Originally Posted by Phoenix Ex
Can we give this topic a rest already? We STILL have absolutely no idea what this new inscription thing really is. If they really going to just implement it without any consolation for the time and effort people spent, then just let them, let them repeat the Diablo 2 scenario, its not like this is the only game on Earth anyways.
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Is anyone else worried about the new salvage options?
Jeremy Untouchable
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Phoenix Ex
Well, its hard to base the assumption just on forums. I am just basing it off my personal experience, which is that everyone I know (100+ guildies + friends + alliance member) hates this rumor.
sumrtym
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Originally Posted by Phoenix Ex
Well, its hard to base the assumption just on forums. I am just basing it off my personal experience, which is that everyone I know (100+ guildies + friends + alliance member) hates this rumor.
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LOL
Mordakai
Quote:
Originally Posted by Phoenix Ex
Well, its hard to base the assumption just on forums. I am just basing it off my personal experience, which is that everyone I know (100+ guildies + friends + alliance member) hates this rumor.
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The last time I looked at the instant poll someone set up here, it was like 80% in favor of Inscriptions, 20% not in favor. But that was such a small sample size (I think like 60+ people), it doesn't really mean anything.
Someone here had the idea of putting a poll up as you log in to Guild Wars. I doubt Anet would do that, but I certainly wouldn't object. Only then would we have a realistic view of the overall popularity of the idea.
(fixed typo)
Ghull Ka
Quote:
Originally Posted by Phoenix Ex
Well, its hard to base the assumption just on forums. I am just basing it off my personal experience, which is that everyone I know (100+ guildies + friends + alliance member) hates this rumor.
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(well, everyone except Bart... but he's a cranky bastard anyway )
Phoenix Ex
Which in conclusion, shows that Guild Wars has a diverse variety of players, and any update they do should be carefully designed to not alienate one side.
(Of course 100+ is combined amount not 100+ guildies lol )
They hate (ok, maybe not hate, dislike) the idea because they lose another time sink, considering some of them are working for "people knows me" title, or FoW set for like the 4th char , I can understand why.
I've never said I hate the IDEA (its a good idea), its more like I don't like the implementation, which essentially cut out a fun part of the game for some people, without adding anything in return. (which is also why I suggested the inscribed weapon color/name change and auto-customised).
Which is why ANET should add stuff like PvE title emote, auras, and other cosmetics other than FoW armor.
P.S. Obviously 100+ is a bit exagerate estimate, but while I was going for my ale-hound title in town one day, my alliance chat suddenly exploded with line after line of "WTF, they gonna implement inherent mod", then other hear the info and joined in, to the point where its like LA AD1, and I turned off alliance/guild chat.
(Of course 100+ is combined amount not 100+ guildies lol )
They hate (ok, maybe not hate, dislike) the idea because they lose another time sink, considering some of them are working for "people knows me" title, or FoW set for like the 4th char , I can understand why.
I've never said I hate the IDEA (its a good idea), its more like I don't like the implementation, which essentially cut out a fun part of the game for some people, without adding anything in return. (which is also why I suggested the inscribed weapon color/name change and auto-customised).
Which is why ANET should add stuff like PvE title emote, auras, and other cosmetics other than FoW armor.
P.S. Obviously 100+ is a bit exagerate estimate, but while I was going for my ale-hound title in town one day, my alliance chat suddenly exploded with line after line of "WTF, they gonna implement inherent mod", then other hear the info and joined in, to the point where its like LA AD1, and I turned off alliance/guild chat.
Ghull Ka
Quote:
Originally Posted by Phoenix Ex
I don't like the implementation, which essentially cut out a fun part of the game for some people, without adding anything in return.
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I completely fail to understand how you can possibly think that this feature, at least as we're interpreting it, doesn't "add anything".
Functionally, it's going to add total micro-customization and tweaking of your equipment. Every player in the game would be able to construct equipmet tailored to his specific needs or wants, and will probably be able to do so on a skin that he finds attractive.
