Sab's 3 Necro Hero build in action in EotN

Sheriff

Sheriff

Jungle Guide

Join Date: May 2006

Heroic Order of Tyria

R/W

Quote:
Originally Posted by Free Wind
Don't forget, please, that it was me who created this thread and it was me who drew people's attention (including you) to Sab's post in Heroes and AI forum section. And in my post here it was Hero + Human team. Neither Sab nor me in our threads never mentioned henchmen, the point was the hero synergy I know you created the thread and fair play to you.

However, this thread is about "Sab's 3 Necro Hero build". As I said, obviously 2 humans + 6 heroes parties (or, if it were possible, 1 human + 7 hero parties) are bound to be more impressive with better synergies than a 1 human + 3 heroes + 4 limited choice henchmen party.

I just think it's impossible to compare one circumstance with another.

Free Wind

Free Wind

Frost Gate Guardian

Join Date: Jul 2006

Moscow

W/

Quote:
Originally Posted by Sheriff
I just think it's impossible to compare one circumstance with another. And I never did. We were asked a question "what builds had you ran before", my comment was answer to that question

Back to the topic though, honestly I dont know if anyone mentioned it here before, but to all those who use the 3 hero build posted here - I think Dark Bond is kinda must have on MM. 75% damage reduction is simply insaine to be left aside

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

Just completed frostmaw dungeon in HM with this builds+herta,eve,mhenlo and livia. Leet :Q

Sheriff

Sheriff

Jungle Guide

Join Date: May 2006

Heroic Order of Tyria

R/W

From my experience it's a bit overkill to bring 2 monk henchies when you're using a Restoration WoR N/Rt and a MM that casts a couple protection spells.

On GW:EN, I usually have Mhenlo, Zho, Herta and I choose the last henchman depending on the character I'm using myself or the circumstances.

Has anyone noticed any stressful situations when not bringing 2 monks on a 8-man party, with this build?

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

I've ran a simular build for quite some time:

for Eotn+factions i use 3 necro like this

and proph and nightfall 2 searing flames ele + icy veins and bile spiker.

dts720666

dts720666

Lion's Arch Merchant

Join Date: Apr 2007

E/Me

Sab,

I LOVE you forever for this hero build. I have been have trouble vanquishing in the 4-player areas around Ascalon, and this allowed me to steamroll right through. I use the 3 necros as you suggested, and then myself as Ele/Sin instanuker (Glyph of Sacrifice+MS+Assassins Promise). The build is so good, I almost want to pay you for it. Thanks!

And Free Wind, thanks for making this post and alerting me to Sab's build. I love you too! You can get finder fees from whatever I pay Sab. Ha ha.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Tried this out to see what everyone was talking about. WOW. Honestly didn't expect it to be this good. I didn't use the 'full' build Sab had posted, but the general idea of it. Vanquished The Scar with it, and I only died once. Little Thom and Orion were my hench, Olias the Restoration N/Rt, gave Livia Aegis and Protective Spirit with Jagged Bones and Bone Minions, and then made MoW the SS, but didn't give him Insidious, which I wish I would have.

Can't wait to use this in 8 man areas.

dr_ishmael

Academy Page

Join Date: Apr 2005

This is definitely a very versatile build, even though I know it won't work everywhere. I've vanquished all of Maguuma, Ascalon, and the N. Shiverpeaks, and I've done the missions up to Frost Gate. Gonna have to use something different for Gates of Kryta and a couple of the Kryta areas (Cursed Lands, Black Curtain because of undead), but it's definitely nice to have gotten this far in only a couple weeks.

dts720666

dts720666

Lion's Arch Merchant

Join Date: Apr 2007

E/Me

I went a little over the top with my praise yesterday. I was so confident in this build, I went a little haphazardly into the Eastern Frontier today and got wiped 60% dp. So you can't just madly steamroll through some areas.

