Is anyone else worried about the new salvage options?

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Mordakai
Mordakai
Grotto Attendant
#281
Quote:
Originally Posted by The Herbalizer
If there was all inherent combinations covered by anet would there still be a problem? What if Anet also made the collectors skins more attractive?
Well, that would solve my problem. However, making Collectors and Crafters for every single combination that exists is quite a chore.

Which is probably why some designer said, "Hey, instead of making all these collector's, why not just make the inherent modifier removeable?"

Genius, IMO. As long as there are Mod and Inscription traders, this will make casual players life much easier.

And maybe these inscriptions won't work on Golds or something... we don't know yet.
The Herbalizer
The Herbalizer
<3 Ecto
#282
Quote:
Originally Posted by milias
Huh? I wasn't talking about insider trading, I was talking about the perceived value in "perfect" items. Just like stocks, it's a perceived value, and like stocks, when stock prices go down, you lose money.



I believe most inherent bonuses are available in the form of collector/crafter/green items. Also keep in mind that if some change is made to benefit you, it will come at a cost to someone else, which in this case, is people like me.
We are evil people with nice items so they are allowed to not care about our loss.

Hopefully when inscriptions are added something happens with the item like it goes red. The text that is.
milias
milias
Grotto Attendant
#283
Quote:
Originally Posted by Mordakai
Which is probably why some designer said, "Hey, instead of making all these collector's, why not just make the inherent modifier removeable?"

Genius, IMO. As long as there are Mod and Inscription traders, this will make casual players life much easier.
If they had made this decision from the get-go, it would've been perfectly fine. But making this change now will end up pissing a lot of people off.
DeathByAmor
DeathByAmor
Banned
#284
Just to let you guys know this news of the inherent mods has already had a big effect on the market. I saw a Req 8 Sephis 15^50 that sold for 85 ectos in Lions Arch and a Req 9 15^50 20/20 +30 sell for 100k + 15 ectos. I have seen alot of people buying up rare skinned req 8 weapons as well as high req bad skinned 15^50 weapons. Heck I bought up around 40 high req bad skinned swords and axes for around 5-10k each. Of course if this ends up not being a good investment at least I will have items to give to my heros and plenty to sell to others for their heros. If you want to make this new market work for you you will need to start early.
milias
milias
Grotto Attendant
#285
Quote:
Originally Posted by DeathByAmor
Just to let you guys know this news of the inherent mods has already had a big effect on the market. I saw a Req 8 Sephis 15^50 that sold for 85 ectos in Lions Arch and a Req 9 15^50 20/20 +30 sell for 100k + 15 ectos. I have seen alot of people buying up rare skinned req 8 weapons as well as high req bad skinned 15^50 weapons. Heck I bought up around 40 high req bad skinned swords and axes for around 5-10k each. Of course if this ends up not being a good investment at least I will have items to give to my heros and plenty to sell to others for their heros. If you want to make this new market work for you you will need to start early.
Again, I fail to see how this is casual-player friendly. Casual players won't have the resources to engage in this kind of trading.
L
Loviatar
Underworld Spelunker
#286
Quote:
Originally Posted by milias
If they had made this decision from the get-go, it would've been perfectly fine. But making this change now will end up pissing a lot of people off.
i think Anet/NCsoft has the probable per cent of people in your bracket that will quit.

also the number who will benefit and stay longer.

i think this is a game market bottom line thing.

we lose a fraction percent over here and gain 10 per cent over there

also when prices drop drastically they wont have to reprogram for 1000 plat trades as everything will be less than 100 plat to buy
DeathByAmor
DeathByAmor
Banned
#287
Quote:
Originally Posted by milias
Again, I fail to see how this is casual-player friendly. Casual players won't have the resources to engage in this kind of trading.
Well that is true, but I am going to try to profit in some way off of these new mods. I am losing alot of gold just like the rest of these guys in this thread. Buying these 15^50 modifiers will allow me to recoup some of the money cause there will still some out there with the funds to spend 50-100k on 15^50 mods. As far as the Sephis Axe's are concerned all this does is prove how quickly information spreads and causes a scare in our community. I honestly believe that if there are people out there that are collecting rares for investment purposes it is time to sell now or you may miss your opportunity. If you are a serious collector and love your items keep them, but know that your items will be worth alot less. Now is the time to choose if you are going to customize or not.
A
Abnaxus
Jungle Guide
#288
Quote:
Originally Posted by Winx.ZN
So sorry for warriors and their 15^50 req 7-8 market of super high priced goods. This ONE mod seems to be the highlight of this thread. 15^50 15^50 15^50 15^50.
Have you read the thread or are you just trolling?
This discussion is not about "15^50", the subject is waaay more crucial, something that will change GW the way we know it now, and will soon destroy the game, because if A.net will make inscriptions salvageable, no one will play anymore: THE subject is the price of (gold) req. 8 15^50 crystallines (and dwarven axes)
MSecorsky
MSecorsky
Furnace Stoker
#289
Quote:
Originally Posted by milias
Again, I fail to see how this is casual-player friendly. Casual players won't have the resources to engage in this kind of trading.
That's because you're looking at it wrong. Ingore these panicked fools and their obsession with gold. Take the casual guy like me who will, once I've set up my own heroes nicely, salvage things like the 15>50% and sell them for a few K (maybe 5 to 10) or less, depending on the mood, so that other casual players will be able to equally equip themselves. THIS is how casual players will be benefitted, by the simple fact that there will be enough people out there that are not obsessed with greed in an economy that doesn't exist to help drive prices down to realistic levels.

