Originally Posted by Two April Mornings
Its not necessarily show-off. Many players who have finished the whole of the PVE side of the games simpyl try to attain the established rarest of skins because that is what is left to do to be "complete."
Guild Wars has also been built around a certain effort. If you do really want that skin adn those stats, you have to work to get them. Whether through trading or farming. Most people do not do this, seeing as how rare and difficult it is to attain such items. Many call it a grind. Just because of this though, it doesn't mean that they shoudl be all of a sudden easily available to everyone. |
Is anyone else worried about the new salvage options?
UndeadRoadkill
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Clawdius_Talonious
What I find hilarious is people say "some things should be difficult to obtain" and then they say "I don't want to grind for FoW armor"... So, you should be able to obtain your FOW armor off the sweat of someone elses virtual brow while you open a lucky chest and get it for the price of a key? It's interesting to think about how many people play this game that don't think sitting on top of millions of gold is the point of the PVE portion of the game. Maybe some of these hardcore farmers will start to dabble in the PVP portion of the game where most of the fun can be had.
I love how we have no clue how it's going to work and everyone is all upset. Everyone's assuming that focusing your salvage will assure you that piece of the weapon, or that you won't have some sort of balancing to it to make inscriptions valuable. Maybe you won't be able to always take the inscription down, but you'll always remove it from the weapon. Perhaps on weapons that are less than max damage the inscriptions will be much less likely to be removable. Maybe an inscription salvaging kit will cost 5k for 10 uses?
It's possible that Anet does know what they're doing - it's their game - and all these people up in arms about a change they don't yet understand fully has provided me with many hours of amusement.
I love how we have no clue how it's going to work and everyone is all upset. Everyone's assuming that focusing your salvage will assure you that piece of the weapon, or that you won't have some sort of balancing to it to make inscriptions valuable. Maybe you won't be able to always take the inscription down, but you'll always remove it from the weapon. Perhaps on weapons that are less than max damage the inscriptions will be much less likely to be removable. Maybe an inscription salvaging kit will cost 5k for 10 uses?
It's possible that Anet does know what they're doing - it's their game - and all these people up in arms about a change they don't yet understand fully has provided me with many hours of amusement.
Phoenix Ex
Which is exactly what I said quite a few posts back, it would be much better if inscription turn the weapon into a brown weapon that act exactly like green with slight limitation (cannot get mods back out, customised, color change, an inscribed tag added to weapon name).
But seems like all the people would only be satisfied if they can get everything they want, screw the economy, and waste rich people's time and hope they go rot and die.
But seems like all the people would only be satisfied if they can get everything they want, screw the economy, and waste rich people's time and hope they go rot and die.
Two April Mornings
Quote:
Originally Posted by UndeadRoadkill
Why? Why should we just accept that "that's the way it's gotta be?" As I said, I'd rather see more diversity. There is still plenty to do after completing all missions, you really haven't given a solid reason why some skins should be next to impossible to attain.
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cellardweller
Quote:
Originally Posted by Franco
lol you all saying this is good and will stop grind.
I want to see new players geting FOW armor without being able to sell a weapon for more then 20k. Thats what Id like to see. Let me guess, after this, Minipet trading ftw ? [ AKA scammers ] |
Guess how many weapons I have sold since I started 15months ago- ZERO. Guess how many I have bought - ZERO. Every single gold drop has either been kept, sold to the merchant or given away (in fact back in the day when non-perfect golds were still desireable I used to hold nightly quiznights under the name Tony Barber in Ascalon D1 - fellow ausies will know who I mean lol)
Every single item any of my toons use has dropped for me personally, because this game is about having fun, not having to deal with the price gouging greed-monger that hang out in LA/Kaineng. Thats why I welcome inscriptions - it gives players who don't want to deal with traders or spaming WTB for hours on end an option for getting the items they want.
Yes I have my perfect fellblade, Yes I have a crystline, but after spending countless hours soloing FoW, I'm still using my spiked axe because that perfect chaos axe just won't drop. Its disheartening to people that actually play the game instead of trading to kill mob after mob never getting the items you want, and thats why I welcome incriptions. Finally choice has arrived!