Economically, they'll be able to do it for relatively little expense, and they won't have to deal with any other players (and those players' often foul attitudes) in order to do it. No more "omg noob offer", no more price gouging, no more standing in LA watching tradespam go by for hours in hopes that you'll see the item you're looking for.
That adds a LOT. That's huge!
I can only pray that it applies to staves.
Akhilleus
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Originally Posted by Mordakai
Attention, Pot! Not just the kettle is black!
Akhilleus, if that's your criteria for being an idiot, you should call yourself one. You've labled casual players as "whiny", and "lazy". But you don't know us, so how can you make such assumptions? |
i didnt call casual players lazy, i called the WHINERS lazy.
theres a difference.
like ive said a good dozen times, MOST of the "casual" players i know, are people who look forward to certain aspects of the game, and dont necissarily like the idea either.
and as ive stated another 50 times easily, my problem isnt with casual players, poor players, or rich players (since there are some from every category that support each side), its with the self-absorbed imbicils who want inscriptions for the sole purpose that they are too lazy, incompitent, or unwilling to put forth ANY effort in guildwars, in ANY category, for ANY reason (im also against ANY anti-inscriptionist who does it for the sole intentions of preserving their own wealth). the same people who are unwilling to listen to any degree of reason, simply because they are blinded by their own greed.
you can disagree with something, but still realize it as a valid argument, and as i've said, there are a few people here whom i disagree with, who have made valid, intelligent arguments...unfortunatly, most have not. their argument is plain&siple "inscriptions are a good thing because they help me...and damn everyone else's opinion" it is THIS type of person that i label a lazy whiner. there are some casual players, who support inscriptions, but also realize that they will have SOME effect on the economy. these players may not be sure what effect that is, or convince themselves that it will be a positive one. in my opinion, i believe they are wrong, but nevertheless, it is a valid, intelligent argument and as such i can understand its basis and recognize it as such.
i can NOT, however, say the same for the "mememememe" argument thats being thrown out there by the MAJORITY of people in this thread (that includes some on my side of the argument).
let me also make clear that there exist, lazy, good for nothing rich players as well, who actually have an even lesser understanding of in-game economics than most...they're called ebayers&scammers, and they, above all others, incur my disgust. the ebayer is nothing but one of the lazy, whining morons of whom i speak, with one difference; access to a credit card.
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Originally Posted by Mordakai
Someone here had the idea of putting a poll up as you log in to Guild Wars. I doubt Anet would do that, but I certainly wouldn't object. Only then would we have a realistic view of the overall popularity of the idea.
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lets pretend anet installed a GW polling system that asked for every players opinions on every matter, before they logged in, and whatever got the most votes, got initiated.
now that the scenario is in place, let me ask you, how much polling do you think it would take before every player in guildwars has every single weapon skin in existence, every armor in existence, rank 12, all the materials, runes, sigils, they could ever want, full UAX for both pvp, and each pve character, 1 of each character class (per account) starting off at lvl 20 with everything beaten, full elite onlocks, and so on and so forth.
i imagine, not long. in fact, i'd hazard a guess that inside of a week or two, all of the above would be initiated.
because as has been stated, the kind of person who likes to skip things, is the MAJORITY of the playerbase...but exactly how many of you would actually enjoy the game if EVERYONE started off like the above? and furthermore, how long do you think it would take them to get bored with it?
Franco
This is the point Akhileus is giving, if everyone has very easy access to rank 12, godly weapons and everything, then they wont mean anything, Oh you re excited about puting a 15^50 on your req 8 serpent. Think again, because everyone else will do the same ,and your serpent will seem like a collector/green that everyone can have.
IT GETS BORING, BORING.
IT GETS BORING, BORING.
ChildeOfMalkav
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Originally Posted by Akhilleus
i called you an idiot because YOU made an assumption about MY style of playing without knowing ONE THING about me. you and i have (to my knowledge) never spoken in game, never played in-game, and yet you seem to know so much about how i spend my time in guildwars...interesting.
if the term "idiot" isnt fitting here, i dont know when it is. |
If you can cry over someone making assumptions about you based on what you post, then maybe you shouldnt throw stones first.
