Update - Thursday August 7

It's A Me

It's A Me

Academy Page

Join Date: Jan 2008

N/

tbh, im impressed with this update, most amount of work the anet imployees left working n gw1 have had to do in months *pat on back*

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
To those that complained so loudly to ANET for a nerf (even I felt was needed but never backed it) go tell the people in ToA that are looking for a group how much you accomplished with your complaining.
Hey guess what, they've been discussing this issue since EotN went live before anyone even complained. If they didn't do shit the people who are anti-Ursan would be saying the same exact thing, so stop crying. If the squeaky door cries for oil, someone is going to give the door its oil if it's needed. Obviously after a years worth of Anet being split down the middle on the Blessings, they came to a decision and enacted it on their own accord and decided the door needed some oil. If it makes you sleep better at night that they listened to some of their fans in the process of this discussion, then all the more power to you, but I doubt anyones argument actually did anything to affect their discussion in the offices at all.

Lyonette

Lyonette

Lion's Arch Merchant

Join Date: Feb 2006

Australia

[PiG]

E/

o hay umm aoe daze anyone? thunderclap for the effin win. ab will be fun this weekend...

Proff

Proff

Jungle Guide

Join Date: Jun 2007

Loving the update

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Well from tests today. UA is great, I wont' say anymore.

Oh and the hero update. FAILED. Because I went with a friend on a forge run and Mr Good Ol Koss, ran right past the group of shadows that pops up (second not first) and charge the monk that was not being targeted or even in range. He seen it though so he had to storm the monk. I've had a hero run right for enemies when I"m going past them, not touching them. Wth is this? Trying to make it more interesting? Cause well you did just that and that's kinda cool I suppose but it sorta sucks if you have 3 mobs on you cause Koss smoked too much and doesn't know the right group to go after.

Silverblad3

Silverblad3

Lion's Arch Merchant

Join Date: Apr 2007

UK

I use to love CB :(

Mo/

Quote:
Originally Posted by DarkNecrid
Hey guess what, they've been discussing this issue since EotN went live before anyone even complained. If they didn't do shit the people who are anti-Ursan would be saying the same exact thing, so stop crying. If the squeaky door cries for oil, someone is going to give the door its oil if it's needed. Obviously after a years worth of Anet being split down the middle on the Blessings, they came to a decision and enacted it on their own accord and decided the door needed some oil. If it makes you sleep better at night that they listened to some of their fans in the process of this discussion, then all the more power to you, but I doubt anyones argument actually did anything to affect their discussion in the offices at all.
Actually none of us know what happened or was discussed, their dev notes suggest they have been listening and monitoring including players feedback, and we know who have been the most vocal, the ones who talk about skill, elite areas etc.

By the way, the OP does not mention what is being discussed at A-Net office, nor is crying about the fact, read the post carefully it is a plea for players to think and be rational, not rage quit GW, that is all. IMHO that is a good post to keep players in the game.

Silver

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

It certainly was 'monster' but i can't say it was interesting. Oh well. Skill updates rarely affect me so I'll continue playing as usual. Look forward to seeing the hero AI improvements though.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Silverblad3
Actually none of us know what happened or was discussed, their dev notes suggest they have been listening and monitoring including players feedback, and we know who have been the most vocal, the ones who talk about skill, elite areas etc.

By the way, the OP does not mention what is being discussed at A-Net office, nor is crying about the fact, read the post carefully it is a plea for players to think and be rational, not rage quit GW, that is all. IMHO that is a good post to keep players in the game.

Silver
I get that, but the part I quoted was still saying how anti Ursans cried and got what they wanted.

And ArenaNet HAS been discussing this since EotN. Just ask them! A lot of people have asked time and time again to Gaile if they were going to change it, but they never had anything planned. That's because they were split down the middle if it was good or bad thing there, and they don't really do anything unless if a majority of people are on board. They didn't have any plans to change it, cause not everyone at the time agreed to change it. Linsey (iirc) passively mentioned it in one of her archives a long time ago...or maybe it was Regina...

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Quote:
Originally Posted by Silverblad3
Anyway, back to having fun - AB Weekend- AWESOME!
fact. gonna try out some nice new builds.