Two April Mornings
^How much have you farmed though?
UndeadRoadkill
Quote:
Originally Posted by Two April Mornings
I am not understanding your point of diversity.
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If all skins are reasonably attainable (all those who equate this with merchants handing out crystallines for free make me laugh), then I think there will be no skins that get labelled as "teh uber-1337" or whatever. I think there will be less pressure to have such-and-such must-have skin, and people will begin to choose skins based more on their own personal taste, and we will see a larger variety of skins being used. Especially considering how many skins will be available in three campaigns-worth of content.
Mordakai
Please explain this logic to me, cause I just don't get it:
Why on Earth would casual gamers, who we all agree this update is mostly for, care about FoW armor?!?
The idea that you have to sell weapons to get FoW armor is false, as illustrated above and by others. But to even use it as the sole reason not to have Inscriptions is disingenuous at best.
If people think FoW armor is "too hard" to get (although the people making such an argument have no qualms about making rare skins and mods hard to get!), start another thread about FoW armor.
This thread is about Inscriptions. It has nothing to do with 15k armor, FoW armor, titles, or anything BUT Inscriptions!
Why on Earth would casual gamers, who we all agree this update is mostly for, care about FoW armor?!?
The idea that you have to sell weapons to get FoW armor is false, as illustrated above and by others. But to even use it as the sole reason not to have Inscriptions is disingenuous at best.
If people think FoW armor is "too hard" to get (although the people making such an argument have no qualms about making rare skins and mods hard to get!), start another thread about FoW armor.
This thread is about Inscriptions. It has nothing to do with 15k armor, FoW armor, titles, or anything BUT Inscriptions!
cellardweller
Quote:
Originally Posted by Two April Mornings
^How much have you farmed though?
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sumrtym
Quote:
Originally Posted by Two April Mornings
^How much have you farmed though?
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This after farming them to death. Same with a 15>50 low req chaos axe.
So, let's transititon from the "you have to have no life to get this weapon" to making it actually buildable WITHOUT ARBITRARY CRAP LIMITATIONS.
If the fact that now people can get what you got lucky spending 20 hours a day on GW farming for, well then tough skittles. I don't care.
I think what's really rubbing the majority of these people arguing against it wrong is 2 things: one, I won't be able to show how special and leet I am (whatever) with my uber weapon skin / stat, and two, it might force me to admit how much of my life I wasted on a stupid game accumulating mean nothing "wealth".
Mordakai
I'd like to come to some sort of understanding of each other before this becomes an all out flamefest: (which would be too bad, I think some interesting points have been raised)
I believe, as purchasers of this fine game, we all deserve a good gaming experience. I think we'd all agree with that.
The argument, it appears to me, is what makes a "good gaming experience." On one side, you have people who just want to play the game. Ie, go through the missions, quests, etc., and have fun. The so called "casual" (or "lazy") players. These players would like to have Perfect Mods and different skins from Collectors and Crafters to play with. And why not? They feel since they bought the game, and have invested time playing it (if not the same amount of time as the second group), why shouldn't they enjoy the benefit of Inscriptions? (which, contrary to popular belief, they did not "petition" or "beg" Anet for).
The second group is hard-core farmers and traders. They have finished all aspects of the game, and the only thing left to do is farm and sell rare weapon skins for millions of gold. They feel that this update will rob them of their hard earned weapons and gold, (although, it could be argued, they really don't lose any weapons or gold, they just lose value of their weapons, most of which should be Customized anyway and have no trade value at all). So, really, they only lose percieved value for their items, and don't want the first group to get these items they worked so hard for "easily."
The third group has all the benefits of the second, but identifies with the first, and is for Inscriptions because, frankly, "why not?"
Does that sum it up fairly well? If not, what are people's real concerns?
I believe, as purchasers of this fine game, we all deserve a good gaming experience. I think we'd all agree with that.
