The Xunlai Marketplace thread

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Source code from which latest gw.exe was compiled includes files like GmItemMarketAddItem.cpp and ItCliMarket.cpp

GmItem* usually handles inventory actions like spliting stacks, while ItCli* usually handles gui like party window or inventory bags.

Antitorgo

Academy Page

Join Date: Dec 2006

Duty

Mo/Me

Quote:
Originally Posted by Shanaeri Rynale
I hope it's real, but it's too early to tell.

Maybe someone at Anet has cancelled the project because people found out about it and posted forums
Oh yeah, I'm sure businesses are in the habit of cancelling projects just to spite the sneaky peeky users.

I actually find it kind of funny that this has all the sudden gotten attention now. I revealed the marketplace info back in this thread here. Additionally, some guy named Raven Flameheart and I discussed this info and I mentioned that the strings were changing back in the
Mini Polar Bear thread. People had so much mini-mania that they overlooked it.

CougarTheTall

Frost Gate Guardian

Join Date: Sep 2006

Dallas, TX

The Blood Spikers

N/Mo

100 to 1 odds that this Xunlai Market never gets implemented.

50 to 1 odds that if it does, it will be to late to make any kind of impact and players will have an overall "meh" reaction to it.

Celestial_Kitsune

Celestial_Kitsune

Krytan Explorer

Join Date: Jun 2006

Me/

Quote:
Originally Posted by Skawtt
/rolls eyes

Ill wait till I see something official from the devs till then....meh.
What cute little bear? No such thing exists :P

-Sonata-

-Sonata-

Lion's Arch Merchant

Join Date: Nov 2007

Pretty Hate Machines [NIN]

Me/

Hmm, where to start...

I suppose it would make some sense to make this feature a reality in GW1 as we grow closer to GW2. If GW2 will hold a feature similar to this, where is the best place to test it in action? Our current Guild Wars. It would be a perfect way to see how players will operate it.

It's been said before and I believe it; In many aspects we are "testing" small details and ideas for Guild Wars 2. I believe that was first mentioned when EoTN level requirement was lowered and the "buff" was put in place.

As for Gaile not denying, or confirming, I don't blame her. As it stands right now, even though some of this code exists, all we're doing is speculating and adding to the rumor mill. When rumors don't come true, communities often have the bad habit of taking it out on the first person they see with a red name. It's almost like a Bull drawn to the waving of the Red Cape. I used to hold a job, oh about 9 years ago now, where I was the proverbial "Middle-man" between customer and client. I know all too well & it's why I use the term damned if you, damned if you don't quite often.

If she says Yes, it's coming and the system turns out not to be the way we "think" it will be, the torches will come out. If she says yes, there's a good chance we'll get it, but at the last minute it's cancelled, the torches come out. If she says No, it's not coming, the torches come out with the complaints of Why is there even code then?? If she says No, it's probably not coming, but it does get put in the game....yeah, torches again.

If this marketplace is something that's being worked on to be placed into the game (And to be honest I hope it does become reality) I will wait for official announcements of any temporary test periods (like the first /report testing). Until such time, any evidence of code, to me, is just signs of developers playing with ideas and testing them on how they can work well, what won't work well, and fine tuning those ideas.

I just hope, either way, the torches stay in storage regarding this topic

Firebaall

Firebaall

Krytan Explorer

Join Date: Sep 2006

Quote:
Originally Posted by CougarTheTall
100 to 1 odds that this Xunlai Market never gets implemented.
Mark me down for 10K.

Pretty safe bet for me. Either I pay nothing waiting for "never" to arrive, or I get a million out of the bet.

Fates

Wilds Pathfinder

Join Date: Jul 2005

Kanuckistan

Mirror of Reason [SNOW]

R/

Quote:
Originally Posted by Firebaall
Mark me down for 10K.

Pretty safe bet for me. Either I pay nothing waiting for "never" to arrive, or I get a million out of the bet.
I was thinking the same thing. I'm in for 10k as well.

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

so no confirm/deny on this yet?
(or about the missing favor)

Rushin Roulette

Rushin Roulette

Forge Runner

Join Date: Sep 2007

Right here

Ende

Quote:
Originally Posted by -Sonata-
If she says Yes, it's coming and the system turns out not to be the way we "think" it will be, the torches will come out. If she says yes, there's a good chance we'll get it, but at the last minute it's cancelled, the torches come out. If she says No, it's not coming, the torches come out with the complaints of Why is there even code then?? If she says No, it's probably not coming, but it does get put in the game....yeah, torches again.

