Hundreds of hours for a few equipment pack slots?!?

Owik Gall

Owik Gall

Wilds Pathfinder

Join Date: Jan 2007

Guardians of the Light

W/Mo

Quote:
Originally Posted by Gforce View Post
I sold one today and will sell another one in a week or so. Dont think there are many people who can get them that fast though (I am doing the PvP quests)...
So how much would you say Heavy Equips are being sold for?

Gforce

Frost Gate Guardian

Join Date: Mar 2006

Isle Of Solitude

Super Kaon Action Team [SuKa]/[DoDo]

W/

Quote:
Originally Posted by jray14 View Post
Wow... so if you don't mind my asking, what kind of price? That is, if it can fit in the post buffer size, lol.
50e

Tbh Im happy with that price and did not expect it to go much higher.. It will only be a short time until a lot more people have the heavy packs. Also if you look at the value of zaishen gold coins in other items (zkeys and elite tomes for example) I got a lot more money than that.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

I'm fine with the long time to get them. The zquests are refreshing since so many of them are quests I've never done or done in a long time.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by hallomik View Post
Did you ever notice that your Guru classification (presearing cadet, academy page, etc.) is a function of how many posts you've made? In order to get to an impressive title, you need to grind out thousands of posts. Mindlessly typing words over and over and over again, recycling the same tired arguments repeatedly will eventually net you a title like "Forge Runner" making you the envy of friends and enemies alike.
But posting stupid shit on guru is actually entertaining.

Siadena

Siadena

Wilds Pathfinder

Join Date: May 2007

Rome

Order Of The Immortal

W/

Just buy the 5'er from the merch, buy a couple extra storage tabs for $10 each if you really want the space and just revel in the fact that you'll always be 15 item spots short on a char! OMG....trust me, you'll live and so will I.

Cale Roughstar

Cale Roughstar

Desert Nomad

Join Date: Jan 2007

Canada

Guy In Real Life [GIRL]

W/E

Get the 15'er. Its 1/3 the time, and 75% of the space. If you need to spend those "hundreds of hours" to get those last five slots though, be my guest.

The Little Viking

Krytan Explorer

Join Date: Mar 2006

innergalactic gargleblasters

W/Mo

Quote:
Originally Posted by Amon Warrior View Post
Forced? Not really. It's more about the way to get it.

The backpack, belt pouch and bags that are available to carry things can be acquired from merchants. Now, there's a very visible extra pack in between these other items where you can add weapons and armor.

The way to get it? It took me about 12 hours throughout many days to get 1 gold zaishen coin. The requirements are too high for something like this IMO...

I have to agree, with you. Yes i am enjoying repeating some of the old areas, but the price is way to high. Also, as much as I do appreciate any of the coins I get, and like others i will eventually get one of the 20 equip. packs for my main, I think the amount of time its going to take is ridiculous.

Ravi

Ravi

Frost Gate Guardian

Join Date: May 2006

Average Joes [none]

Mo/W

truth is, that's the reason why they added so many bag sizes, so ppl can choose, i just got me the 15 slot bag, which is plenty of space, anet is not holding a gun to my head telling me to get the 20 slot bag, so i dont have to, now if ur going to complain about needing those 5 slots be my guest, but dont complain about the pricing, thats what the many bag sizes are for.

truth of the matter is, no matter what anet does, it will always be crappy, it will always be overpriced or too easy, people always seem to find a reason to complain no matter what, this game was plagued by a lack of direction in terms of pve end game, this actually gives you something to do from day to day, its pretty good, if anything you guys should complain for more rewards to choose from lol..

p.s. a different mission/boss every day for about 2 months without repeating itself is pretty damn good if you ask me, if anything this is hands down the best gw update in 4 yrs, prove me wrong with facts.