The argument, it appears to me, is what makes a "good gaming experience." On one side, you have people who just want to play the game. Ie, go through the missions, quests, etc., and have fun. The so called "casual" (or "lazy") players. These players would like to have Perfect Mods and different skins from Collectors and Crafters to play with. And why not? They feel since they bought the game, and have invested time playing it (if not the same amount of time as the second group), why shouldn't they enjoy the benefit of Inscriptions? (which, contrary to popular belief, they did not "petition" or "beg" Anet for).
The second group is hard-core farmers and traders. They have finished all aspects of the game, and the only thing left to do is farm and sell rare weapon skins for millions of gold. They feel that this update will rob them of their hard earned weapons and gold, (although, it could be argued, they really don't lose any weapons or gold, they just lose value of their weapons, most of which should be Customized anyway and have no trade value at all). So, really, they only lose percieved value for their items, and don't want the first group to get these items they worked so hard for "easily."
The third group has all the benefits of the second, but identifies with the first, and is for Inscriptions because, frankly, "why not?"
Does that sum it up fairly well? If not, what are people's real concerns?
Phoenix Ex
To me (maybe not to other), the real concern is that there will be no goals left for non-casual players to work for(except for fow armor), which makes the rather short length of the game pretty obvious.
That said, hopefully Nightfall will be MUCH longer than factions and hopefully more expensive cosmetic options will be put into the game.
But as we all know...ANet has a habit of putting half ass changes...(material storage when alot of people have weapons, AoE update without skill readjust, and now, probably making all weapons cheap without adding more vanity for hardcores), so I won't get my hopes up that they will add more vanity.
That said, hopefully Nightfall will be MUCH longer than factions and hopefully more expensive cosmetic options will be put into the game.
But as we all know...ANet has a habit of putting half ass changes...(material storage when alot of people have weapons, AoE update without skill readjust, and now, probably making all weapons cheap without adding more vanity for hardcores), so I won't get my hopes up that they will add more vanity.
Ghull Ka
Quote:
Originally Posted by Phoenix Ex
To me (maybe not to other), the real concern is that there will be no goals left for non-casual players to work for(except for fow armor), which makes the rather short length of the game pretty obvious.
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I'm non-casual. I play at least 4 hours a day and more on weekends. I have for more than a year. I have plenty of goals to keep me busy, and am having a great time. My goals seem to be different than yours, though, because I'm having a great time playing Guild Wars without doing any "work" in order to obtain leet expensive vanity items. It's just not why I log in every day.
And I'm REALLY looking forward to inscriptions and selectable, non-destructive salvage. Can't happen soon enough!
So, I'm "hardcore" and I don't give a crap about selling high-dollar "vanity" items for profit, and I still have tons of fun goals to accomplish and things to do. I'm willing to wager that there are a LOT of players out there just like me. So maaaaaaaybe there's more to Guild Wars than a "rather short" game + uber item farming, eh?
Besides, there's no need to be concerned about "oh noes, there's not going to be anything for teh pros to do!" if inscriptions are implemented the way we think they will be -- teh pros can just go find other games to play, or find other things to do in Guild Wars. It's a horribly simple choice. Have fun playing Guild Wars or have fun playing something else, ffs.
ANet doesn't NEED you to log in every day, you know. You've bought your copies, had your fun, and both you and ANet have profited by this relationship. If the game isn't any fun anymore, stop torturing yourself by playing a game that you're just not enjoying and go buy Lego Star Wars 2 (i hear it's really good) or Dead Rising or something. Seriously, Guild Wars won't implode if you quit.
I hope that this can help put your real concern to rest.
Phoenix Ex
Or why don't YOU go play another game like Warcraft where you don't have to worry about item being too expensive and perfect for casual. As far as I know I paid the same amount as you for the game and I have as much of a right to ask for stuff that caters to my own playing style as much as you. Whether ANET implements them is another story.
I like "uber farming" and having expensive items to buy and vanity options, and as long as I don't go pester people with outrageous price and show off, you have no right to make me stop.
