr 2006

Mo/W

Quote:
Originally Posted by Tommy
That is sad.. everyone from my age quit. I remember when i was in Hall or Heros guild.. we had alot of fun. bootie showed me his req8 15^50 crytalline.and i have found my mission of life in GW to get a req8 crytalline. Akh is also a reason that i still working so hard i alway dreaming someday i can reach his lvl,becoming one of the greatest trader ever and quit as a legend now i really have nothing to accomplish in GW. i might as well quit this upgrade will certain kill the old school gw population. too bad i can only quit as a loser with no money and no items dammit
adding a few of these didn't sen enough in your post.


Shame you should have the chance to quit a game with 1000k in stoarage and every slot full of ecto!

But I hear there is anew game out called Real Life: Reality.
There got a slack support system but the grind elelments of the game are amazing!. lil hard to quit but.


Mean while has this been confirmed anywhere from Anet, not a mag or other site?

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

Quote:
Originally Posted by Roshi_ikkyu
adding a few of these didn't sen enough in your post.


Shame you should have the chance to quit a game with 1000k in stoarage and every slot full of ecto!

But I hear there is anew game out called Real Life: Reality.
There got a slack support system but the grind elelments of the game are amazing!. lil hard to quit but.


Mean while has this been confirmed anywhere from Anet, not a mag or other site?


dont u think that was uncalled for.

nothing from anet yet though still waiting on them

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by manitoba1073
BEFORE
A. say raven staff 20% healling cast rate chance maybe 2-5k at most now
B.say raven staff 20% healling recharge rate chance maybe 2-5k at most now
4k-10k for the staffs before the inherent mod salvage comes along
AFTER
A. say raven staff 20% healling cast rate chance maybe 10-20k now
B.say raven staff 20% healling recharge rate chance maybe 10-20k now
10k-40k total price now cause of the inherent mod salvage
I think this estimation is way off. Staffs with only a single perfect mod are worthless. Merchant fodder. And then there's the incompatible requirements, weird attribute combinations. The vast majority of found staffs is complete and utter rubbish. I'm betting thousands of staffs with a worthwhile inherent mod are thrashed on a daily basis because the total package is just unusable. When the possibility to harvest these mods arises, the market will be flooded with perfect 20%/10% mods like it's never been flooded with anything before. Staff inscriptions will be so abundant that I foresee people asking for them to be stackable.

That is, if inscriptions will work like everyone seems to assume they will work. They probably won't and 99% of the posts in this thread will be moot.

ZenRgy

ZenRgy

Zookeeper

Join Date: Jul 2005

Australian Discussion Posse HQ - Glorious leader

҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#

N/E

Collectors and crafters are there for a reason.

You want a perfect weapon with a cool skin? You earn it.

'Nuff said.

To Cjlr with party F though I don't know whether they would object/approve, having inscriptions means the prestige of perfect weapons is taken away, and are no longer as leet as they once were.