Red Sonya

Desert Nomad

Join Date: Jul 2005

What is really screwed an unfair is you get more zcoins playing PVP than you do playing PVE many more coins. It should be reverse PVE should get the bigger portion of zcoins and PVP should only get very little. Look at the coin ratio for playing GvG matches absurd. Anet throws another can into the worms as usual with PVP vs PVE content and rewards.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Red Sonya View Post
What is really screwed an unfair is you get more zcoins playing PVP than you do playing PVE many more coins. It should be reverse PVE should get the bigger portion of zcoins and PVP should only get very little. Look at the coin ratio for playing GvG matches absurd. Anet throws another can into the worms as usual with PVP vs PVE content and rewards.
Nope

I agree with ANet offering more to PvP, as its bringing focus to the PvP side of the game... now of course, whether that is a good idea or not is another discussion for another time, and that was seen very plainly last night in Fort Aspenwood with the win/lose bug... but still, bringing people into PvP is a good thing and offering more Zoins as a carrot to bring in more people to PvP is ALWAYS a good thing as they are harder to get than the PvE ones

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by Ravi View Post
truth is, that's the reason why they added so many bag sizes, so ppl can choose, i just got me the 15 slot bag, which is plenty of space, anet is not holding a gun to my head telling me to get the 20 slot bag, so i dont have to, now if ur going to complain about needing those 5 slots be my guest, but dont complain about the pricing, thats what the many bag sizes are for.

truth of the matter is, no matter what anet does, it will always be crappy, it will always be overpriced or too easy, people always seem to find a reason to complain no matter what, this game was plagued by a lack of direction in terms of pve end game, this actually gives you something to do from day to day, its pretty good, if anything you guys should complain for more rewards to choose from lol..

p.s. a different mission/boss every day for about 2 months without repeating itself is pretty damn good if you ask me, if anything this is hands down the best gw update in 4 yrs, prove me wrong with facts.
Here are your facts honey:

They added so many bags, to drag on the gameplay because like you say yourself, they don't have better rewards. So they split up the bags.

You sound like people wanted to choose between packs which is a flawed logic. Most want the 20 slot pack or just the 5 slot one if they don't care. They were forced to choose after the update went live.

The best update, is not the april update but Sorrow's Furnace. A complete new area with plenty of new bosses and quests and new green items and all for free at the time. Nobody was complaining when they added the deldrimor weapons, although a smaller update but it's another example of a win win situation.

But the most miserable thing of it all is that because of the anti QQ squad and naieve fanboys (and I'm a fan myself but I can still think about good or bad game design), one can't discuss an implementation on a serious level anymore. Anet can feed you a spoon of sh1t and you will still say it tastes like heaven.

Also it's not because this part of the update is questionable, that the complete update is crap. I'm specificaly talking about the packs and the link with zoins. I'm glad people enjoy the dailies and even pug together.

Jennie

Jennie

Frost Gate Guardian

Join Date: Mar 2007

Newfoundland, Canada

The City Below [Down]

R/Rt

Quote:
Originally Posted by Cale Roughstar View Post
Get the 15'er. Its 1/3 the time, and 75% of the space. If you need to spend those "hundreds of hours" to get those last five slots though, be my guest.
My armor fetish is making me get those last 5. 0.o I swear it is completely out of my control. *cries* :P

own age myname

own age myname

Desert Nomad

Join Date: Sep 2007

Minnesota

[TAS]

R/

I don't know if anyone has suggested this yet. But I think it would be nice to add "Equipment Pack Rune of Holding".

They could be used on the 5/10/15 slot packs. They would add 5 slots (up to 20). You would buy them from Gold Zcoin Trader for 10 Gold Zcoins.

Just a thought. Would make me more motivated to get a 15, then later upgrade to 20 slots. Rise rinse and repeat for my other characters with a crap load of armor.

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

Quote:
Originally Posted by Eragon Zarroc View Post
if the grind is too much for u, the small 5 slot one should be enough for u, lol. if u don't grind, i don't see u running out of room because u would be against grind farming. if ur running out of space, u can buy some more storage without grinding for equip bags. if u don't want to pay, delete or sell some shit and quit ur QQing.
Probably the best post I've seen in the whole thread.


At the OP: From how I see it players wanted more storage for a long time, Anet finally gave them what they wanted and you're complaining cause it's a grind. You can't always wait for the apple to drop in your mouth.