EDITED OUT TEXT

I just hope, either way, the torches stay in storage regarding this topic
WTS Torches 10K per piece... use your own ele to light it

Yea, If you look at it. Not only was the eotn levelign to test for GW2... but also the report system. We will probably see additions or small changes to these things before GW2 is released with final (untill the next improvement that is) functions.

These processes are always dynamic... and if a company even wants to look remotely good, then they have to improve on their product continuously.

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Quote:
Originally Posted by zwei2stein
imho, best stance on this is very, very careful optimism.
Uhhh.. yeah.. there is nothing "careful" about:
Quote:
Trade system is being developed!

Known features that were figured out:
Games have scrapped (or tested but never implemented) data in them all the time. There are Sega Genesis games with entire levels in them that were never implemented, it's nothing new.

Silly Warrior

Silly Warrior

Hold it!

Join Date: Jul 2006

In your local courthouse.

The Arctic Marauders [TAM] (elite PvE, PM)

Quote:
Originally Posted by slowerpoke
so no confirm/deny on this yet?
(or about the missing favor)
Gaile Grey and Andrew Patrick are both on this forum right now. If they wanted to answer (or had an answer) they would have given one.

However, they might as well tell us information on the Xunlai Marketplace, as we already know its been in testing for some time (according to the texts found in .dat).

Gaile and Patrick, we want some answers. No point holding back.

zwitterion

Academy Page

Join Date: Jul 2005

Iowa. Or South Australia. Depending.

Mo/

No doubt about it, development might well have been stopped for any number of reasons and the fact that it's there doesn't mean it'll ever see the light of day. However as a developer I well know how expensive engineering time is so personally I'm hoping they haven't just cut their losses on this one yet.

T. Drake

T. Drake

Frost Gate Guardian

Join Date: Dec 2006

R/Me

I don't set my hopes too high.

Had someone tried this?:

Browse the GW Disks for the files. If you can find them ...say on the factions CD or on one of the GW Special CDs, then I'm pretty sure it is a leftover and they have abandoned the project.

Or the development of the Xunlai MP is more difficult than expected and they need more time for this.

Both things can be possible.

I just pretend to not knowing anything about a market place and wait for the official statement or the big surprise, if it gets implemented.

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

Quote:
Originally Posted by Silly Warrior
Gaile and Patrick, we want some answers. No point holding back.
The more they delay saying anything, the more i suspect the proverbial cat was let out of the bag.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Darksun
Uhhh.. yeah.. there is nothing "careful" about:


Games have scrapped (or tested but never implemented) data in them all the time. There are Sega Genesis games with entire levels in them that were never implemented, it's nothing new.
This argument sucks since the files for the Marketplace keep getting added to/changed with each update still.

Silly Warrior

Silly Warrior

Hold it!

Join Date: Jul 2006

In your local courthouse.

The Arctic Marauders [TAM] (elite PvE, PM)

Quote:
Originally Posted by DarkNecrid
This argument sucks since the files for the Marketplace keep getting added to/changed with each update still.
Correct, which is why it should be considered in production and thus an important discussion.

Yes, the files for Marketplace indicate they are brand new, and not old!

Rift

Rift

Frost Gate Guardian

Join Date: Jul 2007

Canada

Virtual Love [kiSu]

I wouldn't get too excited about this just yet because it most likely won't be delivered for some time for the simple reason that no strings have been localized and are only showing in English. This localization process alone tends to take quite a bit of time to deploy and qc.

Kendar Muert

Kendar Muert

Krytan Explorer

Join Date: Aug 2006

Texas

E/

Quote:
Originally Posted by Shanaeri Rynale
I hope it's real, but it's too early to tell.

Maybe someone at Anet has canceled the project because people found out about it and posted forums
If I was a dev, and it was actually happening, I'd delete it from the dat right before release, wait for the giant disappointment wave to hit, then add it in the update. I'm just a bit mean that way :P

In all seriousness though, doesn't anyone think we might be just a bit anal about all of this? Must tick the devs off and frustrate them to no end that they can't give us a surprise now and then. And then, when we do get one, we moan and complain about it.

Funny really.