One still has to play with some strategy and careful thinking and planning to make this build work. And bring a few candy canes. But it is still the best build I have found yet.

lakatz

lakatz

Wilds Pathfinder

Join Date: Jun 2006

Quote:
Originally Posted by dr_ishmael
This is definitely a very versatile build, even though I know it won't work everywhere. I've vanquished all of Maguuma, Ascalon, and the N. Shiverpeaks, and I've done the missions up to Frost Gate. Gonna have to use something different for Gates of Kryta and a couple of the Kryta areas (Cursed Lands, Black Curtain because of undead), but it's definitely nice to have gotten this far in only a couple weeks. Speaking of undead, just for shits and giggles, I tried this build in Shards of Orr today, assuming, of course, that it wouldn't work all that well on the undead... but it did. It worked really well. The first level was a breeze... the big mobs on the second level were a little more of a challenge. On the third level we only wiped once fighting Fendi and were able to finish him off with only one trip to the beacon.

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Vanquished Eternal Grove in HM with this 3 necro (+ some modification ofcourse) + usual henchies found at Vasburg Armory.

I'm an ele.

With some luck and 1 armor of salvation, managed to beat the map in just 1 hr 15 min. I got 4.5k Luxon XP, elite rit tome in chest drop and several purples items.

It's a strong build. However, you still need to use common-sense when aggroing. Eternal grove has no room for mistakes. 1 wrong move, and a churning earth can do a full party wipe.

..which reminds me, I entered Eternal Grove just to kill Scar in HM...and ended up vanquishing it. lol

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Completed HM Eternal Grove mission MASTERS using a similar build. I had a guildie bring his 3 necros too. He was a warrior. Obviously, we split up forces, helping each other during difficult times. Also, the elite juggernauts helped a LOT.

angmar_nite

angmar_nite

Jungle Guide

Join Date: Feb 2007

[SNOW] of [YUM]

E/

Is there any manual stuff required with the heros? I really despise managing their tiny skillbars.

Cobalt

Krytan Explorer

Join Date: Aug 2005

Mo/W

Sab I have to give two thumbs up on this team build I mow through Charr like crazy! Its a good thing the monster AI lacks the ability to fear or they would run when they see my team coming now.


I did personalize your build a bit though;

With this team build the it did not seem that healing minions was really necessary so on the N/Mo I changed out Blood of the Master to Putrid Bile.

This build also does not wipe often in normal mode if they even die at all.
In fact I have been in a couple situations where I got more than one mob or mob adds where normally I would be overwhelmed and instinctively started to run then notice the teams health bars and they are holding their own and I don't have to.

So on the Spiteful Spirit N/RT I changed it to a N/Me and switched out Death Pact Sig with Epidemic to spread the bad stuff around and give it a little more bang for the buck. I also changed out Insidious Parasite with with Mark of Pain to try and save some energy for Epidemic spamming.

However I did change out the res sig for Rebirth on the N/Mo just in case and carry a resuable res on my skill bar just in case.

I also used this team build to go get Razah, those mobs a hard but once I made some initial kills and got it rolling it was all down hill. I have run it in hard mode in NF in some areas again with out any problems. The only time I seem to have any trouble at all is at the start getting those first few kills to get it going other than that it rocks! You do need some interrupters like Zho and I am a Rit so I spam Disonance and Waderlust often as I can.

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

Just did a Rotscale run with this and the pissy henchies fom ToA. Owned him. No freakin bow tho.

KANE

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

Quote:
Originally Posted by KANE OG
Just did a Rotscale run with this and the pissy henchies fom ToA. Owned him. No freakin bow tho.

KANE on Hard Mode ?

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

Sab, just continuing praise from me. Changing out the MM's Rez for Recovery (Restoration Binding Ritual) can be useful. One more spirit, plus makes conditions go away even faster.

