Quote:
Originally Posted by Lady Raenef
2) If you look at my example, here's how it goes. You spend 10 hours grinding. You have a max title. (This is before this idea would take place.) I spend 10 hours maxing out that same title. I want it for another character. I spend another 10 hours maxing it out. This idea takes place. I just lost 10 hours of work, even though all my characters benefit, you had 10 extra hours to do other stuff. You could spend that 10 hours maxing out another title, while I was left to max out the same title for the benefits of another character.
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See right there you picked up on the problem. It shouldnt be work.
You shouldnt have to work to be at the same level of effectiveness as someone else in a game.
Quote:
Originally Posted by Lady Raenef
3) When I maxed out my Sunspear title, I didn't have fun. I am almost willing to redo it again on a Paragon as the skills it provides are extremely helpful and max Sunspear would boost it up. If I do, and this idea comes into play, I will be mad. Despite that now my Assassin has Max Sunspear, I just wasted a chunk of my life getting a title I could have waited for since my Warrior already had it.
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So you did it, you admit it isnt fun. The reason you are saying no is because you went through it so everyone else should have to?
If you feel that way im sorry, but to me it just seems selfish. "I wasted time so everyone else should have to".
Quote:
Originally Posted by Lady Raenef
4) It is lazy. I didn't like it either, but I went ahead and did it for the benefits of my character and getting the People Know Me title. Not all things are fun or fair in life. Deal with it.
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No, it isnt.
I play games for fun and to relax. I do not play them for work.
Currently there is part of the game I (and you) feel it work. I would like that changed so the game is even better than it currently is.
This isnt real life. This is a game. Its a place where things can be changed and improved.
Quote:
Originally Posted by Lady Raenef
It wouldn't make it easier in a sense unless they increased the amount each rank of the title requires. If that's the case, my max Sunspear title now requires even more output from me after I was already satisified with a job well done. It's like being demoted in a job. Instead of being paid $20 an hour, you get bumped down to minimum wage. That would just suck.
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The titles wouldnt change. Nor would how much it takes to max them.
All that would change is once the player has achieved it. They have it on all their chars. So they can stay at the same level of effectiveness without requiring work and grind.
Quote:
Originally Posted by Lady Raenef
The KoaBD title is to show the effort you put into developing that SINGLE character. Not developing your account. When a person has 'My Guild Hall Smells of Rich Mahogany,' I do expect that all his characters have the same title, just that one. Perhaps another that's close, but typically on average these people don't have doubles of that that title. That's an accomplishment. If you make the accomplishment easier, it's not much of an accomplishment if you're walking around with 'I'm Very Important' on a level 1 Ranger you made who's still training to get out of Shing Jea. And the point with the character doing things while you're logged off made no point, whatsoever.
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Might I ask how it effects you if I have the title on multiple chars?
The fact is its the
player who has played the game.
It is the
player who has achieved the titles.
Is is the
player who should be able to display those titles.
There is a reason this only applies to grind titles however.
Skill based titles vary for chars, a monk would go about vanquishing very differently to a warrior for example.
Grind titles are the same whatever. Its the same farm over and over. Once you have done it once you shouldnt have to do it all over again just because you would like to play another char.
Quote:
Originally Posted by Lady Raenef
Exactly as I said. They earned it. But it's not really much of an accomplishment if all your characters share the same pride. The character with 50,000,000 experience versus the character with 2,800 experience but they both have the same title. Sure, it's a bragging right, but it wouldn't bring the same amount of 'WOW!'ness factor as it does now. I take screenshots when I see someone with 'God Walking Amongst Mere Mortals' title. If this were to happen, I doubt I'd care since I'd see one every couple minutes.
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Maybe thats just you. I really dont care if someone has the title. I dont care if they have a rare skin or 100's of ectos or whatever.
Im not playing to brag or have people brag to me. Im here for fun and enjoyment.
Currently grind titles are not fun for me. I would like to see them made fun, or at least less boring. That would be an improvement.
But at the end of the day who got that title? The player quite obviousely did.
Yet if the player likes to play multiple chars he either cant show it or is hindered from even getting it unless he picks a "title char".
As long as the player has completed the titles, the player should get the reward for that.
Just as an end note here, I said earlier that it seems selfish to me that you say because you "worked" and "wasted" your time everyone else should have to.
I obviousely dont know you and dont want to label you in any negative kind of way. Im just giving my view on what you said.
If you think I have the wrong idea please correct me, I mean no offense in what I say, im just telling you how I see it.
***edit***
Quote:
Originally Posted by Nuclfus
PvE aspects like plot progress, max armor, new skill trainer access, farming areas, endgame greens, etc. can all be considered as rewards based on time spent on "grinding" through other unrelated parts of the game. And again, a semi-skilled player who invests considerable time into playing would far surpass the skilled person who puts in his 2 minutes and expects to get somewhere good for it. Is that not the same scenario of "time > skill"?
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As I said clearly in that same post.
"In addition to that anything that is gained through the main storyline isnt really counted. This allows reasonable level and weapon progression such as the way GW does it for example. But with no grind everyone has the same eq, stats etc.
Anything that requires extra time spent, especially grind or farming is considered time however."
Quote:
Originally Posted by Nuclfus
Snip
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It doesnt have to change the outcome of an event.
But there is a difference.
A player who did have a skill at Rank X now has it at Rank Y.
Its not a fine balance.
If player A is a lot better he will for the most part always win.
If the 2 players are the same level as skill however time will decide the outcome.
Its like giving someone a 5 second head start in a race. If your a lot faster it wont change the outcome.
But if you both run at the same speed he suddenly has a huge advantage.