Oh and keep throwing the word "idiot" at me. It helps me assume that you're a child.
Mordakai
Quote:
Originally Posted by Akhilleus
have you bothered to read a single thing i've written?
i didnt call casual players lazy, i called the WHINERS lazy. theres a difference. like ive said a good dozen times, MOST of the "casual" players i know, are people who look forward to certain aspects of the game, and dont necissarily like the idea either. and as ive stated another 50 times easily, my problem isnt with casual players, poor players, or rich players (since there are some from every category that support each side), its with the self-absorbed imbicils who want inscriptions for the sole purpose that they are too lazy, incompitent, or unwilling to put forth ANY effort in guildwars, in ANY category, for ANY reason (im also against ANY anti-inscriptionist who does it for the sole intentions of preserving their own wealth). the same people who are unwilling to listen to any degree of reason, simply because they are blinded by their own greed. |
Whenever someone starts throwing names like "idiot", "lazy" or "whiner" around, I tend to treat that person with some suspicion. (For the record, I use words like "elitist" to counter-act these characterizations, but I admit it's not a good rhetorical device).
There's another type of "casual" person who simply does not have the time to do everything they want in Guild Wars. I am one of those people. I cannot commit to PvP, because I could be called away at any moment (I have a 15 month old). So, as a conscious choice, I have avoided trading / farming for weapons and items, because there are other things I'd rather do with my time.
So, when I first read about the idea for Inscriptions in PC Gamer, I got very excited! Finally, I would be able to play around with all the mods, and no longer be limited to Collector's and Crafter items. Of course, if it doesn't happen, I'm not going to quit. But I won't be unhappy if Inscriptions do come (along with Mod Merchants) to make mods easily accessible to all.
And although I can understand your arguments against Inscription, I just don't agree with you. The threat that this change will somehow "end Guild Wars" is just hard for me to swallow...
People keep bringing up Diablo 2, but this is not Diablo.
Guild Wars is updated every 6 months with new skins, new professions, and new armor. I believe that is enough to satisfy the majority of gamers out there. In some ways, it's actually in Anets best interest not to make each Chapter too good, because they do want people to buy the next Chapter at some point... at the same time, you don't want to have a Chapter so bad that it totally kills any interest.
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Originally Posted by Akhilleus
as for the idea of doing it on a democratic basis, and installing a "poll" to ask peoples opinions on things before they log onto guildwars, this, is quite possibly, the fastest way in history to ruin a game...i halfway wish anet would introduce this just to prove my point that what the majority of people want for themselves, is not necissarily what is good for everyone as a whole. |
Still, I maintain that Inscriptions are less about the player's wants, and more about an easy way to cut back on Collectors.
With 2 new professions, and 8 new requirements each Chapter to build Items around, by Chapter 10, there's going to be a LONG list of items on each collector! I'm sure some smart designer realized this, and said, "Hey, let's nip this in the bud." I wouldn't be suprised to see Collector's cut back if Inscriptions are introduced (hopefully to be replaced with Mod Merchants).
Should Inscriptions been a part of GW since day 1? Yes, I believe it should have. It makes logical sense, and design sense.
The "fact"* it's coming late is not ideal, but it's better now than later.
(*"fact" is a figure of speech. At this point, Inscriptions are still a rumor.)
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Originally Posted by Franco
This is the point Akhileus is giving, if everyone has very easy access to rank 12, godly weapons and everything, then they wont mean anything, Oh you re excited about puting a 15^50 on your req 8 serpent. Think again, because everyone else will do the same ,and your serpent will seem like a collector/green that everyone can have.
IT GETS BORING, BORING. |
It's possible that req 8 serpents and 15^50 mods will not be common.
It's possible Anet will introduce other "leet" items to trade for.
