Since I've already found a solution to answer our questions, I'm going to pretend to answer these as if you'll continue to play in GW:EN.
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Originally Posted by cellardweller
That is true for low demand items like mostrous eyes, which is why they cost exactly 100g and non-sinked items weapons. For things like ectos where demand is higher than supply or unsuplied items like CE pets the opposite is the case.
Whether you buy it now or later, the cost is will be higher than it would have been as a direct result of others having better PvE skills.
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A CE pet isn't farmable, using in-game methods that is. Ectos have dropped in prices before... same even with the most ridiculously priced items. A perfect elemental sword costed 100k+100ecto before these PvE skills, they still cost the same after these PvE skills. If farmers are getting these elemental swords at a faster rate, they wouldn't increase the price. The only difference is, the farmers are getting richer... something only a competitive person would worry about.
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Originally Posted by cellardweller
Isn't this the very "bar lowering" that you've been complaining about?
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Such system is introduced so that players of all skills can earn rewards. The bar was already low, I just don't want it to go any "lower".
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Originally Posted by cellardweller
Sounds strangely like competition.
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It is, I said greed creates the imaginary competition that raises and lowers prices. No denial there.
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Originally Posted by cellardweller
repeat: Whether you buy it now or later, the cost is will be higher as a direct result of others having better PvE skills.
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I'm not sure how PvE skills, something that makes farming for something easier, would reduce the supplies. If PvE skills are making farmers more efficient at what they do, they would yield more supply.
When something costs over 100k, it's usually because it costed over 100k the whole time, not because the farmer has Ear Bite.
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Originally Posted by cellardweller
Whether you do or not, others do need to compete for pugs.
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I forgot about those competitive types...
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Originally Posted by cellardweller
That seems to be a common answer with you - we should just throw away fun bits of the game because you think they shouldn't matter.
Because you don't want to be competitive, the game should be changed so that others can't enjoy any form of competition?
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Fun? If titles are fun for you by all means pursue it. Everyone's definition of what's fun is different, what I find fun, you may find dreadful, and I definitey find direct competitions dreadful and unfun, but I'm not the one asking for change, I LIKE the way things are so far.
If the competitive nature is what's fun for you, it's fine by me, it can stay. It just seems like the grinders decided to take this competition to the ranks... something you don't like.
Listen, it's perfectly fine to not want to compete in something.
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Originally Posted by cellardweller
This is not about what you want, your gameplay is the same regardless of whether there are pve skills tied to grind or not. You'll keep on playing and pretending noone else is there, because you're not competing with them. Noone is going to take that away from you or tell you that its wrong to do that. It is an undenyable fact that these grind based skills do kill parts of the game for many players - how can defend that as good thing?
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I dunno, the idea that a bunch of competitive players feel like just because something is there in the game they gotta have it now, feels like a strange mentality to have.
With the solution I recommended, maybe this will be averted comepletely.
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Originally Posted by cellardweller
Sportsmanship
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I guess I'll never understand players who constantly wants attention and worries about how the world thinks of them.
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Originally Posted by cellardweller
Thats not the case with skills - you can only get them by grinding for hundreds of hours.
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Considering they're bad players, I think they need those skills just to be on even grounds.
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Originally Posted by cellardweller
I think Quizzical answered you nicely.
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Yes he did.
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Originally Posted by cellardweller
If points were a points per minute were the measure, I'd love to, however whats there isn't a level playing field to compete on.
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What can they do that you can't? They can do it, so can we.
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Originally Posted by cellardweller
I dare you to answer these questions.
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Originally Posted by questions
Whether they're 50 levels ahead of you or have skills which are twice as effective is just a question of degrees. What if instead of pve skills, they had did add a 20 level advantage for players that killed 200k monsters in GW:EN only?
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It would be no different than if they raised the level cap to 40. I would have to level up to them as well, because this actually does affect me directly. Unless monster levels are not affected at all, and when they enter the PvP arena and they drop back down to lvl 20. Then I would continue to play at my own pace.
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Originally Posted by questions
How about 10 levels or even just 1?
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same as above.
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Originally Posted by questions
For players that were already chargrinned by r7 items, can you not see how what you think is a minor skill advantage would be to them what 50 levels are to you?
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Because when I leave a town... I'm not dead?