And btw, STOP ASSUMING everything people say that isn't OMG THIS IS THE BEST to be an effort for anet to don't implement this. I am all for it, but I am asking for them to add stuff, and what's so wrong in that?
Talk about some selfish people only want the game to fit their own playing style.
I like "uber farming" and having expensive items to buy and vanity options, and as long as I don't go pester people with outrageous price and show off, you have no right to make me stop.
And btw, STOP ASSUMING everything people say that isn't OMG THIS IS THE BEST to be an effort for anet to don't implement this. I am all for it, but I am asking for them to add stuff, and what's so wrong in that?
Talk about some selfish people only want the game to fit their own playing style.
Gli
Quote:
Originally Posted by Yawgmoth
We think of the rare skinned as rewards for actually playing the game.
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Quote:
Originally Posted by Yawgmoth
It will ruin one of the reasons to play any more pve after completing the storyline.
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Quote:
Originally Posted by Yawgmoth
And the effect on GAMEPLAY will be huge - with no reason to go to any high-end location more than once
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Phoenix Ex
Actually from the start, they DID cater to the people who play for loot, just look at the constant adding of new skins like jade sword and golden maul.
What's so wrong with a bit of catering to different people other than "uber casual" anyways,Gli and Ghullka? It'll keep them interested, it'll draw in more players of different styles, ANet makes more profit, and
They'll have more budget to add stuff you casual players want.
P.S. Please for the love of god, don't assume I hate inscriptions with this post. I never said one word about them.
What's so wrong with a bit of catering to different people other than "uber casual" anyways,Gli and Ghullka? It'll keep them interested, it'll draw in more players of different styles, ANet makes more profit, and
They'll have more budget to add stuff you casual players want.
P.S. Please for the love of god, don't assume I hate inscriptions with this post. I never said one word about them.
Gli
Quote:
Originally Posted by Phoenix Ex
Actually from the start, they DID cater to the people who play for loot, just look at the constant adding of new skins like jade sword and golden maul.
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Quote:
Originally Posted by Phoenix Ex
What's so wrong with a bit of catering to different people other than "uber casual" anyways,Gli and Ghullka? It'll keep them interested, it'll draw in more players of different styles, ANet makes more profit, and
They'll have more budget to add stuff you casual players want. |
Quote:
Originally Posted by Phoenix Ex
P.S. Please for the love of god, don't assume I hate inscriptions with this post. I never said one word about them.
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Ghull Ka
Quote:
Originally Posted by Phoenix Ex
Or why don't YOU go play another game like Warcraft where you don't have to worry about item being too expensive and perfect for casual.
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Oh, and from what I understand, in Warcraft, your items ARE your character, and you can't be competitive unless you grind for uber gear. And the uber gear is very, very expensive. Obviously, that's not what Guild Wars is about, and that's why I like it.
Quote:
Originally Posted by Phoenix Ex
Talk about some selfish people only want the game to fit their own playing style.
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Avarre
Quote:
Originally Posted by Gli
And let me be bluntly honest and state that one of the reasons I'd love for all assumptions about them to be true, is that they'll destroy the high-end market. Return the game to a sane economy where entry-level players can participate.
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The economy of Guild Wars is one of the sanest there is (*coughDiablo2cough*) compared to most others, because participation in it is purely optional due to collector/pvp items. People have equated 'no grind to participate!' with 'no grind to get everything', and that population, already catered to in Guild Wars more than almost any other online rpg, is getting even more things spoonfed to them.
Gli
Quote:
Originally Posted by Avarre
You don't need to trade in stacks of ecto to participate in the economy. A few days of farming in the current system can set you up with enough funds to begin merchanting - or buy max golds for yourself.
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Quote:
Originally Posted by Avarre
The economy of Guild Wars is one of the sanest there is (*coughDiablo2cough*) compared to most others, because participation in it is purely optional due to collector/pvp items. People have equated 'no grind to participate!' with 'no grind to get everything', and that population, already catered to in Guild Wars more than almost any other online rpg, is getting even more things spoonfed to them.