Ghull Ka
Quote:
Originally Posted by Franco
This is the point Akhileus is giving, if everyone has very easy access to rank 12, godly weapons and everything, then they wont mean anything, Oh you re excited about puting a 15^50 on your req 8 serpent. Think again, because everyone else will do the same ,and your serpent will seem like a collector/green that everyone can have.
IT GETS BORING, BORING. |
I don't care if everyone has loot that's just like mine. I like my loot, and I like using it, and I'm excited that I can build loot that looks and works just the way I want it to.
You're sad when your loot isn't godlier than everyone else's loot. QQ.
DeathByAmor
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Originally Posted by Mordakai
All 100+ people you know hate this idea? That's very surprising. It's very rare to find unanimous views on anything...
The last time I looked at the instant poll someone set up here, it was like 80% in favor of Inscriptions, 20% not in favor. But that was such a small sample size (I think like 60+ people), it doesn't really mean anything. Someone here had the idea of putting a poll up as you log in to Guild Wars. I doubt Anet would do that, but I certainly wouldn't object. Only then would we have a realistic view of the overall popularity of the idea. (fixed typo) |
Gli
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Originally Posted by DeathByAmor
There would have been thousands of people to answer the poll if that thread had stayed stickied and the link intact. We would know for sure where people really stand with that. ANet must have made them remove it for some reason...
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Mordakai
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Originally Posted by DeathByAmor
There would have been thousands of people to answer the poll if that thread had stayed stickied and the link intact. We would know for sure where people really stand with that. ANet must have made them remove it for some reason...
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Still, Akhilleus made a good point: people don't always want what they think they want. I'm not convinced Anet should make decisions based on popularity contests... they should make decisions that make the game better, and I trust them to do that.
Cybah
true words. and yes, it will get boring.
Mordakai
Question for those Players who can afford anything you want:
Are you bored yet? Why or why not?
Are weapon skins really the ultimate "end game" of PvE Guild Wars? If so, what happens when you get them all?
Are you bored yet? Why or why not?
Are weapon skins really the ultimate "end game" of PvE Guild Wars? If so, what happens when you get them all?
ChildeOfMalkav
Ok so far this is what I get from the camp that opposes the new salvage options:
They think that only the few "elite" should have rare skins.
A few dont give a damn about a better salvaging system because it would ruin their "unique" weapon.
They think that this would ruin the economy because of price drops.
They keep saying that it will ruin PVE.
They keep harping on how it will get boring if they can't sell things for hundred of platinum.
Items will be "useless" if they arent rare anymore.
They think anyone who doesnt agree with them is a "lazy whining know nothing idiot"
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Did I miss anything else? I actually havent seen anything that directly opposes the new salvaging option itself. It's always about the items and economy. Both which are secondary to the actual GAMEPLAY of Guild Wars. To get so worked up over a virtual economy which is such a minor aspect of GW is silly.
They think that only the few "elite" should have rare skins.
A few dont give a damn about a better salvaging system because it would ruin their "unique" weapon.
They think that this would ruin the economy because of price drops.
They keep saying that it will ruin PVE.
They keep harping on how it will get boring if they can't sell things for hundred of platinum.
Items will be "useless" if they arent rare anymore.
They think anyone who doesnt agree with them is a "lazy whining know nothing idiot"
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Did I miss anything else? I actually havent seen anything that directly opposes the new salvaging option itself. It's always about the items and economy. Both which are secondary to the actual GAMEPLAY of Guild Wars. To get so worked up over a virtual economy which is such a minor aspect of GW is silly.
BoredJoe
The other thing to remember about inscriptions is that you actually need to get a 15^50 drop before you can salvage it, and will it definitely be a 100% salvage? I've been playing since Aug 2005 and in that time I've probably gotten <10 15^50 drops, and this is divided among bows, swords, hammers, etc. I've bought most of my 15^50's from other players.
If the inscriptions are also weapon specific, then based on my own drop rate for 15^50's I can't see a massive disaster looming, except *maybe* a small hit to to the middle range high end, 100K + XXX ectos. IMO the 15^50 inscriptions will probably end up being a 20-30K item to trade.