My 2 most played characters have around 10 armors each, not to forget the characters I rarely play with an armor or 2. This update just made it better for me.


EDIT:

Grind: same thing over and over.

Zquests: different missions, different quests, bosses, types of pvp challenges.

It's actually a nice thing to get me doing HM missions and other stuff. It actually brought pugging back together again. Can't see this as grind, maybe you should rethink about it.

Imaginos

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by DarkGanni View Post
Probably the best post I've seen in the whole thread.


At the OP: From how I see it players wanted more storage for a long time, Anet finally gave them what they wanted and you're complaining cause it's a grind. You can't always wait for the apple to drop in your mouth.


My 2 most played characters have around 10 armors each, not to forget the characters I rarely play with an armor or 2. This update just made it better for me.


EDIT:

Grind: same thing over and over.

Zquests: different missions, different quests, bosses, types of pvp challenges.

It's actually a nice thing to get me doing HM missions and other stuff. It actually brought pugging back together again. Can't see this as grind, maybe you should rethink about it.
Take one step back (not focusing on each specific quest, which we've already done on our characters but the fact its just a quest) and then its a grind. Forest for the Trees as they say.

Cale Roughstar

Cale Roughstar

Desert Nomad

Join Date: Jan 2007

Canada

Guy In Real Life [GIRL]

W/E

Quote:
Originally Posted by Imaginos View Post
Take one step back (not focusing on each specific quest, which we've already done on our characters but the fact its just a quest) and then its a grind. Forest for the Trees as they say.

If you take a step back, you leave behind the fact that there are extra rewards, and then you lose the whole purpose. I say potay-to, you say potah-to, I say fun, you say grind.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Imaginos View Post
Take one step back (not focusing on each specific quest, which we've already done on our characters but the fact its just a quest) and then its a grind. Forest for the Trees as they say.
So what you're trying to say is that because they are quests (regardless of whether they're different every day or not), it's grind?

By that logic, completing the storyline is grind, because if you take one step back, you're doing missions. Forget the fact that each and every mission is different, they're all missions, and it's grind. Right?

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by DarkGanni View Post
EDIT:

Grind: same thing over and over.

Zquests: different missions, different quests, bosses, types of pvp challenges.

It's actually a nice thing to get me doing HM missions and other stuff. It actually brought pugging back together again. Can't see this as grind, maybe you should rethink about it.
It is only a different mission if you have not done the mission before. Have you done THK before? Have you done the Curse of the Nornbear before? Have you done blacktide den before?

If you are a newbie player that just came out from pre-searing I can understand that these are new experiences. But if you have already done them before either in NM or HM, then it is, strictly speaking, a repetition!

And of course, if you do the same mission again and again on several characters, it becomes a multiplying reptition, with a factor of X where X is the number of characters you have. Which means zquests are a grind either way you look at it.

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

Many people are using the word 'grind' when the word that would actually fit is 'chore'. The definition of grind has been stretched to a point where any playing is 'grind', as in 'I already used skill #2 once, if I ever must use skill #2 again that will be repetition and everybody knows that repeating same action many times over equals grind!' Hence, if all playing is grind then the word has lost its meaning in the context.

If you now substitute 'grind' with 'chore' it might provide the insight that the problem lies between the chair and the keyboard instead of in the game itself. Just today I had a really good time storming Kathandrax HM with a full team of allies and the Z-coins were just a bit of extra goodness that went into my third equipment pack. If coins are the only reason for you to do stuff then it isn't any wonder that it feels like a chore. Time to reassess priorities?

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by tmakinen View Post
Many people are using the word 'grind' when the word that would actually fit is 'chore'. The definition of grind has been stretched to a point where any playing is 'grind', as in 'I already used skill #2 once, if I ever must use skill #2 again that will be repetition and everybody knows that repeating same action many times over equals grind!' Hence, if all playing is grind then the word has lost its meaning in the context.
That is not the same thing. You might as well say you have opened your character A's inventory before and opening the inventory of character B is grind. It is NOT!