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Phoenix Ex
Quote:
Originally Posted by Ghull Ka
Because, as per my post, I'm enjoying playing Guild Wars. I thought that would have been evident.
Oh, and from what I understand, in Warcraft, your items ARE your character, and you can't be competitive unless you grind for uber gear. And the uber gear is very, very expensive. Obviously, that's not what Guild Wars is about, and that's why I like it. Yeah, that's pretty much what I'm seeing here. People around here are upset about inscriptions and selectable salvage because they want weapons with popular skins and good mods to cost outrageous prices. ANet will soon eliminate that from the game, I hope. |
Where did anyone say the good mods and skins should cost outrageous price? I for one have said several times in the post that I DO BELIEVE the current pricing is ridiculous. All I am doing in the last few posts is pointing out Guild Wars' lack of vanity options.
I don't know why you oppose anything for the people that likes to work for something, comeon, not all rich people sell stuff for 100k+ecto, not all rich people go and brag in front of people, and not all rich people want to control the economy. So why not give them some other goals other than the player controlled rare weapon economy? They added stuff like Guild Hall Npcs and Fow Armor, why can't they add more high end merchant stuff?
To Gli, I never said anything about all non-casual players obsess over loot, all I am saying is for those that DO want vanity, give them vanity, merchant controlled, no inflation, no deflation.
Avarre
Quote:
Originally Posted by Gli
Farming and merchanting? Why would anyone just starting to play want to do that? That's the realm of the jaded veteran. How about just playing, grabbing an easy few platinum every outing just by selling to merchants and traders, making enough money to afford competitive gear.
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I haven't found any collector weapons with +30 health mods yet. Worse, if you were to put one onto a collector weapon, it's gone forever because you can't even try to salvage it later. |
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PvP items have nothing to do with this at all. |
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Sane because participation is optional? That makes no sense at all, that's like saying suicide cults are sane because participation is optional. |
Oh, and go read Capitalist's thread.
neuro_999
Why someone dont start a vote pool.
I was in GW from the begin, i have fow armor, some rare items (mussat bow 15^50 req 8, mussat hammer same... zodiac hammer same).. but i wanna see the options added, i wanna make the weapons like i wanna, i dont care if my weapons go down in price, i use them to play dont to speculate, i dont wanna waste my time buying & Selling.
Just my 2 cents.
I was in GW from the begin, i have fow armor, some rare items (mussat bow 15^50 req 8, mussat hammer same... zodiac hammer same).. but i wanna see the options added, i wanna make the weapons like i wanna, i dont care if my weapons go down in price, i use them to play dont to speculate, i dont wanna waste my time buying & Selling.
Just my 2 cents.
Ghull Ka
Quote:
Originally Posted by Avarre
Oh, and go read Capitalist's thread.
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Capitalist's thread is an accurate digest of the game as it existed when Capitalist wrote the thread. If you were to assume that it will be accurate throughout the game's lifetime, then you must also assume that ANet will not introduce anything that will digress from it's vision of "normal guys get collector's items or greens, some can afford maybe one pretty weapon with perfect mods, but most can't, and that's OK."
Well, what if ANet introduces a mechanism that makes it possible for everyone in the entire game to easily and cheaply acquire any combination of mods on any skin of weapon with any req that they may fancy?
Let's all read Capitalist's thread twenty days from now and see if it still applies, eh?
Gli
Quote:
Originally Posted by Avarre
Is there a point in this statement? You've restated what I said, that you don't need much money to buy things. I'm talking, of course, about people already at level 20 and such, those that are completely new to the game shouldn't consider participating in the economy as they don't fully understand the game or prices yet anyway.
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Quote:
Originally Posted by Avarre
How many people care about salvaging their USED equipment. Furthermore, how many casual players need +30 hp? As far as PvE is concerned (because anyone with the time to develop capability to play in higher PvP can get a mod easily), +5 armor (available on purples) is good if not better.
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Again, this isn't about casual players. This is about playing the game with more options.