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Quote:
Originally Posted by pamelf
Look forward to seeing the hero AI improvements though.
Good luck with that, look at my post above you. Granted I've seen a couple of smart things..but ugh.

Red Sonya

Desert Nomad

Join Date: Jul 2005

anyone who uses Koss over a necro hero is a noob anyways and deserves to get smoked.

Quote:
I get that, but the part I quoted was still saying how anti Ursans cried and got what they wanted.
Actually they only partially got what they wanted "a nerf to UB", but, people are still forming UB groups and having successful runs sooooooooooooooo guess what that means? Those that whined are still out of luck getting into PUGS even with all the changes thus they failed and will continue to QQ.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Actually they only partially got what they wanted "a nerf to UB", but, people are still forming UB groups and having successful runs sooooooooooooooo guess what that means? Those that whined are still out of luck getting into PUGS even with all the changes thus they failed and will continue to QQ.
Again, Anet didn't do it because of the QQ.

Also its slightly successful (and people are forming UB groups to test it out...), very few people wanted to see it outright die.

It's just slower.

And there's way better options now.

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Quote:
Originally Posted by Red Sonya
anyone who uses Koss over a necro hero is a noob anyways and deserves to get smoked.
Okay then I forgot one part that you made me just remember. While doing the first quest, at the part where you get up to the Abyssal, we aggroed the Abyssal and stuff, the other person on my team called the Abyssal. Guess what Master of Whispers and Zhedd did? The ran right past the CALLED Abyssal, right down the cliff, right to the Monk and Shadow Beast group, who were close to us, but about a bubble and a half from aggro on both of us, plus they were patrolling back the other way. BUT NOPE! THEY JUST HAD TO GO AFTER THEM.

Granted it was more hilarious than upsetting cause I was using UA on my monk and we all know how imba that is at the moment. We also ended up aggroing the monk and warrior group below, and the monk and shadow group that patrols above. It was kind of lame, but we lived through it with few deaths and the deaths we did have were quickly picked up by imbaUA. It was a lot of fun yes, but still that's not improvement on the hero AI.

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

Well since I cant find or be bothered to find your quote to badly Bryant, but you asked nicely so here it is.
UB isnt a nerf.
1. They removed the energy degen - buff
2. Still cant be stripped and Edenial no longer works and neither does it kick you out of form when energy reaches 0 - buff
3. All profeesions have the same armor and HP - buff
4. Not everything is removed from your character when you use UB. see pix below

5. They made it where r8 is the same as r10 - buff

Im sure I could come up with more. but lets see what they did nerf on it now

1. It last 60 secs and recharges in 60 secs - nerf
2. They changed 1 of the dual attacks to non-armor ignoring




Yeap I can really see where you call it a nerf

Things they didnt really change the knockdown still is multiple foes. You only have to be close to them but hey you already was to begin with.

Free Runner

Free Runner

Forge Runner

Join Date: Oct 2005

GW2G

Knights Of The Sacred Light [KSL]

You forgot the "all atributes set to 0 nerf". But yeah it doesnt seem to remove preperations ether.

chfanfiction

chfanfiction

Academy Page

Join Date: Feb 2008

Gnawing at your soul

Passionate Kiss of Elysium

R/Rt

I'm not even going to post my opinions- it'd be too long. But I will say that things around here are going to get veery interesting veery soon.

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

Damnit, my smiter hero is partially broken again. Seems like he hates to cast sigs on you unless you get close.

http://guildwarsguru.com/forum/showp...&postcount=129

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

Quote:
Originally Posted by Free Runner
You forgot the "all atributes set to 0 nerf". But yeah it doesnt seem to remove preperations ether.
You are in UB form attributes dont really matter all anyways so its nothing really. As wars and dervs will be effectedy it for there weapons. Besides paragons and necros who have innate abilities from there attributes. Thus making all classes the same, which is what some didnt want to begin with lol


Theres a massive lag to GURU tonight or well this morning too.

R.Shayne

Wilds Pathfinder

Join Date: Oct 2007

To the perma - sin farmers, go Hard mode with a sliver build and since they are range attack now they no longer scatter, the more you kill the better it gets. ten minutes on the chaos plains had 2 ecto, will do a full run later.