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

Ahh yes we are all in the witch hunt on this one. As for real or not, it is quite obvious there is something in the works, be it sooner or later. As these files are continually being edited each update we get. The simple point of it saying dedicated points to development as recently as a month or 2 ago with the changes to the HoM and minipets, so there really is no way to say it is anything old, it is just a matter of when and if they can make it workable.

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

Quote:
Originally Posted by Kendar Muert
If I was a dev, and it was actually happening, I'd delete it from the dat right before release, wait for the giant disappointment wave to hit, then add it in the update. I'm just a bit mean that way :P
You know, I'd do the same thing.

I'm glad this was found, but I wish it hadn't been. I have a feeling that if it is implimented (which I hope it is!) it will have been built up in our minds so much that anything they release will be a disappointment. Whereas if it was;

A) Cancled, no one would have known or cared.

or

B) A nice surprise in the update notes, everyone would be very, very happy that anything like this was implimented at all, while ignoring the limitations that inevitably come with such a system... at least temporarily.

I personally would have loved to find out about this feature by having to download a huge update in mid April, going to wiki to see what skills they balanced this time and, surprise surprise, finding there's a new outpost in the Battle Isles specifically dedicated to a new Xunali Market place.

And demanding comments from Gaile or Andrew on this subject is a bit akin to sneaking into your parents closet to look at your... Wintersday... gifts and demanding that your parents comment on whether you or your siblings are getting this gift or that gift. When they announce it they will announce it, otherwise just leave them be; enjoy what bit of surprise you might have left in such an update.

BTW, put me down for 5k on that bet.

Kendar Muert

Kendar Muert

Krytan Explorer

Join Date: Aug 2006

Texas

E/

Glad to see someone agrees with me operative :P

Honestly, I think we probably don't deserve anything of this sort.

We, as a fanbase, do the following-


Make endless demands on the Devs, when really, this game is free to play, and brilliantly designed, which should be enough.

Whenever something DOES come out, we immediately complain, instead of thanking. For every 5 moaning threads, there may be one thankful one. Thats pretty sad odds.

In addition to that, what we ask for are things that really won't make a difference. There is nothing actually wrong with the game- its a very sound game, and keeps countless people happy. It simply happens that the most vocal get what they want frequently, out of the goodness of the devs hearts, when we don't deserve it because we complain ANYWAY.

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

anyone other than me find it ironic that they destroy the economy until nothing is worth more than 30k or so and then create something like an auction house?

lol ftw

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

Quote:
Originally Posted by -Sonata-

As for Gaile not denying, or confirming, I don't blame her. As it stands right now, even though some of this code exists, all we're doing is speculating and adding to the rumor mill. When rumors don't come true, communities often have the bad habit of taking it out on the first person they see with a red name. It's almost like a Bull drawn to the waving of the Red Cape. I used to hold a job, oh about 9 years ago now, where I was the proverbial "Middle-man" between customer and client. I know all too well & it's why I use the term damned if you, damned if you don't quite often.

If she says Yes, it's coming and the system turns out not to be the way we "think" it will be, the torches will come out. If she says yes, there's a good chance we'll get it, but at the last minute it's cancelled, the torches come out. If she says No, it's not coming, the torches come out with the complaints of Why is there even code then?? If she says No, it's probably not coming, but it does get put in the game....yeah, torches again.
It simply doesn't have to be that complicated. Sometimes I think Gaile almost put herself in trouble with this "damned if you do, damned if you don't" business by the way she tries to talk about the products and their release in circles. She wants to give information, but always talks around it.

All the players have ever wanted, (and in my experience with marketing which is vast, is all any client ever wants) is honesty and to the point truth. She can stay secretive if it's coming, but if they're not sure, all she would need to say is, yes, we are currently working on implementing something of the sort, but have no idea if our work will pay off. We are trying to get this functional, but we make no guarantees on the fact as it's possible GW1 will not support it. Honesty is the best marketing in my opinion. By talking around subjects you only put yourself in trouble.

People would still be unhappy if it isn't implemented, but there is no way you could be misquoted, or be said to have "led the community on".

sdcmgs

Ascalonian Squire

Join Date: Apr 2006

W/Mo

If it is coming that is great. Better late than never. If it doesn't, what have we lost? Nothing. Anet tries to keep its players happy. Look at the things they have done to try to satisfy the majority. I could name quite a few. They can't make everyone happy.