If the inscriptions are also weapon specific, then based on my own drop rate for 15^50's I can't see a massive disaster looming, except *maybe* a small hit to to the middle range high end, 100K + XXX ectos. IMO the 15^50 inscriptions will probably end up being a 20-30K item to trade.
Evls Pwn
Who are you to say it will be a better salvage system? Let me remind you that the "elite" players have played longer, know the economy better, and well...know the game better than you do. So if anyone can infer anything about the economy, it's them. I think the abiility to choose salvaged mods is a good idea. I think the inscription ruins the need for any other damage mod than 15^50. Hell, if you wanna do that, make a merch's hand gold p modded crystallines for free.
The economy and the items are a HUGE part of PvE. Since more people play PvE than PvP(or play both) isn't it therefore a huge part of GW?
The economy and the items are a HUGE part of PvE. Since more people play PvE than PvP(or play both) isn't it therefore a huge part of GW?
Akhilleus
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Originally Posted by ChildeOfMalkav
Yeah you're a hyprocrite. You're the one who made the first assumptions about people who are for inscription salvaging before I even replied to you.
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maybee you should read my posts before replying to them.
my posts, by definition, are not an assumption or generalization, because i made it VERY clear of whom i was targeting.
view:
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Originally Posted by Akhilleus
the idea that "i payed for this game...now i shouldnt have to work for any of the rewards in it" people with this line of thinking care only about themselves, not about the game or the other players. unfortunatly, since gaming has gotten more popular in the last decade, these people have become more and more numerous. 10 years ago beggars, ebayers, and people who bitched and moaned that they didnt have the same stuff as people who had been playing the same game for 5 times longer, didnt exist in nearly as high of a quantity.
my point? i played diablo1 for 6 years, starcraft for 7, diablo2 for 3, warcraft3 for 2, guildwars for 15 months...im loyal to the games i play, and so are most 1st generation gamers. the newer, layzer breed of gamer wants all the stuff handed to them up front, and then ditches the game 2 months later, and never bothers to get the sequel. is the latter really the kind of person you want to game with? i should hope not. though, i will concede there are some people who are in favor of this idea, without being greedy...in fact they think it will do some good, but i firmly believe this is a slightly misguided (if not well-serving) point of view. people as this are concerned about the well-being of the game and its playerbase, but just took the wrong path because they may not see the long-term ramifications. |
do i believe they are mistaken? yes.
will i call them lazy? no.
because, while they may agree with inscriptions they wholeheartedly believe they will do some good, they are not in it for themselves regardless of the effect it has on others.
so to say this...
Quote:
Originally Posted by ChildeOfMalkav
Yeah you're a hyprocrite. You're the one who made the first assumptions about people who are for inscription salvaging before I even replied to you.
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Two April Mornings
i <3 Akh
i dislike the bs going on in this thread and the fact that people cannot see beyond themselves. I have to admit that i am somehwhat worried about my solid investments, but am more worried about the potential future of the game. giving anybody acess to 15^50 is already implemented, why go overkill and give everyone access to perfectly buildable weapons? the game is not suppose to be this easy. it seems that since SF has come out, improvements have been made to cater to the newer players and to the whiners. just an observation. im sitll against the implimentation of inscriptions.
i dislike the bs going on in this thread and the fact that people cannot see beyond themselves. I have to admit that i am somehwhat worried about my solid investments, but am more worried about the potential future of the game. giving anybody acess to 15^50 is already implemented, why go overkill and give everyone access to perfectly buildable weapons? the game is not suppose to be this easy. it seems that since SF has come out, improvements have been made to cater to the newer players and to the whiners. just an observation. im sitll against the implimentation of inscriptions.
Ghull Ka
Quote:
Originally Posted by BoredJoe
The other thing to remember about inscriptions is that you actually need to get a 15^50 drop before you can salvage it, and will it definitely be a 100% salvage? I've been playing since Aug 2005 and in that time I've probably gotten <10 15^50 drops, and this is divided among bows, swords, hammers, etc. I've bought most of my 15^50's from other players.