Hey, as long as I have enough gold for personal use, I'm happy.
leprekan
leprekan
Wilds Pathfinder
#290
Can anyone show me one time Anet was able to tweak the economy and had a positive effect.

Long ago you might not salvage that rune ... Anet fixes this ... net effect is ALL runes drop to almost worthless.

Anet decides to increase the drop rate of superior absorb ... net effect is they are worth more sold to merchant than trader. (it wasn't the Chinese farmer that killed absorb it was the players)

A few months ago the rare and rune trader was fooked up. Anet did a rollback because it was a what? "economy killer" So please stop acting like Anet doesn't want or know that there is an in game economy.

The one thing everyone seems to ignore is that people will still want gold not gold items. Enter a new green what happens? EVERYONE farms it to death trying to make some cash ... end result they become worthless. Same thing will happen with inscriptions. Those Ebay farmers you all loathe will crash the market trying to meet their quotas. 30hp pommels selling for 40k and you people act like the market is up ... they were 100k or higher and had been for most of the past 17 months. Things have not been this cheap since the first few weeks of the original release. It is interesting that a few of the pro posters are slowly showing that their positive view of this update is definitely for personal gain. Many are now arguing that the new heros will need to be equipped with better than collector items ... yet they opposed vanity skins and people that had them and sold them. Which I find funny ...why does it matter what a personal hench uses.
MSecorsky
MSecorsky
Furnace Stoker
#291
Quote:
Originally Posted by leprekan
Can anyone show me one time Anet was able to tweak the economy and had a positive effect.

Long ago you might not salvage that rune ... Anet fixes this ... net effect is ALL runes drop to almost worthless.
There's one positive effect. I can afford em all.

Quote:
Anet decides to increase the drop rate of superior absorb ... net effect is they are worth more sold to merchant than trader. (it wasn't the Chinese farmer that killed absorb it was the players)
Another positive. Overpriced item now available to all.

Quote:
The one thing everyone seems to ignore is that people will still want gold not gold items. Enter a new green what happens? EVERYONE farms it to death trying to make some cash ... end result they become worthless. Same thing will happen with inscriptions. Those Ebay farmers you all loathe will crash the market trying to meet their quotas. 30hp pommels selling for 40k and you people act like the market is up ... they were 100k or higher and had been for most of the past 17 months. Things have not been this cheap since the first few weeks of the original release. It is interesting that a few of the pro posters are slowly showing that their positive view of this update is definitely for personal gain. Many are now arguing that the new heros will need to be equipped with better than collector items ... yet they opposed vanity skins and people that had them and sold them. Which I find funny ...why does it matter what a personal hench uses.
So everyone will be able to afford inscriptions of their choice?

Another good thing.
Clawdius_Talonious
Clawdius_Talonious
Krytan Explorer
#292
I think he means by "affect[ing] the economy in a good way" "making me tons of money"
leprekan
leprekan
Wilds Pathfinder
#293
Quote:
Originally Posted by MSecorsky
There's one positive effect. I can afford em all.



Another positive. Overpriced item now available to all.



So everyone will be able to afford inscriptions of their choice?

Another good thing.
Excellent! Now how do you buy armor? FoW armor? Even if you say **cough bs** you have no desire for it ... MOST do. Those about to say they dont care if they get it give it a rest or you wouldn't care about being able to make a low req perfect weapon when there are high req perfect mod weapons already available. You people don't seem to get the big picture ... without items worth more than 1k anything but basic armor is out of reach for most of the players.
Mordakai
Mordakai
Grotto Attendant
#294
Quote:
Originally Posted by leprekan
Can anyone show me one time Anet was able to tweak the economy and had a positive effect.
Any time prices go lower, that's a positive effect (for me)!

Quote:
Originally Posted by leprekan
Long ago you might not salvage that rune ... Anet fixes this ... net effect is ALL runes drop to almost worthless.
Good. Runes are essential to your character, and should be as cheap as possible. Now, if only we could get Sup Vigor down a little more...