Cherng Butter

Cherng Butter

Desert Nomad

Join Date: Jan 2006

Maryland

The Mirror Of Reason [SNOW]

E/Mo

Just beat HM Bogroot's. Ran D-Slash, Save Yourselves! spammer...we wiped 3 times because of lousy aggro, but other than that it was a nice challenge and lots of fun

Hrmzia Thseus

Ascalonian Squire

Join Date: Aug 2007

Also I read somewhere that Hero AI for Ritualist Weapon spells have improved due to a hidden update on the OCT 20th( when everything crashed) Did anyone notice a difference?.Sadly I am stuck away from the computer that holds my GW client

Targuil

Krytan Explorer

Join Date: Oct 2007

Tampere, Finland

Keep Dreaming [Yawn]

E/

Quote:
Originally Posted by Cherng Butter
Just beat HM Bogroot's. Ran D-Slash, Save Yourselves! spammer...we wiped 3 times because of lousy aggro, but other than that it was a nice challenge and lots of fun As a nuker, i wiped at first group. Just wasn't able to bring those shits down at all.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by Hrmzia Thseus
Also I read somewhere that Hero AI for Ritualist Weapon spells have improved due to a hidden update on the OCT 20th( when everything crashed) Did anyone notice a difference?.Sadly I am stuck away from the computer that holds my GW client I believe so. When I originally tried this build, Livia did a terrible job of using Vengeful Weapon and Weapon of Remedy but I tried it against yesterday and she was using them much more

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

She likes to use weapon of remedy more if your actually suffering from a condition. I think they like to use it like a condition remover instead of a damage prevention skill.

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Did the Char-Ascalon part of the Titan Quest (yeah, a team of 4 only) in regular mode with this build and it rocked. 20k xp..in just 20 minutes.

Then tried the hard-mode of Defending North Kryta (because the henchies at LA sucked in NM). I was wiping enemies like crazy from face of the earth when a tiny group attacked the NPC without any warning and killed him.

So, I got to repeat it...

Nighthawkeye

Nighthawkeye

Ascalonian Squire

Join Date: Apr 2006

Just walkin' on Beale St...

Fellowship of Greeters (FOG)

R/Mo

Quote:
Originally Posted by sussuara
Thanks a lot, i did some changes yesterday and i made the 2 others bosses, now just Duncan left gonna try it, thanks again

Edit: Just Killed duncan, thanks for the help, now i gotta decide what hero gets the Armor lol
thanks <3 Glad it worked for you, sussaura. And Gratz on dropping Duncan in the dirt. Like a lot of things, the setup is the tough part, but once you have things in place, Duncan whittles down to nothing pretty quickly.

And GL with the new armor.

NH

Sheriff

Sheriff

Jungle Guide

Join Date: May 2006

Heroic Order of Tyria

R/W

Quote:
Originally Posted by blue.rellik
I believe so. When I originally tried this build, Livia did a terrible job of using Vengeful Weapon and Weapon of Remedy but I tried it against yesterday and she was using them much more Somewhat OT, but I wonder if heroes use splinter weapon better now.

Hmmm... maybe the N/Mo MM could go back to N/Rt and spam splinter weapon + ancestor's rage on the minions?

draceena

draceena

Ascalonian Squire

Join Date: Mar 2005

I just want to add my voice to the many who praise this build. I gave it a try with the original skill setups on my 3 necros and my axe warrior with the Ursan Blessing skill.

Finally I can do the Hard Mode Ascalon areas that I've been wanting to do for ages but could never find a group due to my odd playing times and most of my guild studying for colledge.

I'll also add that , yes, it's not "god mode" and you do have to watch where you are going and what you are doing but now I feel I can finally play a portion of the gmae that was mostly off limits to me.

Thank you again!

Sora267

Sora267

Krytan Explorer

Join Date: Dec 2006

From what I've seen and heard, this build is amazing. I don't have all the heros yet on my Necromancer, but I recently got my first Necro hero (Livia), so I tried out the Jagged MM build. All I can say is...WOW.