Therefore, Cheers to Anet for trying rather it comes or not ...

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Quote:
Originally Posted by DarkNecrid
This argument sucks since the files for the Marketplace keep getting added to/changed with each update still.
They could be testing a system on the GW servers. What, because people could jump to the test area in the DoA all the sudden there is a new secret area they are adding to the game? Just because they are testing something doesn't mean they are developing it for release, that's all i'm saying.

How do you think they came to the conclusion that they had in the PC gamer mag that persistent areas are no more intensive than instanced? They tried it out. It's still possible, but a little balance people...

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quickly! Come to my side yee who wish to bargain in unparalleled riches! We shall form a monopoly under a united corporation and become tycoons of this new market!

Aside from my (insert your drug of choice here) induced RP splurges, lets take a look at whats going on in the GW community right now. "Anet we're so damn bored with your game, we're gunna take it apart and look for more stuff to do!"

Antheus

Forge Runner

Join Date: Jan 2006

Yes, Marketplace is implemented, and Anet was testing it. This much is now proven.

But that's not the only system they did, but never put it live. Reasons for this are many. Perhaps after testing marketplace in actual live game, they realized there are issues. Perhaps it wasn't friendly enough. Perhaps the artists couldn't come up with new outpost fast enough. Perhaps it didn't fit well with the multi-million-rares-vs-worthless-everything-else economy. Perhaps after reviewing the logs, and extrapolating them over the live player-base, they realized it would increase network and database traffic beyond the point they can handle.

Or perhaps marketplace makes it so easy to sell items, everyone would be making hundreds of k a day, therefore causing true market crash. Power trading looks considerably different in WoW than it does in GW. Just by using a bot you can make gold since level one. And in GW, there is no decay and no real consumable/collectible items. It could have devastating effect.

And so on...

In a typical MMO project a lot of content and systems get scrapped, are never finished, or turn out to not work well. It's not malice, nor incompetence. And especially not when trying out something new, which GW in its game design definitely is.

Absolute_Zero

Ascalonian Squire

Join Date: Jan 2008

Ontario, Canada

치 The Spearmen 치

R/W

Just in case this does not release, does everyone have their pitchforks and torches ready?

Lyonette

Lyonette

Lion's Arch Merchant

Join Date: Feb 2006

Australia

[PiG]

E/

honestly... why would anet implement this feature so late in guildwars exsistence, if anything this was a failed feature that will be modified for guildwars 2, since it makes sense for inclusion in guildwars 2 because of the persistent worlds. common sense people

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

I hope they do this. I know it's been said time and again that GW1 will never have a real trading system, but let's face it, it BADLY needs some sort of improvement. I'd be okay with it even if a goldsink is implemented. KoL did something like that with a fairly high one-time "stall fee" and the amount you make quickly dwarfs what you spend on setting it up.

Plus, if you can sell multiple items, so much the better.

Solange

Solange

Banned

Join Date: Feb 2006

Kings Army of Surmia [KAOS]

Quote:
Originally Posted by Lyonette
honestly... why would anet implement this feature so late in guildwars exsistence, if anything this was a failed feature that will be modified for guildwars 2, since it makes sense for inclusion in guildwars 2 because of the persistent worlds. common sense people
why include this text in the gw.dat unless guild wars 2 shares exactly the same engine and setup as the original???

That makes no sense

this late in its life cycle why include it? If they want to continue guild wars 1 for...ever and maybe release bonus mission packs and add things to the online store to keep people interested then why not? And its a good gesture to the community that they are implementing free features like this

IF THIS DOESN"T HAPPEN...no problem either, the games been great and nothing was promised to us just people digging around

holababe

holababe

Jungle Guide

Join Date: Dec 2006

Goon Squad [LLJK]

Mo/

Unnecessary thread IMO.
But I'll keep an eye on it, eager to see any new developments

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

I think its simply code for something they tested, and for whatever reason, never released or fully finished. I rather doubt we are looking at something in actual development now. Seems late in the development life of GW to do so.

Mark Nevermiss

Krytan Explorer

Join Date: Jul 2006

Why do people keep waving the "free game" stick to justify lack of / inadequacy of certain features in Guild Wars.
Anet is not a charity nor a donation or advertisement based entity. THEY CHOSE THIS BUSINESS MODEL and they claim its been a success!
Recently I started playing a FREE online game [free client download and no monthly fees], Shaiya, and guess what: that game has an outpost for trade with fully functional private shops.
Unless Anet should decide that Guild Wars is a dying game that will be discontinued after the release of Guild Wars 2, I see no reason not to continue to develop new features for this game. Lack thereof will force many players to seek alternative games, and this will mean fewer potential players for GW2.

