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Originally Posted by Diablo™
There are some good suggestions, but then there are some crazy stupid people out there that thinks they got the right idea, but if we listen to everybody, then the game wouldn't get very far either. (This is in no way directed at you, just a reason why you can't just take everybody's suggestion)
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I agree with you that they are suggestions. But, when enough people complain about the same things, then the developer should, if they care anything about the customer, look at it and acknowledge that they are. Not listening to the majority in any business is going a direction that will put you out of it. Now, if you have a monopoly, you can do this. GW doesn't have that luxury.
Quote:
Originally Posted by Diablo™
As far as I'm concerned it still is a casual game, the endless rush to grind, the "timing of the quests" are all self-imposed deadlines. When they say it's a casual game play, they mean there's no imposed incentive to play or you'll lose $15 monthly fees. The game doesn't penalize you for going AWOL for a month. When you come back to play, everything's the same, you're not suddenly incapable of handling the environment or PvP becomes entirely out of your level range. This is how I percieve it at least.
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Let me be a little clearer here. There are quests in this game, that you do not come into contact with a town until you have completed them. In the other 3 games, you had about 45 min to an hour of play to get to a town. Now, some take a few hours to complete, then, when done, you must complete the next one to get to a town. This was of very poor design compared to the other games.
Quote:
Originally Posted by Diablo™
It certainly shouldn't be a surprise to log on to a game after AWOLing for a month to realize many players have 15k armors, such system has been there since Prophecies. So really, nothing has changed.
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I agree about the armors. I really don't care about the armors. They are ugly as sin, so there is no loss to me. If they had looked anything like the concept art, I would probably care. The way they are, there is no loss in not getting them.
Quote:
Originally Posted by Diablo™
Couple of A+ students have passed the test, and the C-students couldn't make the hurdle because studying was too much "grind". They ask the teacher's to reduce the passing grade so that they too can pass. I don't see how this is different than how it is.
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Because, as I have stated before, this is not school. GW is not trying to teach us anything. This is a product that is put out for the enjoyment of the player. If the player feels they got duped, like I have, then they have every right to complain until something is done. This is not the product they advertised and talked about in interviews with the press. This is not the product that anyone expected. This is not the product that a large portion of the population wanted. Let GW offer my money back, I would take it in a heartbeat and become quiet. Let them satify the customer. If enough people asked and got it, then GW would truly have an idea if anyone wanted to play this sub standard product.
I ordered one product, and recieved another in my mind.
The true way to fix this would be for those that are not happy to recieve a refund, and those that are, play it. I have a feeling that it would make for very sparsly populated areas in GWEN. We would have to see though.
Remember, if I bought WOW, I can cancel at any time. Could try it for 2 weeks to determine if it was for me before I commit. That is not offered in GW with this new game. The preview event was not enough time to see just how bad it was.