Quote:
Originally Posted by Avarre
The only non e-peen reason to have max golds is so you can get specific mods and stats for PvP, the casual players have PvP weaponry which fulfills that need.
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Quote:
Originally Posted by Avarre
Not only is the analogy police going to smack you for that, you misread the gist of my post. We're talking about a relative sanity in a comparison of economical game systems.
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Quote:
Originally Posted by Avarre
There's no comparison between using game currency and having easily available items, where you can be maxed out simply, and having (for example) to trade rare drops to purchase rarer ones just to be competitive. Try again.
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Quote:
Originally Posted by Avarre
Oh, and go read Capitalist's thread.
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This thread is about a possible change to that status quo and is therefore infinitely more interesting.
BoredJoe
Quote:
Originally Posted by Ghull Ka
Three words: Shing Jea Chests.
Cheap keys, easy to get to, no danger, and gold drops will still have 15^50's on them quite often. Inscriptions will not be expensive at all. Enjoy. |
I'd be curious to see if it would be worthwhile for people spend hours chest running low end chests for inscriptions and what value they would put on their time if it takes a while.
It'll be interesting to see what price 15^50 inscriptions settle at.
manitoba1073
Quote:
Originally Posted by Gli
This thread is about a possible change to that status quo and is therefore infinitely more interesting.
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actually its not about the status quo at all. go back and read the first post if u dont believe me. its actually how bad prices will be when inscriptions are implemented if they are implemented wrong. as as some say it may take months to get prices settled. but what do u expect them to start out as. im guessing low end 50k to start. some say 100k. yeah i call that a serious problem. for the CAUSUAL player which i started this thread. so u think GW will survive if the prices for those inscriptions are like that. which this is supposed to be for. not for long. ITS a major problem waiting to happen.
ive said before the inscriptions are a great idea, just ANET is going about it all wrong. NO there will be no real increase in golds. agrue all u want about that. itll stilll be what ever percent they drop now. lets talk about bots not only will we see them in there usual places but the WILL go any where golds are easy to get. u think they are just gonna stop one place nope they will just add more. again its a BAD implementation if the inscriptions go the way the PC gamer magazine hinted at.
and if u guys must know yeah i farm, i play the game, i have lots of fun doing both. i have 3500+ hours in and i will still be playing till the end. am i an elitist, depends on who u ask. im sure the 15+ guilds i finaced when sigils were 100k would say no, or the countless players i give stuff to or help get there builds right would also say no. now it has nothing to do with skins or mods themselves but what there price will be when this happens, and dont even think they will go down over night, or anet to fix it overnight. it just wont happen. i have invested alot in this game, its a great game. as far as though saying if ur bored then quit, BLOW IT OUT YOUR KINK IN YOUR ARMOR
everyone has a different way of having fun in the game. only ppl who is having the probs are the losers and yes i mean losers that say stuff like get a life and that.
scamPOR
I heard its for ch3 weapons ONLY... not sure why you are all going ape shit.
Gli
Quote:
Originally Posted by manitoba1073
actually its not about the status quo at all. go back and read the first post if u dont believe me. its actually how bad prices will be when inscriptions are implemented if they are implemented wrong.
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Quote:
Originally Posted by manitoba1073
as as some say it may take months to get prices settled. but what do u expect them to start out as. im guessing low end 50k to start. some say 100k. yeah i call that a serious problem. for the CAUSUAL player which i started this thread. so u think GW will survive if the prices for those inscriptions are like that. which this is supposed to be for. not for long. ITS a major problem waiting to happen.
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Quote:
Originally Posted by manitoba1073
ive said before the inscriptions are a great idea, just ANET is going about it all wrong.
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Quote:
Originally Posted by manitoba1073
NO there will be no real increase in golds. agrue all u want about that. itll stilll be what ever percent they drop now.
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Quote:
Originally Posted by manitoba1073
lets talk about bots not only will we see them in there usual places but the WILL go any where golds are easy to get. u think they are just gonna stop one place nope they will just add more. again its a BAD implementation if the inscriptions go the way the PC gamer magazine hinted at.