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Quote:
Originally Posted by Kendar Muert
Glad to see someone agrees with me operative :P

Honestly, I think we probably don't deserve anything of this sort.

We, as a fanbase, do the following-


Make endless demands on the Devs, when really, this game is free to play, and brilliantly designed, which should be enough.

Whenever something DOES come out, we immediately complain, instead of thanking. For every 5 moaning threads, there may be one thankful one. Thats pretty sad odds.

In addition to that, what we ask for are things that really won't make a difference. There is nothing actually wrong with the game- its a very sound game, and keeps countless people happy. It simply happens that the most vocal get what they want frequently, out of the goodness of the devs hearts, when we don't deserve it because we complain ANYWAY.
Great post.

12

arsie

Wilds Pathfinder

Join Date: Jun 2007

N/

Why would they introduce this now?

Because GW1 is the best testbed for stuff that will end up in GW2. There is no other reason to implement something so complex into GW1 now.

I wonder if it'll be like MapleStory Free Market, where you gotta pay to open your own store, and put X number of stuff in at your fixed selling price.

MoldyRiceFrenzy

MoldyRiceFrenzy

Wilds Pathfinder

Join Date: Feb 2005

Santa Rosa, CA

Confusion in The Ranks[tArD]

Mo/W

interesting... i really hope it does get created... so i can finally sell stuff w/out having to change towns/districts so frakin often...

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Darksun
They could be testing a system on the GW servers. What, because people could jump to the test area in the DoA all the sudden there is a new secret area they are adding to the game? Just because they are testing something doesn't mean they are developing it for release, that's all i'm saying.

How do you think they came to the conclusion that they had in the PC gamer mag that persistent areas are no more intensive than instanced? They tried it out. It's still possible, but a little balance people...
This is a horrible arguement cause that wasn't a test area, its been there since DoA was released, and each outpost in NF has one since its where you get taken to for a split second when you use the mission guy to enter the actual mission.

Learn what you're talking about before you talk about it.

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

Jumping in with criticism early

Reading those strings I'm inferring that when a transaction takes place, gold is added directly to a character's money total with overflows going to storage. That might get a little annoying to have your 100k limit filled up when you're halfway through slavers and then unable to empty your bags at the crafter between levels (for example).

Kendar Muert

Kendar Muert

Krytan Explorer

Join Date: Aug 2006

Texas

E/

Quote:
Originally Posted by Mark Nevermiss
Why do people keep waving the "free game" stick to justify lack of / inadequacy of certain features in Guild Wars.
Anet is not a charity nor a donation or advertisement based entity. THEY CHOSE THIS BUSINESS MODEL and they claim its been a success!
Recently I started playing a FREE online game [free client download and no monthly fees], Shaiya, and guess what: that game has an outpost for trade with fully functional private shops.
Unless Anet should decide that Guild Wars is a dying game that will be discontinued after the release of Guild Wars 2, I see no reason not to continue to develop new features for this game. Lack thereof will force many players to seek alternative games, and this will mean fewer potential players for GW2.
The majority of "Free" online games are not actually free- you have to pay for the best content, there are many ads in the games, and there are tons and TONS of hackers, which is because they don't care about customers.

Anet cares about customers. That is why they have a model like they do, and that is why they work so hard to release what they do.
The reason many of us say they do not have to do anything that we ask for, is because of two main reasons. The first is that they already have our money, so actually need to do nothing further. The second is that no matter what they do, we always want more. Those two things, taken separately, would put off most games' devs, and they wouldn't really listen to the player base all that much after awhile. Taken together, its almost a miracle that they do.

So really, the bottom line is that people need to be grateful for what they have- if you can point out a flaw that you claimed existed in your first post that Anet has not ALREADY fixed, then I will be shocked. Not a bug like the aurora glade thing, or one like the one in Bai Passu, and not like a good farming spot, or bots. I mean something that genuinely harms gameplay. Anet takes extreme steps to keep this game running smooth, and you and others need to realize that, and be grateful.

Quote:
Originally Posted by Trobinson 97
Great post.
12
Thank you.