Quote:
Originally Posted by leprekan
Anet decides to increase the drop rate of superior absorb ... net effect is they are worth more sold to merchant than trader. (it wasn't the Chinese farmer that killed absorb it was the players)
Last I checked, Sup Absorption were still 500g to sell to Rune Trader. I don't think anything you sell the Merchant is worth 500g...

But you're right, many Runes are sold for more at Merchant than Rune Trader. Again, since Runes are a requirement for your Attributes to be above 13, I don't see how this is bad for the game.

Quote:
Originally Posted by leprekan
A few months ago the rare and rune trader was fooked up. Anet did a rollback because it was a what? "economy killer" So please stop acting like Anet doesn't want or know that there is an in game economy.
Close. They roll back so a few lucky people don't get super rich over a glitch (buying Sup. Vigor for cheap, then selling them for 10k when the price goes back)

If anything Anet doesn't want prices to go to high on "essential" items (see the Sup. Absorption Rune price mentioned earlier). We can get into a whole other debate about what's "essential", if you'd like...

Quote:
Originally Posted by leprekan
The one thing everyone seems to ignore is that people will still want gold not gold items. Enter a new green what happens? EVERYONE farms it to death trying to make some cash ... end result they become worthless.
What is the current prices on Greens? 10k - 50k correct?

If 50k is worthless, then what is worth something? 100,000? 1 million?


Quote:
Originally Posted by leprekan
Same thing will happen with inscriptions. Those Ebay farmers you all loathe will crash the market trying to meet their quotas. 30hp pommels selling for 40k and you people act like the market is up ... they were 100k or higher and had been for most of the past 17 months. Things have not been this cheap since the first few weeks of the original release.
Good. The lower the prices the better for me. (40k is still too high for my budget).

Quote:
Originally Posted by leprekan
It is interesting that a few of the pro posters are slowly showing that their positive view of this update is definitely for personal gain. Many are now arguing that the new heros will need to be equipped with better than collector items ... yet they opposed vanity skins and people that had them and sold them. Which I find funny ...why does it matter what a personal hench uses.
Why does it matter what your character uses? For me, this is less about Skins, and more about access to certain modifiers I don't currently have access to.

Fact: Heroes will need Runes. Runes will go up in price (unless drop rates are adjusted accordingly).

Fact: Heroes will need items. Some people will be satisfied with collectors, but I guarantee within a day of release, you'll see screenshots of Heroes all decked out in super-rare skins. Thank goodness the armor is not dyeable, or everyone's Heroes would prob. be dyed Black, too. /sarcasm

(Actually, it would be nice to dye your hero, just so it looks different than other's Heroes...)


As for making a profit... isn't that the whole goal of trading? You act like all you want to do is make things better for the "players", but you refuse to admit that most players have less gold than you do! Lower prices will help most players. They will hurt some players, I don't deny that. But I continue to believe that this update (if done correctly), will help more people than it hurts...
MSecorsky
MSecorsky
Furnace Stoker
#295
Quote:
Originally Posted by leprekan
Excellent! Now how do you buy armor? FoW armor? Even if you say **cough bs** you have no desire for it ... MOST do. Those about to say they dont care if they get it give it a rest or you wouldn't care about being able to make a low req perfect weapon when there are high req perfect mod weapons already available. You people don't seem to get the big picture ... without items worth more than 1k anything but basic armor is out of reach for most of the players.
That's insane. Granted I have no 15K armor (or FoW for that matter), but casual play has gotten me 8 or 9 minipets, about a dozen greens and other stuffs. I can honestly say that I have no desire to spend 15K for a piece of armor that provides no benefits over 1.5K armor... perhaps that's why I can afford other things? Hmm...

If I sell various highly desired inscriptions for say 5 Plat, it won't be long before I have more gold than I really need. Then, I'll buy another minipet or something.
T
Tommy
Jungle Guide
#296
hmm the problem is that how do we manage to get 42(21 heroesx2 items)+ items for all our heroes? <assuming we got 7 chars> even hardcore will find hard time to gathor all the sup vigors and perfect 15^50 gold items..
leprekan
leprekan
Wilds Pathfinder
#297
Quote:
Originally Posted by Mordakai
Any time prices go lower, that's a positive effect (for me)!



Good. Runes are essential to your character, and should be as cheap as possible. Now, if only we could get Sup Vigor down a little more...



Last I checked, Sup Absorption were still 500g to sell to Rune Trader. I don't think anything you sell the Merchant is worth 500g...

But you're right, many Runes are sold for more at Merchant than Rune Trader. Again, since Runes are a requirement for your Attributes to be above 13, I don't see how this is bad for the game.