If the inscriptions are also weapon specific, then based on my own drop rate for 15^50's I can't see a massive disaster looming, except *maybe* a small hit to to the middle range high end, 100K + XXX ectos. IMO the 15^50 inscriptions will probably end up being a 20-30K item to trade. |
Cheap keys, easy to get to, no danger, and gold drops will still have 15^50's on them quite often. Inscriptions will not be expensive at all. Enjoy.
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Originally Posted by Two April Mornings
giving anybody acess to 15^50 is already implemented, why go overkill and give everyone access to perfectly buildable weapons?
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Quote:
Originally Posted by Two April Mornings
the game is not suppose to be this easy.
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I'll have just as much of a chance of succeeding in the FoW with my 15^50 collector's Dadao sword as I will with a 15^50 fellblade that I built myself with inscriptions... where does your "the game is not suppose to be this easy" logic come in?
Unless... the "difficulty" that you're speaking of is the "difficulty" in farming and grinding enough to afford a 15^50 fellblade that someone else might sell me for X platinum... hmmmm? Maybe that's the kind of "difficulty" you're so upset about? Your, erm, investments, did you say?
Phoenix Ex
As far as I know, the game only advertise that grind will give no gameplay unbalances and not that the game shouldn't have any grind. Or else why is Fow Armor here.
sixdartbart
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Originally Posted by Ghull Ka
Yup, and the 100+ guildies, friends, alliance members that I've mentioned it to, everyone I know, likes the idea. Go figure.
(well, everyone except Bart... but he's a cranky bastard anyway ) |
Franco
lol you all saying this is good and will stop grind.
I want to see new players geting FOW armor without being able to sell a weapon for more then 20k. Thats what Id like to see.
Let me guess, after this, Minipet trading ftw ? [ AKA scammers ]
I want to see new players geting FOW armor without being able to sell a weapon for more then 20k. Thats what Id like to see.
Let me guess, after this, Minipet trading ftw ? [ AKA scammers ]
Tommy
Quote:
Originally Posted by Akhilleus
as ive said about 5 dozen times now, my animosity is targeted towards a SPECIFIC type of pro-inscriptionist. i wont go into details about which type, since, if you scroll through this thread, im sure you'll find about 20 pages of my writing on the matter.
maybee you should read my posts before replying to them. my posts, by definition, are not an assumption or generalization, because i made it VERY clear of whom i was targeting. view: its pretty obvious my contention is with the "memememe" crowd, not with players who form a coherent line of thought and actually believe inscriptions will do some good. do i believe they are mistaken? yes. will i call them lazy? no. because, while they may agree with inscriptions they wholeheartedly believe they will do some good, they are not in it for themselves regardless of the effect it has on others. so to say this... ...is a CLEAR display you have not been following my line of argument in this thread. |
Evls Pwn
amen to that. Sucks to see the game screwed like this though...
ChildeOfMalkav
Quote:
Originally Posted by Evls Pwn
Who are you to say it will be a better salvage system? Let me remind you that the "elite" players have played longer, know the economy better, and well...know the game better than you do. So if anyone can infer anything about the economy, it's them.
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Quote:
Originally Posted by Evls Pwn
I think the inscription ruins the need for any other damage mod than 15^50. Hell, if you wanna do that, make a merch's hand gold p modded crystallines for free.
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Quote:
Originally Posted by Evls Pwn
The economy and the items are a HUGE part of PvE. Since more people play PvE than PvP(or play both) isn't it therefore a huge part of GW?
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Thorsten
To counter the Fissure Armor argument... Fissure armor, while largely inaccessible to a majority of game players, is not a valid example of a game imbalance. Because fissure offers only cosmetic differences from other available and more affordable armor sets, owning a set does not give a person any inherent gameplay advantage whatsoever over someone who does not own it.
