Originally Posted by freekedoutfish
I give up, you dont want this for the greeter good because then you would care about the impact on other titles like KOABD. You just want maxed out pve only skills easier.
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But doesn't the value come from the work involved ?
Meaning that the value of KOBD would come from the work involved in maxing the component titles.
So if ANET changes the points required for the titles then they can do this while not altering the total work required for maxing out the effected titles on all characters for the average player. If this is done, I don't see how KOBD could be devalued when it still requires the same amount of work.
Originally Posted by freekedoutfish
Do you have ever amor set ingame?
Do you have every mini pet ingame? Do you have ever normal, elite and pve only skill ingame? Have you played all elite zones? Have you done all missions? Have you done all quests? Have you explored all areas? Have you got all prestige armor? Have you tamed every pet at some point, which exists? If not then why do these pve only skills take first place over them? |
Do you want to make it so if you buy FOW armor on one char, that all your characters have it? |
Do you want to make it so if you complete all missions and quests on one char, then their also completed on all your characters? |
Do you want to be able to share all normal and elite skills your capture amoung all your characters in pve? |
Do you want all your characters to have 100% exploration and all fog removed if just ONE of your characters does that? |
There are lots of things to complete in guild wars. If you ask Anet to make titls account based just because you cant be bothered to earn them everytime, then you might aswell ask them to make EVERYTHING account based. |
You cant say that having to earn titles everytime is grind, while your prepared to replay missions, quests and dungeons everytime. You cant complain if your prepared to buy armor everytime and cap elite skills everytime. Your basically willing to do some repetative tasks, but not others? |
Either you have to turn the entire game on its head and turn pve into pvp and make everything account based, or you do nothing at all. We cant have certain aspects of pve being account based, while others arent. It makes no sense and it goes against the principle of pve! |
And if my change doesn't make sense, how do the Lucky and Unlucky titles make sense now ?
Since the Lucky title has an effect, why shouldn't the other titles with greater effects also be account based ?
And since the Unlucky title has no effect, why shouldn't other titles gained by grinding also be account based ?
And before you mention the work involved, remember that I am willing for ANET to change the points required. So ANET could keep the amount of work required the same.
Originally Posted by Snow Bunny
Lucky/Unlucky should be made character based, and this discussion should end.
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