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| The PvP character screen allows you to pick your perfect stat equipment. If you want a vanity skin *gasp* you might have to work a tad harder for it. |
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Originally Posted by Phoenix Ex
There's no way those people can nab up the combined amount that all casual and middle class people are gonna put up on the auction house, considering GW has 2 million copies sold. So all people has to do is to wait a bit for someone to put up a cheap item.
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Originally Posted by DeathByAmor
I am one of the more "rich" hardcore players that is 100% behind this. I love the idea. You are right though it is mostly the rich that are against it. They claim they are "looking out for the game" but that is just a flat faced lie. They are covering their investments. I would be in the same boat as them, but I know having played for so long that the economy of this game should have NEVER gotten to this point 100k + xx and xxx ectos for weapons is just unbelievably insane. Can you imagine equipping your heros with your favorite weapons with prices at 100k + 100 ectos for a Brute Sword? Gimme a damn break.
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Originally Posted by leprekan
You haven't played long enough then ... there has always been 100k + items. Sorry, but yes it is looking out for the game. I will still be rich as will akh and lem (insert favorite wealthy person) this will only wipe out the middle class of guild wars. You have stated in prior posts that you are holding a lot of weapons and upgrades to salvage to **gasp** make a quick profit when this comes out. You are looking out for YOU not the long term life of the game. Things are actually cheaper now than they were a year ago. I am not sure what game you have been playing.
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Originally Posted by leprekan
The PvP character screen allows you to pick your perfect stat equipment. If you want a vanity skin *gasp* you might have to work a tad harder for it. There are MANY rich pvpers before you go there. The drop system already favors the casual gamer .. hardcore people get the old flag system.
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Originally Posted by Lynnrose
On the other hand, some of the green items that are good don't have counterparts available to them in the PvP creation screen.
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Originally Posted by leprekan
You haven't played long enough then ... there has always been 100k + items.
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Originally Posted by DeathByAmor
leprekan i am tired of your crap. please stop singling me out. as far as me holding items that is what ANY smart player would do in the situation. im buying up now so i don't have to pay an arm and a leg later. plus any that i have left over i can distribute to guildies. it is morons like you that get on these forums and try to act like you are hot shit and talk down to people that make discussions like these completely unbearable. i hope admins are watching this thread cause this is the 3rd god damned time you have singled me out. you are seriously barking up the wrong tree. hopefully this update will come out and in the update notes it will say haha to all the rich elitist bitches especially leprekan.
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Originally Posted by ChildeOfMalkav
All you against this new change are wasting your time arguing about this since none of you have brought up any good reason why this shouldnt be implemented. Bottomline is that this change gives everyone a lot more options and flexibility to build their weapons. Who the hell cares about prices plummeting or whatnot when an improvement in the system is far more valuable?
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Originally Posted by leprekan
If you contradict yourself and someone points it out ... I don't think you are being picked on. Please keep pixel threats to a minimum. I am still on this thread not to "troll" look at my posting history. I am here because I said NOTHING during the prior Anet tweaks that went wrong. I am hardly "elitist" I am arguing for the middle class. I have a horde of perfects to salvage as well this will only make ME more money.
Clawd, I correct myself it took about 3-4 weeks for prices to go up where they have been ever since. |
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Originally Posted by Lynnrose
A game that bills itself as being low on grind shouldn't have any "work" component to it. That's the whole point.
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Originally Posted by tenryo
You salivate now at the thought of being able to obtain cheaply a 15^50 crystalline, but you will realize, all too late, that if everyone can obtain it just as easily, it has no inherent worth. Things have worth in this game because they are hard to obtain and require effort to earn. Take away rarity and you take away our reason for effort
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Originally Posted by tenryo
Well here's my particular take on things. There are two general "factions" if you will, of players who play GW: the hardcore hero and the weekend warrior. The hardcore heroes invariably tend to have larger cash cofers than their weekend warrior counterparts for a very simple priciple: they play more, and hence reap greater gains.
In the vast majority of MMORPG's, the high end game, and virtually all of the game content besides its most basic components are tailored to the hardcore heroe's crowd. Take Everquest for example. Aside from the basic original game and perhaps its first two expansions, all subsequent raid and grind content was virtually exclusive to the lvl 65, well geared crowd. GW, has, to a great extent, catered much more to the weekend warrior crowd. The blatant bias is evident by the total lack of "character advancement" opportunities in the game. Statwise, it is rediculously easy, especially with the advent of farmable dirt cheap greens, for weekend warriors *cough*noobs*cough* to be just as effective statistically as a player who has spent countless hours on end creating his character. With character effectiveness a moot question, the last bastion that sets the avid, well connected, and skilled player apart from his lowly noobish counterparts is the presige inherent in his appearance. I see a warrior decked out in full FOW and weilding a crystalline and a gloom shield... and you bet I'd rather group him than the guy next to him cringing in his 1.5k droks droppings even though statistically they are the same tank. I think, and I presume any truly avid guild wars payer will agree, that the game affords the weekend warrior with more than enough leverage to counterbalance their time imput vs the commitment invested from real players. 15^50 swords are already easily obtainable by anyone willing to spend 5k to craft one. Let me say this clearly: introducing salvagable or even transferrable inherent damage modifiers is a slap in the face to everyone who has ever put in time and honest effort to WORK, thats right, TOIL to be able to afford a rare skin or a low req. The rarity of our gear sets us apart from those who refuse to put in the effort necessary to obtain our status. I can accept that functionally, I am the same as the noob next to me trying to buy his victo's blade for 3k.. the same victo's blade I hand out go guildies for free. But I accept it because there is still something that distinguishes us: our appearance. Sure, I'm all for letting everyone have fun and enjoy the game to its fullest. Everyone already can. Lets not lose sight of the fact, however, that many of us have worked very hard to get to where we are. All of us, rich or poor, have invested at least a certain amount of time to reach our present levels. To those who stand to lose from this change, I stand with you in firm opposition to the gutting of the GW economy and the communist wealth redistribution it envisions. To those of you who presently don't hold the lion's share of GW wealth I say this: don't you want something to work towards? You salivate now at the thought of being able to obtain cheaply a 15^50 crystalline, but you will realize, all too late, that if everyone can obtain it just as easily, it has no inherent worth. Things have worth in this game because they are hard to obtain and require effort to earn. Take away rarity and you take away our reason for effort, because honestly, if I just wanted to pvp, I'd be playing Counterstrike. |
it is, rather, targeted at that collective presence of whining that seems to think things should be handed out for free. If you belong to that group and feel slighted by my comments... well, perhaps that was the intent.|
Originally Posted by elLOCOmutha
Anet is looking toward keeping new players playing. Say goodbye to so called L33tism...all it does is frustrate the new player and then they stop playing and Anet loses money.
I have played since beta and payed high prices for the skins and stats I want...well guess what I wont have to in the near future. ![]() I think Anet is investing in the future of this game and wants to see it continue to grow by not losing so many frustrated new players because of people that think they can charge HUGE ammounts of gold for items which is not attainable to new players. It's a step in the right direction for the future of this game. |