I've had enough 15^50 items drop since I started playing that I'm not worried about falling prey to the holiday-shopping type insanity that turns normally intelligent people into babbling idiots that make snap purchases. Some patience and work is all it will take to save money and sanity.
A little forethought and some respectful, moral sellers should make the transition to sold inscription mods much easier than it could be. If catharsis takes hold and sellers' responsibility takes a hike, I see a few weeks of hard time ahead.
I've had enough 15^50 items drop since I started playing that I'm not worried about falling prey to the holiday-shopping type insanity that turns normally intelligent people into babbling idiots that make snap purchases. Some patience and work is all it will take to save money and sanity.
A little forethought and some respectful, moral sellers should make the transition to sold inscription mods much easier than it could be. If catharsis takes hold and sellers' responsibility takes a hike, I see a few weeks of hard time ahead.
ChildeOfMalkav
Quote:
Originally Posted by Two April Mornings
i dislike the bs going on in this thread and the fact that people cannot see beyond themselves..
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Quote:
Originally Posted by Two April Mornings
why go overkill and give everyone access to perfectly buildable weapons?
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ChildeOfMalkav
Quote:
Originally Posted by Akhilleus
as ive said about 5 dozen times now, my animosity is targeted towards a SPECIFIC type of pro-inscriptionist.
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Now how am I supposed to take that to mean about us "pro-inscriptionists?"
Two April Mornings
Quote:
Originally Posted by ChildeOfMalkav
That's hilarious. So who exactly cannot see beyond themselves? Since all you people against the salvage system are the ones who have their own interests to protect. Werent you people arguing that not everyone should have rares? Werent you the ones worried that your precious stash will drop in price?
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ChildeOfMalkav
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Originally Posted by Two April Mornings
I'm protecting my investment, right, but also the integrity of the game. And yes, not everyone should have rares, doesn't that kill the meaning of rares?
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Yawgmoth
I just had to reply to this post :
Wrong. We think of the rare skinned as rewards for actually playing the game. They're treasures for the treasure hunters. And still everyone can have them now too, it's just not very easy. Even the noobest of noobs can be lucky and get an awesome perfect gold in a chest.
What you inscriptionists say is close to "everyone should have just any possible item in game and be able to give it any possible stats it can have"
And my word is: removing the 'treasures' from the game removes the need for treasure hunting (which is exactly what many many peolpe do after beating all the missions).
I'd like some improvements in the salvaging system but being able to freely transfer any mod between items is toooo much.
It would just remove the "uniqueness" of just anything in the game.
Prices dropping after Nightfall: obvious but not all of them
Prices dropping ruining the economy: nope, economy will NOT be ruined as a whole, but a part of it: The gold item market will be completely destroyed, people will not be trading golds but 'skins' and 'mods' instead.
It will ruin one of the elements of pve, one of the reward types, it will not have any effect on the basic gameplay of completing the missions and quests for the first time. It will ruin one of the reasons to play any more pve after completing the storyline.
It's not the big money that matters but the very fact that the very bestest luckiest possible drop you can get will actually be nothing special because anyone can make the same thing from cheap components. That will be boring.
I don't think anyone said "useless" about them, as they are even now just as useful as basic collectors stuff and this won't change.
But in fact the rarest goods will lose an use of being a status symbol for some, just like the high end armors are.
lazy - yes, i believe most of them are lazy and want to get all the best rewards easily.
whining - yess, but we got whiners on both sides
know nothing idiot - exaggeration, i'd rather say thet're selfish and have no real idea of what is the function of long-term rewards in game, many levels of rewards, where the highest are attainable for the very few. they can't imagine the bad effects on the whole game world in a few months may be if the inscription systhem isn't done well and everyone gets bored with the game much quicker because of it.
You really didn't see anything directly opposing the new salvaging option in these 40+ pages ? orly? And yes, it's all about the items... because they get affected by the update.
