Originally Posted by Yawgmoth
And we can be sure Anet doensn't want us to stop playing and do something else - they gave us plenty of things to do ingame after completing the storyline, like pvp, many different titles to max, continously changing the game and plenty of fun event to bring people back to the game, repeatable high lvl areas and obviously hunting for rare vanity items.
|
If you reach a point where you have all the vanity skins, in all your favorite flavors, is that it for you? What about someone who has all the titles on their character? Or has bested all the top guilds, or won the championship? Is that it? You've got a situation where you've set up goals, which is fine, but once those goals are reached, where is the replay value?
There's good news, here. On the PvP end, there's solace that there is always someone better than you. You will always have a challenge. With the release of each chapter, guess what, there will be new vanity skins, new gold sinks, and new titles to strive for. This is the heart of Guild Wars' model.
Once you think you have acquired everything, and you're bored, fear not, new stuff will be added.
Originally Posted by Yawgmoth
I have to repeat myself again, that completely destroying one of those long-game-life aspects (hunting for rare vanity items) will have a bad long term effect on the game, no matter if many many players will be happy to see the update at the beginning.
|