All the QQ's start your engine and yes I am laughing my butt off at you.

Don't ever get into a build war with farmers, we win.

Wildi

Krytan Explorer

Join Date: Mar 2006

PvE is the Metagame

Why did it take so long to understand that skills like snow storm are so bad that they are not even worth using when you build your complete skillbar around them and that every old spell was a much better choice in any situation until today. Oh and no those skills were not fine, they were freaking horrible.

Ultima pyromancer

Lion's Arch Merchant

Join Date: Jan 2007

Club Of A Thousand Pandas [LOD???]

Me/

Quote:
Originally Posted by manitoba1073
Theres a massive lag to GURU tonight or well this morning too.
Its the hosting server getting overloaded by Ursan QQ threads :P

I like the update.. But its gonna be a while before theres any really good builds for DoA

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

nice update makes more viable builds to be run.

Tom Swift

Jungle Guide

Join Date: Aug 2007

Quote:
Originally Posted by R.Shayne
To the perma - sin farmers, go Hard mode with a sliver build and since they are range attack now they no longer scatter, the more you kill the better it gets. ten minutes on the chaos plains had 2 ecto, will do a full run later.

All the QQ's start your engine and yes I am laughing my butt off at you.

Don't ever get into a build war with farmers, we win.
I actually preferred using sliver anyway - didn't farm ectos often and was in no hurry when I did. So, yeah, this update actually makes the sliver version of the farm easier.

It was always a little tough to keep the mindblades grouped around you close enough for their melee hits (one group or another would always wander off if you went too far out of their patrol area). With ranged attack you don't have to keep them nearly as close to keep them hitting you. And the extra wailing lord are great for the hits you need to take out that first banished dream rider - not to mention its nice to have 9 banished again instead of 5. And, of course the change from 50% dmg to 66% dmg is nice since it effects both sliver armor and vanguard standard of honor - not to mention the boost to standard itself. The very last mindblade takes a long time to die, of course, but by that time my pack is full and the chance of another ecto is fairly small so I just skip him.

still need to try the dagger version or maybe the commando version - but overall, I am please with the changes to the plains and looking forward to an sf sin being able to solo tombs in a reasonable amount of time and being of some use in the dungeons.

Damian979

Krytan Explorer

Join Date: May 2008

Ursan got a long deserved spanking and shadowform sucks 17% less. Master of Magic should be renamed to Master of Prismatic runes and the PvPer's will now be QQ'ing about Thunderclap eles. Another day in the life of GW.

And the beat rolls on.

Accursed

Accursed

Wilds Pathfinder

Join Date: Sep 2007

This buff is alright I guess.

Was expecting somehing else.

Silverblad3

Silverblad3

Lion's Arch Merchant

Join Date: Apr 2007

UK

I use to love CB :(

Mo/

Quote:
Originally Posted by R.Shayne
To the perma - sin farmers, go Hard mode with a sliver build and since they are range attack now they no longer scatter, the more you kill the better it gets. ten minutes on the chaos plains had 2 ecto, will do a full run later.

All the QQ's start your engine and yes I am laughing my butt off at you.

Don't ever get into a build war with farmers, we win.
Haha too funny.......gonna try this after the AB weekend!

hexe

hexe

Pre-Searing Cadet

Join Date: Feb 2007

germany, europe

WOLF Guard

Mo/

Why Aura of Faith! My beloved Monk-Elite...

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

From reading notes, ursan seemed to be quite useless for farming, "lol DOA" purposes.

Elia

Elia

Academy Page

Join Date: Jul 2006

France

The lightning effect of Thunderclap is very nice

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by zwei2stein
Less? From reading notes, ursan seemed to be quite useless for farming, "lol DOA" purposes.
The only real nerf to Ursan was the 60 second recharge, and that's already been solved (Assassins Promise).

Lordhelmos

Lordhelmos

Wilds Pathfinder

Join Date: Apr 2006

Sentients of Shadow (noir)

Me/E

Quote:
Originally Posted by Numa Pompilius
The only real nerf to Ursan was the 60 second recharge, and that's already been solved (Assassins Promise).
Nice to know you can put two elites on your bar.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Yeah, I knew someone would say that. That's why I added a link.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

Quote:
Originally Posted by Lordhelmos
Nice to know you can put two elites on your bar.
Arcane Mimicry?

