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Originally Posted by quickmonty
People who think mesmers suck don't know how to play a mesmer. Mesmer hate = mesmer ignorance.
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I am sorry - but this is just as ignorant as the statement you are going against.
We are dealing with the limited AI of heroes hero.
Plant Power Block, Power Return and Power Drain on a hero and watch them use Drain once they need energy and Block on the spell whose line takes most of the foes skill bar. Shall we?
When it comes to advance skills - eg. those that actually have an additional effect after the first part of the skill's description - watch the AI fail.
And that's regarding the mesmer heroes.
(And of course that's not just regarding the mesmer skills. Maintaining enchantments anyone?)
And regarding the mesmer in general - let's see how HM with it's double casting foes did massive steps for the recognition of the mesmer class. The game is putting more and more emphasis on active skills - and those skills live and breathe off balance! So once you have foes cheating (as bosses and pretty much all of HM foes do!) - the balance gets trashed.
So no - the mesmer doesn't have issues because of the skills or the design of the class.
The mesmer has issues because of the the laziness of the devs in designing PvE. It just doesn't fit in very well because the balance, that is the core of the mesmer class, is near to non-existent in PvE!
It's an insanely sweet class held back by the stupidity of the PvE experience!
The mesmer can still leave a mark though.
But the big question is - can the other classes do it better?