Grind is completing the same quests or missions or killing the same monsters over and over, repetitively.

Quote:
Just today I had a really good time storming Kathandrax HM with a full team of allies and the Z-coins were just a bit of extra goodness that went into my third equipment pack. If coins are the only reason for you to do stuff then it isn't any wonder that it feels like a chore. Time to reassess priorities?
Since I have completed that dungeon several times before, doing that dungeon yet again, would be a grind to me.

However if you are a newbie, most of these would be a new experience to you. Therefore, only if you are a newbie, these are not a grind.

Greedy Gus

Greedy Gus

Jungle Guide

Join Date: Feb 2006

Striking Distance

The quest rewards are messed up: they're acting like zaishen coins are precious resources and are far too stingy with them.

For instance, I can win 2 hero battles and turn in the quest for 6k faction and .5 silver z-coins. I would have to repeat this 20 times (40 wins) in order to get a single z-key (1 gold z-coin). Meanwhile I would have made 24 z-keys in faction.

I really doubt they intended z-coins to be such a uselessly small fraction of the z-quest reward (when you can directly judge the value of z-coins vs. faction through z-keys), unless they actually want 15/20 equipment packs to take forever to get.

Reminds me of when they introduced pvp faction originally, and didn't price it very well (had to be increased by many orders of magnitude before the system worked).

Luckily an easy quick change is to just adjust the rate for transferring silver to gold. Especially because right now no one should have any gold coins yet, as it only takes 2 slots to store all current z-coins. That actually may not be enough, but would be a decent start. You could pretty much drop the rate to 1:1 (silver=gold) to be more in line, though it would make the system pretty goofy in the transition.

tyrant rex

Lion's Arch Merchant

Join Date: Jul 2007

Quote:
Originally Posted by Greedy Gus View Post


Especially because right now no one should have any gold coins yet, as it only takes 2 slots to store all current z-coins
there are people with heavy equip packs already lol the pvp rewards seem fair for the most part but some of the pve once need to get adjusted like getting 105 copper for hm stygian vale is a joke or 105 for hm kathandrax

edit-good point lol

Greedy Gus

Greedy Gus

Jungle Guide

Join Date: Feb 2006

Striking Distance

I meant you never need to transfer up to gold unless you're at 250 silver, because it simply wastes a storage slot. As far as the coin rewards being fair for pvp, I'm not sure you're seeing the same numbers. In the most efficient method of accumulation, zcoins account for about 3% of the quest reward value (faction being 80%, and gold 17%), directly comparable through zkeys.

tyrant rex

Lion's Arch Merchant

Join Date: Jul 2007

Quote:
Originally Posted by Greedy Gus View Post
I meant you never need to transfer up to gold unless you're at 250 silver, because it simply wastes a storage slot. As far as the coin rewards being fair for pvp, I'm not sure you're seeing the same numbers. In the most efficient method of accumulation, zcoins account for about 3% of the quest reward value (faction being 80%, and gold 17%), directly comparable through zkeys.
thats only if your going after zkeys? if your going for heavy pack/booze/party points/sweets/lockpicks the numbers seem better no?

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by Daesu View Post
Grind is completing the same quests or missions or killing the same monsters over and over, repetitively.
Grind is having to kill the same monsters or completing the same missions or quests over and over only because of not being able to progress further in the game. Like you being a lvl 15 at point A, and not being able to go to point B because enemies are all lvl 25, and would own you on the spot. Grind is forced upon you, because if you wouldn't grind, you would be stuck.

So no, collecting the proper amount of money for an item that isn't needed to progress in the game is not grind.

That's how grind is defined, anyway.
Quote:
Originally Posted by Daesu View Post
Since I have completed that dungeon several times before, doing that dungeon yet again, would be a grind to me.
Then don't do that dungeon. Skip that quest, and try again next day. Complete only the quests or missions you like to do. And if there aren't any quests or missions any more you like to do, what's there left to do for you anyway?