Once I get the other heroes, I'll try this out.

To my real problem...

I play a Necromancer, so would I just take the place of one of the heroes? if so, which hero? Maybe just run a BiP build to help support the heroes?

Sab

Sab

Desert Nomad

Join Date: Dec 2005

Quote:
Originally Posted by Sora of the Divine
From what I've seen and heard, this build is amazing. I don't have all the heros yet on my Necromancer, but I recently got my first Necro hero (Livia), so I tried out the Jagged MM build. All I can say is...WOW.

Once I get the other heroes, I'll try this out.

To my real problem...

I play a Necromancer, so would I just take the place of one of the heroes? if so, which hero? Maybe just run a BiP build to help support the heroes? You can run anything really, but I'd suggest dual SS (you and a hero) or Spoil Victor. Your heroes should be fine on energy, so you won't need BiP.

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Does the Resto necro use Protective Was Kaolai at all?

For me he just casts it and leaves it on, never bothers to drop it when the party is suffering from AoE pressure, in essence it's just a +24 armor to him and a 70hp party heal every minute.... I'd rather take Recuperation or Recovery.

Sheriff

Sheriff

Jungle Guide

Join Date: May 2006

Heroic Order of Tyria

R/W

From my experience, the Rest Necro does use PwK very wisely, dropping it when all/most of the party has taken at least 25/30% dmg.

Unless this has changed on this last hidden Oct 20th patch.

Chthon

Grotto Attendant

Join Date: Apr 2007

Quote:
Originally Posted by Sheriff
From my experience, the Rest Necro does use PwK very wisely, dropping it when all/most of the party has taken at least 25/30% dmg.

Unless this has changed on this last hidden Oct 20th patch.
When I tried this build a couple weeks ago, the Resto behaved exactly as Maverick describes:

Quote:
Originally Posted by Marverick
Does the Resto necro use Protective Was Kaolai at all?

For me he just casts it and leaves it on, never bothers to drop it when the party is suffering from AoE pressure, in essence it's just a +24 armor to him and a 70hp party heal every minute.... I'd rather take Recuperation or Recovery. I might also add that SoLS is also questionable on the Resto thanks to the AI's stupidity, since it won't use ever it if set to "avoid combat," and does all sorts of other foolish things if set to "defend."

Hobbs

Hobbs

Desert Nomad

Join Date: May 2006

Organised Spam [OS]

W/

I'm planning to take down Duncan with this build and hench but i'm a warrior primary so I can't take both Swap and Frozen Soil. Are both of them needed and if not which should I take?

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

Quote:
Originally Posted by Togira Ikonaka
I'm planning to take down Duncan with this build and hench but i'm a warrior primary so I can't take both Swap and Frozen Soil. Are both of them needed and if not which should I take? I would put frozen soil on the SS(curses) necro and leave his res at home..since you will be putting up frozen soil rez will be useles anyway

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

How does this build work in places without corpses for the MM to use? I've been playing around with this lately and it seems that main point of using that certain MM build is so that lots of minions will be made and die to keep up the energy of the SS and healer.

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

Quote:
Originally Posted by wetsparks
How does this build work in places without corpses for the MM to use? I've been playing around with this lately and it seems that main point of using that certain MM build is so that lots of minions will be made and die to keep up the energy of the SS and healer. It should be clear NOT to bring the MM when you know there won't be any corpses to exploit

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

I know that, what I meant is that it seems the other two necros get most of their energy from the minions dieing and how would it work in a place where they are no minions.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Not as well, duh. Bring paragons elsewhere.

chowmein69

Forge Runner

Join Date: Jan 2007

this build vanquishes a few area for me

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

lol i dunno, i did kick some ass on the ring of fire even though i clearly knew there wasnt much corpses

Dav1ds

Dav1ds

Academy Page

Join Date: May 2007

Stop Stealing [agro]

N/

build is awesome i played it with none on duncan u cant die ^^