And the effect on GAMEPLAY will be huge - with no reason to go to any high-end location more than once, no reason to do plenty of chest runs (just open a few to get the skin you want), no reason to think up interesting builds for PvE, crippled replayability... this may cause empty outposts, towns... and dying game... (thankfully i still have PvP so i don't cry )
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Originally Posted by ChildeOfMalkav
Ok so far this is what I get from the camp that opposes the new salvage options:
They think that only the few "elite" should have rare skins. |
What you inscriptionists say is close to "everyone should have just any possible item in game and be able to give it any possible stats it can have"
And my word is: removing the 'treasures' from the game removes the need for treasure hunting (which is exactly what many many peolpe do after beating all the missions).
Quote:
Originally Posted by ChildeOfMalkav
A few dont give a damn about a better salvaging system because it would ruin their "unique" weapon.
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It would just remove the "uniqueness" of just anything in the game.
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Originally Posted by ChildeOfMalkav
They think that this would ruin the economy because of price drops.
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Prices dropping ruining the economy: nope, economy will NOT be ruined as a whole, but a part of it: The gold item market will be completely destroyed, people will not be trading golds but 'skins' and 'mods' instead.
Quote:
Originally Posted by ChildeOfMalkav
They keep saying that it will ruin PVE.
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Quote:
Originally Posted by ChildeOfMalkav
They keep harping on how it will get boring if they can't sell things for hundred of platinum.
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Quote:
Originally Posted by ChildeOfMalkav
Items will be "useless" if they arent rare anymore.
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But in fact the rarest goods will lose an use of being a status symbol for some, just like the high end armors are.
Quote:
Originally Posted by ChildeOfMalkav
They think anyone who doesnt agree with them is a "lazy whining know nothing idiot"
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whining - yess, but we got whiners on both sides
know nothing idiot - exaggeration, i'd rather say thet're selfish and have no real idea of what is the function of long-term rewards in game, many levels of rewards, where the highest are attainable for the very few. they can't imagine the bad effects on the whole game world in a few months may be if the inscription systhem isn't done well and everyone gets bored with the game much quicker because of it.
Quote:
Originally Posted by ChildeOfMalkav
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Did I miss anything else? I actually havent seen anything that directly opposes the new salvaging option itself. It's always about the items and economy. Both which are secondary to the actual GAMEPLAY of Guild Wars. To get so worked up over a virtual economy which is such a minor aspect of GW is silly. |
And the effect on GAMEPLAY will be huge - with no reason to go to any high-end location more than once, no reason to do plenty of chest runs (just open a few to get the skin you want), no reason to think up interesting builds for PvE, crippled replayability... this may cause empty outposts, towns... and dying game... (thankfully i still have PvP so i don't cry )
UndeadRoadkill
Quote:
Originally Posted by Two April Mornings
And yes, not everyone should have rares, doesn't that kill the meaning of rares? |
Two April Mornings
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Originally Posted by ChildeOfMalkav
Riiight. Protecting the integrity of the game while also protecting your investment. I wonder if you'd still protect the integrity of the game if your investment wasnt threatened.
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Two April Mornings
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Originally Posted by UndeadRoadkill
No, how do you figure? "Rare" describes the drop rate of such items, not "who should have one and who shouldn't."
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UndeadRoadkill
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Originally Posted by Two April Mornings
Ok, you are right, i meant for my words to mean something else. Perhaps something to the extent of: not everyone should have perfect golden rare skinned weapons.
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Two April Mornings
Quote:
Originally Posted by UndeadRoadkill
So you can feel special? If all skins are attainable,and we can build the stats as we wish, then everyone can select a skin that suits their own taste. If we get rid of that "this is the ultimate skin for this weapon" thing, we should see more diversity, rather than someone just buying and using the Ultimate Skin simply to show off that they have one. I think customization and a bit of role-playing is much better than a game of Show-Off.
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Guild Wars has also been built around a certain effort. If you do really want that skin adn those stats, you have to work to get them. Whether through trading or farming. Most people do not do this, seeing as how rare and difficult it is to attain such items. Many call it a grind. Just because of this though, it doesn't mean that they shoudl be all of a sudden easily available to everyone.