Oh, and pretty good post there tmakinen. You are right about people yelling 'grind' for any action they choose to do twice in this game.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Arduinna View Post
Grind is having to kill the same monsters or completing the same missions or quests over and over only because of not being able to progress further in the game. Like you being a lvl 15 at point A, and not being able to go to point B because enemies are all lvl 25, and would own you on the spot. Grind is forced upon you, because if you wouldn't grind, you would be stuck.
Just because there is a reward that is tied to grind doesn't mean it becomes no grind. I completed all campaigns so I should have the necessary equipment, but I have to grind in order to get the equipment pack by performing the quests/missions that I have already done again and again.

WE NEED NEW CONTENT! Or do you still think we dont deserve new content? Since they didnt want to give us new content, it becomes a grind to go back to old missions and quests.

And dont give me that bullshit of ANet saving money by not hiring artists for the live team. When they save money we are the ones that suffer and deprived ourselves from new content. That is no excuse! They just want more money and a fatter bottom line unless you are blind to all these micro-transactions they are asking for.

Quote:
So no, collecting the proper amount of money for an item that isn't needed to progress in the game is not grind.
It is grind because the reward for these new items should be new challenges and new missions and new quests. It becomes grind if the reward tied to repeat OLD challenges, OLD missions and OLD quests again and again.

Quote:
Then don't do that dungeon. Skip that quest, and try again next day. Complete only the quests or missions you like to do. And if there aren't any quests or missions any more you like to do, what's there left to do for you anyway?
If I skip that dungeon then I wont have the reward. That is what grind is about. Grind is always tied to some form of in-game reward because if there is no reward grind would be optional. They have to dangle the carrot so people would grind for it.

Tom Swift

Jungle Guide

Join Date: Aug 2007

lol

why are we arguing about the definition of grind?

Who cares if it's grind or not?

It's still boring and painful as heck.

wetwillyhip

wetwillyhip

Frost Gate Guardian

Join Date: Aug 2006

USA, Southern California, Orange County

Tyrian Elements [TyE]

R/Mo

gesh... 7500x12 characters.... 90,000 copper coins.... IEIEIE. See people complain that zquests should be account based so those with many characters don't have an advantage over ppl who only play on 1-2. See the thing is, i have 12, and I want to get heavy equip backs on all 12.... it's still gonna be just as painful for me to do that as it is for all you other single players out there....

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

To all the people calling it repetition/grind. I don't know about you, but I hadn't done Divinity Coast in months, if not years, especially in HM.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Dzjudz View Post
To all the people calling it repetition/grind. I don't know about you, but I hadn't done Divinity Coast in months, if not years, especially in HM.
Exactly. I do see how "I've done it once before" means its grind to do it again.
To those who have done everything in GW PvE already (like me)... what do you do besides repeat content? By this logic, everything in the game is grind.

Lux Aeterna

Jungle Guide

Join Date: Feb 2009

RAH

Close Enough [XVII]

W/A

It's like when brand new nice cars come out.

That's cool, what a nice car. 250hp stock, right ?

Then you keep walking miles to work so you can pay rent AND buy food.

I bought the small equipment pack at a slightly painful price, then went back to what I do and completely ignored the Zquests.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by wetwillyhip View Post
gesh... 7500x12 characters.... 90,000 copper coins.... IEIEIE. See people complain that zquests should be account based so those with many characters don't have an advantage over ppl who only play on 1-2. See the thing is, i have 12, and I want to get heavy equip backs on all 12.... it's still gonna be just as painful for me to do that as it is for all you other single players out there....
Don't fret, they will be tradeable and I can guarantee they will become hot tradeables on the market soon

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by HawkofStorms View Post
Exactly. I do see how "I've done it once before" means its grind to do it again.
To those who have done everything in GW PvE already (like me)... what do you do besides repeat content? By this logic, everything in the game is grind.
Yes it is grind because I have done them before on all my 16 playable pve characters (who completed through all 4 campaigns) and now I have to do it again as a zquest.

Furthermore, I have been grinding old missions just before the April update to work on my KoaBD, which is another grind but now with the April update, I have to do them again since they are not retroactive.

I prefer to play new content than to repeat old ones again and again, by this time.