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

omg yes!
me and the alliance were talking about it yesterday and we feared about a nerf to [pain inverter] but it got buffed!
and i like the UW changes
now the permasin is screwed with the mindguys ranged attacks and SF didn't get raped to death so some farming builds still live
skill hunter of elona is changed?
what did get changed? one elite removed or something?

and about UB 'n stuff
i love to see the changes
raven has become more powerful and there's a recharge
now it's not constantly maintainable it's much better now
what can i say
anerf finally did something good

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by N1ghtstalker
skill hunter of elona is changed?
what did get changed? one elite removed or something?
Yep, they made the lightbringer skill that was an elite skill into a normal skill, so there aren't 141 elites in NF now.

Ate of DK

Ate of DK

Wilds Pathfinder

Join Date: Oct 2005

Netherlands

None but Fools [nuts]

Quote:
Originally Posted by N1ghtstalker
now the permasin is screwed with the mindguys ranged attacks
I hear different things.

MarlinBackna

MarlinBackna

Krytan Explorer

Join Date: May 2007

[TAM]

W/

Quote:
Originally Posted by FoxBat
The communing skills they moved were garbage. Nothing's changed.
No, but the fact that they removed Elite Communing Spells to Restoration proves that ANet doesn't give 2cents about Communing.

And for Christ's Sake, the lower end of the attributes for the PvE skills were raised while the final duration remained the same. It happened because people like you complained that there was too much grind, so they made more grind do less to the duration.
Because no one seems to get it....X(

Quote:
Yeap I can really see where you call it a (ursan) nerf
46 DPS is lame. Several builds do much better with some doing it to multiple targets.

Still, there are several elites that I still wish to see buffed: [skill]Boon Signet[/skill],[skill]Amity[/skill],[skill]Archer's Signet[/skill],[skill]Decapitate[/skill],[skill]Mind Burn[/skill],[skill]Mind Shock[/skill],[skill]Mind Freeze[/skill],[skill]Peace and Harmony[/skill],[skill]Word of Censure[/skill]

But they fixed a lot into usage, so GJ ANet.

Quote:
Originally Posted by Numa Pompilius
The only real nerf to Ursan was the 60 second recharge, and that's already been solved (Assassins Promise).
I don't think it is likely that you will have 6 different targets to put AP on so that all ursan will be recharged. Most mobs, even in HM, are about that size. Plus, the ursans will probably be dumb and all put it on the closest foe, making only one person get the recharge. Using AP doesn't make Ursan last forever like you suggest. Not even close. However, the post below mine would work better, but Ranger Ursans still would die easer, so take your pick.

JONO51

Wilds Pathfinder

Join Date: Oct 2006

P/

i guess you could still have perma ursan with: 5 R/Me ursans with 8+ expertise and arcane mimicry, 1 R/x with [[oath shot] others monks. then when ursans drop out of ursan (thus regaining attrib points) they mimic the oath shot, use it, everything is recharged and ursan is good to go. wouldnt that work? or am i missing something obvious?

R.Shayne

Wilds Pathfinder

Join Date: Oct 2007

Quote:
Originally Posted by Tom Swift
The very last mindblade takes a long time to die, of course, but by that time my pack is full and the chance of another ecto is fairly small so I just skip him.
I am greedy little farmer, I even went after the dryder and bone pits. In the end my inventory was so full I was droping purples to make room. (Ecto, Sapphires, and White dye in one run). I like this change.

Quote:
Originally Posted by N1ghtstalker
now the permasin is screwed with the mindguys ranged attacks and SF didn't get raped to death so some farming builds still live
^^^^^^^^^^^^^
ROFLMAO

Risus

Risus

Krytan Explorer

Join Date: Jun 2007

56min UW HM post-2/25 I win

FDR

A/

Ursan nerfed!!!!!!!! Then again the 33% dmg decrease on SF and the damage/degen buffs will kinda negate it...AND you take out Cursed Dream Riders...looks like we're gonna see 2k ectos soon...
I think Flashing Blades is now an effective farming tool... FB + Sliver Armor = WOW. Just give him energy management and its win.