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Quote:
Originally Posted by manitoba1073
and if u guys must know yeah i farm, i play the game, i have lots of fun doing both. i have 3500+ hours in and i will still be playing till the end. am i an elitist, depends on who u ask. im sure the 15+ guilds i finaced when sigils were 100k would say no, or the countless players i give stuff to or help get there builds right would also say no. now it has nothing to do with skins or mods themselves but what there price will be when this happens, and dont even think they will go down over night, or anet to fix it overnight. it just wont happen. i have invested alot in this game, its a great game. as far as though saying if ur bored then quit, BLOW IT OUT YOUR KINK IN YOUR ARMOR
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Quote:
Originally Posted by manitoba1073
everyone has a different way of having fun in the game. only ppl who is having the probs are the losers and yes i mean losers that say stuff like get a life and that.
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Abnaxus
Quote:
Originally Posted by Ghull Ka
The difference, then, between you and me is very simple:
I don't care if everyone has loot that's just like mine. I like my loot, and I like using it, and I'm excited that I can build loot that looks and works just the way I want it to. You're sad when your loot isn't godlier than everyone else's loot. QQ. |
Normal players look at their own items.
Yesterday I bought on this forum a req. 8 15>50 summit axe for 60k (that for elitists are peanuts) and for me that is my "godly" item, I had been looking for a long time to buy at a reasonable price because I consider it the best looking axe in game, much better than any serpent or dwarven. If someone shows me a multi-million dwarven, I will think that he's wasted his gold, because MY axe looks much better than his
And if with inscriptions my summit axe will be worth 10k or less, I wouldn't feel reaped, I will enjoy my axe as I'm doing now because it's MY axe and not because of its market value.
Evls Pwn
Ok, next person here to complain about farming really should quit this game. You don't wanna farm? Go play a fps. It's what MMORPGs are about and it's what they'll always be about. Anyone who's makin an argument against farming hasn't played any other true MMORPGs. Granted, GW isn't a true mmo, but eliminating the need for item farming and chest runs makes it into a tps.
sumrtym
Quote:
Originally Posted by Evls Pwn
Ok, next person here to complain about farming really should quit this game. You don't wanna farm? Go play a fps. It's what MMORPGs are about and it's what they'll always be about. Anyone who's makin an argument against farming hasn't played any other true MMORPGs. Granted, GW isn't a true mmo, but eliminating the need for item farming and chest runs makes it into a tps.
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And you and I differ. A MMORPG is about playing with other people, adventuring together, or playing PVP. It's not about farming loot. Otherwise it could be a single player farming game. This isn't Privateer.
Mordakai
Quote:
Originally Posted by Evls Pwn
Ok, next person here to complain about farming really should quit this game. You don't wanna farm? Go play a fps. It's what MMORPGs are about and it's what they'll always be about. Anyone who's makin an argument against farming hasn't played any other true MMORPGs. Granted, GW isn't a true mmo, but eliminating the need for item farming and chest runs makes it into a tps.
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Geez, the hypocrisy is thick in here. First I'm told I don't have to farm in Guild Wars (which, at this point, if I want certain mods not available from the Collector or Crafter, I have to either Farm or Trade).
Now I'm told, oh, you don't like farming? Play another game!
Thank god Anet runs this game, and not you, because if you were making the decisions, I would have never even bought your WoW clone.
Abnaxus
Quote:
Originally Posted by Mordakai
Thank god Anet runs this game, and not you, because if you were making the decisions, I would have never even bought your WoW clone.
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Mordakai
Quote:
Originally Posted by Abnaxus
True, many players would like GW to be a WoW clone...
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I think this idea of Inscriptions fits in very well with other unique GW traits:
- Low level cap.
- Max armor available early.
- Max Collector and Crafter Items.
- Skill > Grind
So, I can certainly understand some players views that rare skins and mods are the "last stand" of any type of Grind, and for them, a satisfying reason to continue playing.
But I would argue Grind shouldn't belong in Guild Wars at all, with the obvious exception of "vanity" items like 15k armor, FoW armor, and crystallines, which are, after all, just for show.