Raccoon

Raccoon

Frost Gate Guardian

Join Date: Sep 2007

Me/A

The idea of the zaishen quests is to make people play the game. Not sit around talking about boobs in Lions arch after you have done everything just once.

Consider the packs incentive to do the quests. I'm actually enjoying the fact that I can come on to play and do missions and quests I forgot all about.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Raccoon View Post
The idea of the zaishen quests is to make people play the game. Not sit around talking about boobs in Lions arch after you have done everything just once.

Consider the packs incentive to do the quests. I'm actually enjoying the fact that I can come on to play and do missions and quests I forgot all about.
You dont get KoaBD just by sitting around in Lions arch after completing the game and I certainly wasn't sitting around just to chat.

I dont know about you but to me, there are already enough grind in this game like KoaBD, faction allegiance title, etc. It is time they refresh the game with fresh new content for us to play in, rather than just a new equipment bag. Don't you agree?

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

Quote:
Originally Posted by Daesu View Post
now I have to do it again as a zquest.
See, there's your problem in the plain view. Guild Wars is a game, i.e., recreational activity that is supposed to be entertaining and fun. If it feels like a chore forced on you then you are doing it wrong. Like I mentioned earlier, I did Kathandrax HM last night with a full allied team. It's not like I hadn't done Kathandrax HM several times before, usually as 2 real players + 6 heroes to help a guildie who needed it. Considering that I have 32 titles maxed on my main and 3 more almost there it is fair to say that whatever there is on the PvE side of the game I have done it, and most of it many, many times over. However, I hadn't done Kathandrax HM with that particular team before and even if I had, allies always find new ways to entertain the team The Z-coins are a side bonus. Heck, even the dungeon and its rewards are a side bonus. The real deal is to have a good time with friends. The activity doesn't matter. If you are not having fun then you should ask yourself why you are still playing the game.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by tmakinen View Post
However, I hadn't done Kathandrax HM with that particular team before and even if I had, allies always find new ways to entertain the team The Z-coins are a side bonus. Heck, even the dungeon and its rewards are a side bonus. The real deal is to have a good time with friends. The activity doesn't matter. If you are not having fun then you should ask yourself why you are still playing the game.
PUGs dont always work out well for me. Nobody is going to guarantee you a good successful PUG experience every single time. I tried THK HM 5 times with PUGs and they all failed so it wasn't a nice experience. Why do they decide to run away and let the king tank for them? If the king dies we all fail the mission anyway. I tried it once with H/H and I passed the first time. Yes, after failing it 5 times in one day, it does feel like a chore so dont even try to sell the idea of pugging to me. I clear most quests and missions much faster, using my H/H, than the average PUG.

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

Quote:
Originally Posted by Daesu View Post
after failing it 5 times in one day, it does feel like a chore.
I concur. Then your problem appears to be that you are missing a decent guild/alliance. What I am seeing is that player activity in our alliance has gone way up and magically everybody has the same objectives. Playing hasn't been so much fun for a long time (heroes may perform well but their social skills are rather limited), and the longer it lasts the better in my opinion.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by tmakinen View Post
....and the longer it lasts the better in my opinion.
Not if your goal is to get the 15 or 20 slot bags as soon as possible by repeating quests through all your characters (8 per account) across 2 accounts.

I would have enjoyed the game better in my own time, if the prices of the bags are not that steep for PvE players.

legendel

legendel

Frost Gate Guardian

Join Date: May 2005

UK

League of Friends (LOF)

R/

sorry to say this, but after reading the first page of whining about the quests i decided to skip the next 9 pages in case that was the same.

I have to say i love the new zaishen quests/missions. It's giving me a new way to work on skill hunter on my secondary and on guardian too, not too bothered about the PVP, but i might just get 3 of the same as they come around (possibly AB every time they do one) and then see if i can ge the requirements for 1 and cash it in 3 times. As for the 20 slot bag, yeah it's expensive, but so is loads of stuff, at least this way i have to work for it, and not just buy gold online and buy something in game.

Thanks for a great update IMHO (puts on "flame" retardent suit)