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Originally Posted by Vesio
As for this breaking my game? Now thousands more characters have access to high level game-breaking skills? And you're going to assume that won't hasten the decay of this game? Naive.
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If the skills are game breaking, that is a problem that needs fixing even without this change. If they aren't game breaking then this isn't an issue.
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And then you're going to tell me that these same game-breaking skills make skilled players less effective? No, what they do is make the less skilled players able to complete things that they normally wouldn't be able to. A skilled player will still be able to complete everything they wish to in this game without any of the pve skills because lets face it no title is in anyway necessary to complete, and when it really comes down do it it matters little if they are account based or not.
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Are you saying that it takes more skill to repeat an area that is excatly the same as when you did it the first time ?
And what about the skilled players who want to PUG, but can't get into them because they don't have the title the PUGs require ?
H/H works in some areas, but not in:
FoW, UW, The Deep, Urgoz, DOA
So what should they do there ?
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And does it hurt me? Maybe, to a certain extent. Now I have to worry about thousands more people who have put very little thought into their build besides "press 1". Then complaining when they haven't learned how to really play the game. I have to worry (more) about incompetent players when I decide to hop into a PUG. Now people are complaining that titles that have very little significance outside of the plot of the story (and therefore in no way necessary to complete for their continued enjoyment and success) need to be fixed. Furthermore, I don't ever intend on maxing out another SS/LB title so why would I want to be punished for that? I got my 50k. Make it account based and you can be dang sure that the cap will increase. Why would I want to grind out another 50, 100, or even 200k points to get to the point that I am already at? So yes, in a way it can affect me.
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Only if the cap increases. And the incompetent players will still have to reach the area in question and grind up the title for the skill at least once.
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Which brings me back to my original point: Don't do it. YOU have a character who has already completed the title? great! you are in no way obligated to go through that grind again.
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Unless you want to PUG an area on a secondary character when the PUGs demand a specific rank.
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then i'll move on to Mr. (or Mrs. i don't know which) Bilateralrope.
What do I do if there's no other reason to be in that area? I don't go. Plain and simple. But, even if you gain points doing the same thing only with different characters you are still doing the grind so that argument doesn't lend any support to account based grind titles.
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If you don't do the grind it limits what your character can do. Doing it on other characters gives you more reason to be in the area if you want to repeat it.
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So breaking the game even further to accomodate those who chose not to do the grind (which may very well still end up being a grind) makes it an acceptable course of action?
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While a game breaking ability is a problem I feel that it's less of a problem if you have more people able to take advantage of it. And with more people abusing it you have a better chance of it getting fixed.
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If i were to invite a PUG i think i'd choose the person that used a well-thought out build. Even if it is harder to run than ursan (because it really goes without saying the interplay of 8 skills is going to be harder to manage than activating one and then spamming the limited bar that you recieve).
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Can you be sure that they produced the build and know how to run it ?
Or did they just grab the build from someone else without even asking how to run it ?
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And what should this player do to complete the area in question? Start his own group maybe?
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Only if he can find other PUG's to join him
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Have some patience maybe?
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Patience only helps him find a solution if one exists.
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Help a guildie, work on something else
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So avoiding the task he wants to complete is a good way to complete it ?
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or heaven forbid he would actually come up with a build that would make it possible to find a group or even H/H the area.
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The tasks I'd usually expect this person to want help with are:
Deep/Urgoz - 12 man area, no henchmen.
DOA - 8 man area, no henchmen.
Slavers exile. Possible H/Hable, but I haven't heard of anyone doing so.
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Because none of that is more desirable than grinding out a rep title.
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With account based titles he has a better chance of getting the title up from what he does with his other characters.
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You also responded with simple math showing how the grind could potentially be even worse for some players. What good does that do you?
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Yes it all depends on the multiplier. Given the number of people who only run one character I can't see how ANET can justify anything greater than a multiplier of 1, or a sliding scale based on how many characters you have.
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And there really isn't anything inherently "special" about grinding away at a title (either character based or account based). But, it sets that character apart on your account as well as in your head. Unique does not always denote "special".
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Setting characters apart based on how much bordem has been inflicted upon the player with them. I can't see how this is a good thing.
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Why should I worry about stat boosts that any skilled played doesn't need? And maybe my protest will go unnoticed, but at least i'm not telling ANet that I'm going to continue to do the grind.
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They are needed because the PUG's demand them.
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Maybe because I don't know everything? But I can tell you this. Make the titles account based and people will still complain about having to grind. Even you my friend may find yourself wishing for days when they are character based.
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Yes the grind will still be complained about. So ?
Why would I want them character based ?
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Finally a decent argument. Your Kurz/Lux argument is good. and you are right about that. Maybe it is that which should be fixed. NPC's should react differently to each of my characters.
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Then go suggest ANET makes this change.
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However, your Xunlai Agents have reacted to every character the same from the start of the game. Wealth or no wealth (you need what, 50 gold to access your chest the first time?).
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If we treat the characters as separate entities this can be looked on as your character bribing them to give him access to someone else's private stash.
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They don't care how much you use the storage as long as you pay them their gold But, now that you mention it maybe all your characters shouldn't be allowed to access the same storage account (but you know where that will lead).
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Eve Online manages to have no shared storage system. If you want to transfer stuff between your characters you use the same systems you use to give stuff to other players characters. So it is possible to set up an MMO without shared storage.
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P.S. I ground my LB title outside of the Remains of Salahjah during the double point weekend. And rest assured, it was one of the most heinous experiences that I have had to date in the game.
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Keeping the LB title character based will mean people repeat it for every single character, or miss out on the stat boosts, and they aren't likely to get a double points weekend for all the characters. I'm running 7 characters currently. So I'm looking at a total of approximately 14 times the grind you did (I wasn't able to play GW during that weekend).
If the multiplier is greater than a players number of characters then account based will hurt them, so any multiplier higher than 1 will piss off a lot of people. Higher and it benefits them. But what isn't as simple to see is that for people with two or more characters even a multiplier equal to their number of characters is a benefit to them until they hit max. To see this look at how many points you have above the max rank. Currently they are useless, but if it was account based those points would of still gone towards maxing the title.
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Originally Posted by Master Sword Keeper
/disagree.
Let me clear some shit up for everyone. Firstly, Everyone is well aware that you need a req SS title in NF to continue certain quests. "The honerable general and the quests involving the additional 30 attr points for your char.
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Why is it a good thing to hold up a player simply because they haven't repeated some task an arbitrary number of times ?
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Enabling a grind free zone will jepardise the quests and simply make NF exceptionally easy to conquer over.
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Only for players who have been through there once. Most of the time they will be wanting to just speed through the starting areas, and if not they can still stay behind if they want to.
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As for LB there are certain issues when it comes to, "dzagoner bastion and the TORMENT areas." These missions including Grand court will be easy than hell to complete in record time.
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And how is this different from a single character maxing out the title and speeding through the missions now ?
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As well with Sunspear. Say.... a Lvl 2 necro can get Necrosis "remember a ss title if change goes ahead" [skill]Necrosis[/skill] would be godly for a lvl 2 to have.
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Yes that is a bit of an issue. So restrict the PvE only skills to level 20 characters only like ANET did with the Luxon/Kurzick skills.