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Originally Posted by gabrial heart
Having tangible items to show for your days spent is nice, even if no one else cares.
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Originally Posted by gabrial heart
Having tangible items to show for your days spent is nice, even if no one else cares.
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Originally Posted by Mordakai
That's why I brought up the Faction example.
Does anyone here consider getting the 10k Faction "grind?" If so, then Guild Wars has had "grind" way before GWEN. If not, why not? What specifically is different between say, the Norn title track, and getting 10k Faction for Luxon? |
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Originally Posted by Navaros
None of the Elite skills in any of the GW games are "very challenging" to get. Just about every one of them is remarkably easy to get. FoC and the Sunjiang caps can be marginally challenging due to many mobs in the same place. Everything else is remarkably easy to get.
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Originally Posted by Diablo™
You guys use the term "Grind" like it's universal. Define grind, because to us, Grind means "eaning" something, especially luxury goods. If you want something, and don't want to "earn" it, the problem isn't the game.
If grind is specifically an activity that you don't like, then it's a matter of opinion, it's not a factor of the game. Who knows? Maybe in Korea, doing missions and quests are considered a grind, and all they want to do is go out there and rampage. Ever played Lineage 2? Don't say "Grind" like we all agree its the same thing... |
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Originally Posted by Diablo™
Apathy for an activity is a sign of disinterest. If you think getting your shiny new whatever isn't worth doing, perhaps it's time for you to do something else entirely. Otherwise why bother doing anything at all?
They see a shiny new toy but don't want to walk 3 steps to get it... |
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Originally Posted by duberdurm
Poopalook, then. You like poopalook? I'll use 'poopalook' to describe the tedious, repetitive, eye-watering act of spending hours doing the same thing over and over again to reach a certain mark in a game.
Tomato, tomato. While personal definitions will vary somewhat here and there, most people understand what 'grind' means in this context, whether you enjoy the act it describes or not. I don't really care if you agree with the widely accepted definition of the word, just don't tell us how we should use it to accommodate your confusion. |
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Originally Posted by duberdurm
Good for them, now let's make some armor that actually makes me want to tolerate grinding for. None of the armor pieces/sets I've seen for any of the GWEN professions is worth "working" for. I don't know who designed it but they have no talent.
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Originally Posted by duberdurm
If they expect us to do all this tiresome repetitive rank farming then at least put forth some effort into designing nice armor or eliminate the rank requirements altogether.
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Originally Posted by duberdurm
My overall rating for GWEN is 3.0 out of 5. It could have been better, and I know because Nightfall was better. Even Factions beats GWEN, and yes, that's a slap in the face. This should have been a $15 expansion at best.
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Originally Posted by rista blodorn
I think you're more interested in splitting hairs then debating the issue which of course is your prerogative but again from what I see I don't think the issue for most is the fact something has to be earned. The issue is the it really requires nothing other then spending time versus actually requiring the player to surmount a challenge. So I completed the main story line in GW:EN and got my end game item. That is an example of how I was presented with a challenge and rewarded for completing it. Yet being done with the game I don't have access to any of the armorers and in order to get access I need to accumulate thousands more points. Granted I have a few quests left that will get me some additional points but that will still leave me well short of the points required to gain access. So at that time I will have to resort to "grinding" points by spending time for no other purpose other then point accumulation. That is not a challenge and that doesn't really feel like I'm earning anything. It feels like the game has trapped me into a time sink and my choices are stepping away from the trap or putting in the time.
Of course each player will make that choice on their own. The point is could ANET have done a better job of holding the players interest and avoiding the time sink? I guess your viewpoint is no. I was expecting better. Frankly from a number of the titles that have been created over the last 12 months or so I should have known better. My mistake. |
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Originally Posted by Diablo™
I won't argue that more options is indeed always good. I didn't find the current method boring, it was barely noticeable. But they're not gonna please "everyone" with new options, no matter how many more "options" they add. From what I remember, people have been whining about grind since each and every chapter has ever came out, and this just seems like one of those threads.
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Originally Posted by Lady Lozza
Maybe I'm just a little confused here, but Lightbringer's gaze/signet was/were actually REQUIRED to complete Nightfall???
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Originally Posted by Diablo™
If the kids aren't passing the tests, you don't reduce the difficulty... it just means they gotta study more.
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Originally Posted by Diablo™
The title is hardly a grind, these people are complaining they can't reach Rank 5 in just 4 days since the expansion released, it's absurd. High-end contents are not meant to be purchased right off the bat! Everybody's so sensitive about their elite status, that they can't wait to get the bestest best stuff right this very instant!
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Originally Posted by lord dragon
Diablo, hate to tell you this, as I know some to get so involved with the game that they can't let it go. This is not life. It is a product that was produced for the enjoyment of the customer. If the customer is not happy with the product, they have every right to complain and make sure that the company and the other prospective buyers are aware. This is done with every product the world over.
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Originally Posted by lord dragon
I am not happy with GWEN. I have stated my reasons. You stated that you worked in the gaming industry but not Anet. What GWEN did is becoming norm for most games now to get more time online so the customer feels the got a BARGAIN. The BARGAIN with Guild Wars has been that it was never like this and you could enjoy the game as a casual player. This has fundementaly changed. GWEN feels so much like WOW with the timing of the quests, the ENDLESS grinding if you want the skills, that in my opinion I really don't care about. They are not that good. Hence my reason for I would love my money back.
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Originally Posted by lord dragon
So, if you compare a game to real life as you did, you prove my point. A Challenge to get what you want, sure. Difficulty hard with impossible odds, bring it on. Wasting time grinding, NOT.
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Originally Posted by Diablo™
You're opinion of how the armor looks does not give you the throw insults at them. Whether you feel like "grinding" for those armor is up to you, that doesn't mean they have "no talent".
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| tiresome? repetitive? opinions. Because I certainly don't think geting to rank 5 is tiresome nor reptetitive. I thought it was easy, but you won't see me asking for them to raise the rank requirements based on MY opinion. |
| If you don't like the game go ahead and rant, elaborate why you don't like it, but don't lace it with insults like "slap in the face." This isn't me telling you what to do or say, this is me saying you're just being god damn rude. |