The crux of the argument, is this a good thing or bad thing? The main problem being that for 18 months now Guild Wars players were accustomed to a certain style of play, and now that style may be changed by Inscriptions.
Who knows what the real effect of Inscriptions will be? It may not really effect the traders or farmers as much as people think, with the possible addition of new rare skins and Inscriptions to farm and/or trade for.
I'm personally hoping that Inscriptions will make Mods easier for the "casual" player to attain, but if not, oh well, it's not like it's stopped me from enjoying Guild Wars in the past. I do hope it makes for a more enjoyable future, however!
Jetdoc
Quote:
Originally Posted by Mordakai
But I would argue Grind shouldn't belong in Guild Wars at all, with the obvious exception of "vanity" items like 15k armor, FoW armor, and crystallines, which are, after all, just for show.
I'm personally hoping that Inscriptions will make Mods easier for the "casual" player to attain, but if not, oh well, it's not like it's stopped me from enjoying Guild Wars in the past. I do hope it makes for a more enjoyable future, however! |
Your #1 statement directly contradicts your #2 statement above, though. Rare skins with rare mods ARE a vanity item. As stated many times in this thread, there are very few combinations of inherent modifiers that are not available either on a collector/crafter weapon or a green weapon. Any 99% of those are on CASTER items, which may not even be affected by this inscription update.
There is absolutely nothing about the current system that is about grind, which is completely unlike WoW. You can get a perfect item with perfect mods for insanely cheap, without one second of grind in GuildWars. Everything outside of that is vanity, pure and simple.
Jeremy Untouchable
well said Mordakai
Jetdoc
Quote:
Originally Posted by Mordakai
These players would like to have Perfect Mods and different skins from Collectors and Crafters to play with. And why not? They feel since they bought the game, and have invested time playing it (if not the same amount of time as the second group), why shouldn't they enjoy the benefit?
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Mordakai
Quote:
Originally Posted by Jetdoc
I don't think anyone is arguing about the "mod" portion of the anticipated update - that is, being able to salvage what you want from your weapons, instead of leaving it up to chance.
Your #1 statement directly contradicts your #2 statement above, though. Rare skins with rare mods ARE a vanity item. As stated many times in this thread, there are very few combinations of inherent modifiers that are not available either on a collector/crafter weapon or a green weapon. Any 99% of those are on CASTER items, which may not even be affected by this inscription update. There is absolutely nothing about the current system that is about grind, which is completely unlike WoW. You can get a perfect item with perfect mods for insanely cheap, without one second of grind in GuildWars. Everything outside of that is vanity, pure and simple. |
Personally, I could care less about skins, but I'll make this argument and leave it at that:
IF Inscriptions significantly lower prices on rare skins, how low will they go? Take crystallines for example: Do crystallines cost more than FoW armor? If so, shouldn't it be reduced in price? Shouldn't FoW armor be the highest grind item in the game?
Just food for thought, again, I could care less about skins.
Quote:
Originally Posted by Jetdoc
By that logic, A-Net should definitely dramatically lower the cost of 15K and FoW armors as well, as these players should have access to different skins of armor as well that are currently expensive.
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DeathByAmor
Quote:
Originally Posted by Mordakai
If Inscriptions don't effect caster items or off-hands, then it's a complete waste, IMO. We don't need Inscriptions just for 15 over 50 weapons!
Personally, I could care less about skins, but I'll make this argument and leave it at that: IF Inscriptions significantly lower prices on rare skins, how low will they go? Take crystallines for example: Do crystallines cost more than FoW armor? If so, shouldn't it be reduced in price? Shouldn't FoW armor be the highest grind item in the game? Just food for thought, again, I could care less about skins. As I said, my personal feeling is that FoW armor should be the most expensive item in the game. That is the ultimate reward for grinding. 15k armor is perfectly priced. Casual players like me can get it even just playing for 500 hours, no farming, easily. I don't consider it "grind", because I'm just playing the game. |