Close. They roll back so a few lucky people don't get super rich over a glitch (buying Sup. Vigor for cheap, then selling them for 10k when the price goes back)

If anything Anet doesn't want prices to go to high on "essential" items (see the Sup. Absorption Rune price mentioned earlier). We can get into a whole other debate about what's "essential", if you'd like...



What is the current prices on Greens? 10k - 50k correct?

If 50k is worthless, then what is worth something? 100,000? 1 million?




Good. The lower the prices the better for me. (40k is still too high for my budget).



Why does it matter what your character uses? For me, this is less about Skins, and more about access to certain modifiers I don't currently have access to.

Fact: Heroes will need Runes. Runes will go up in price (unless drop rates are adjusted accordingly).

Fact: Heroes will need items. Some people will be satisfied with collectors, but I guarantee within a day of release, you'll see screenshots of Heroes all decked out in super-rare skins. Thank goodness the armor is not dyeable, or everyone's Heroes would prob. be dyed Black, too. /sarcasm

(Actually, it would be nice to dye your hero, just so it looks different than other's Heroes...)


As for making a profit... isn't that the whole goal of trading? You act like all you want to do is make things better for the "players", but you refuse to admit that most players have less gold than you do! Lower prices will help most players. They will hurt some players, I don't deny that. But I continue to believe that this update (if done correctly), will help more people than it hurts...
Do you actually play this game? That rollback was not about a "few" people everyone near a rare/rune trader was buying as fast as they could. It was a HUGE amount of people doing it ... showing basic human nature at its worst. It was rolled back because it went on for almost an hour and would have killed the economy ... please feel free to research this and educate yourself. How is sup vig or absorb "essential"? We are talking -1 or +9hps extra ... they are bragging rights end of story. Greens that are easy to get are WORTHLESS also showing basic human nature of the majority being LAZY hence the few above 10k still. 40k still too high for your budget? And you have to have that 30hp pommel instead of the cheap 29hp one why? Listen to yourself ... me me me. I refuse to admit nothing .. I fall into the rich category and this update will not change that. I look at long term life of game not the short term how will this benefit me.
MSecorsky
MSecorsky
Furnace Stoker
#298
Quote:
Originally Posted by Tommy
hmm the problem is that how do we manage to get 42(21 heroesx2 items)+ items for all our heroes? <assuming we got 7 chars> even hardcore will find hard time to getr all the sup vigors and perfect 15^50 gold items..
One way is to salvage inscriptions and be able to turn even whites into ideal weapons.
Clawdius_Talonious
Clawdius_Talonious
Krytan Explorer
#299
who is gonna give their hero superior vigors? Not even all my characters have Superior Vigor, I think I have like 4 between all characters, 30+k for 9hp? Most characters don't need it.
Mordakai
Mordakai
Grotto Attendant
#300
Quote:
Originally Posted by leprekan
Do you actually play this game?
Yes.

Quote:
Originally Posted by leprekan
That rollback was not about a "few" people everyone near a rare/rune trader was buying as fast as they could. It was a HUGE amount of people doing it ... showing basic human nature at its worst. It was rolled back because it went on for almost an hour and would have killed the economy
Re-read what I said. I agree. Hence the rollback. (I used the word "few" to empasize the fact not everyone is playing GW at the same time. Thus, only a "few" out of the million or so who play this game would benefit from being at the right place at the right time. I don't have the exact number, it was just used as a basis for comparison).

Quote:
Originally Posted by leprekan
How is sup vig or absorb "essential"? We are talking -1 or +9hps extra ... they are bragging rights end of story.
Yeah, that was my weakest argument. I can't explain why Sup Ab. were increased in drops, but Sup Vigors weren't.

BTW, do you think it would be a bad thing if Sup Vigors went down to 1k?

If so, why?

Quote:
Originally Posted by leprekan
Greens that are easy to get are WORTHLESS also showing basic human nature of the majority being LAZY hence the few above 10k still. 40k still too high for your budget? And you have to have that 30hp pommel instead of the cheap 29hp one why? Listen to yourself ... me me me. I refuse to admit nothing .. I fall into the rich category and this update will not change that. I look at long term life of game not the short term how will this benefit me.
Sure you do...

The only reason you've given so far that this would be "bad", is somehow it would keep the casual players from buying 15k armor. I already proved you wrong on that. As for FoW, as someone said, they could actual get the Ecto and Shards they need without buying them. Sure, it's a lot of work, but I suppose that's what getting FoW armor is all about (or should be about, anyway).

But let's stop beating around the bush. First, it was "no vanity skins for casual players." Now it's "no +30 HP mods for casual players?"

Why not? Please explain how your "good will" towards the game somehow prevents casual players from getting +30 HP mods and rare skins?

And please give a reason (a real reason), why this would be bad for players in general, not just current farmers and traders.